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Meh, still think it should have one. I will try to find something at least passable. Also, I personnally believe giving a pic for each class can be interesting but that's just my opinion
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Ah yeah, trueThe knight on the cover (im assuming you're refering to the game cover) is Vyke
Limited Resistance should be betterIs it enough to grant Resistance to Mind Manipulation and Body Puppetry to all Demigods?
Well, finally I don't think, there is not enough information for type 1 immortality.Also, the usual question about should everyone have Immortality type 1 since removing the rune of Death prevents people from dying of natural causes?
It would just be mind manipulation. He turns you into a puppet afterwards, but the potion itself doesn't make you a puppet.Is it enough to grant Resistance to Mind Manipulation and Body Puppetry to all Demigods?
Wait, why do you want to create profiles on spirit ashes? Their lore is not developed enough, and it is better to create profiles on their "true form".So how do we deal with spirit ashes profiles? Like I said, I've plans for several of them so I would like to know how we should handle them
The named spirits at least should get a profile, like Kristoff, Lhutel or Ohga (the ones I want to make)Wait, why do you want to create profiles on spirit ashes? Their lore is not developed enough, and it is better to create profiles on their "true form".
I agree, but not in their spirit forms.The named spirits at least should get a profile, like Kristoff, Lhutel or Ohga (the ones I want to make)
Two Tiers to simplify things. "Alive Tier | +10 Tier"So how do we deal with spirit ashes profiles? Like I said, I've plans for several of them so I would like to know how we should handle them
Coming back to this question, there's something I don't understand, which I just thought about.
If Radahn's feat that stopped stars is scaled at the Attack Potency of his other gravity magic spells is accepted, I still don't see why it isn't the case for speed (which should be mftl+)
Some Radahn spells can literally be dodged, like this one : "Collapsing Stars, Counter : Dodge as needed or run perpendicular to him on Torrent. Getting hit by even one can cause you to get hit by the rest, which will also bring you closer to Radahn, giving him an opportunity to hit you with melee. If you are on foot, just dodge to the sides."
For the Attack Potency, Radahn probably stopped the movement of all stars in the universe (for the simple and good reason that it's never said in the game that only a few stars rule fate. And even if it was the case, and Radahn wanted to do this to counter Ranni's schemes, he didn't had no way of knowing which star is linked to Ranni's fate, and in this kind of situation the best thing to do is to stop all the stars without exception), which is probably above Large Star level.
And why "possibly High 4-C"? There's irrefutable evidence in the game that Radahn stopped the movement of real stars, in addition to meteoroid, meteor, etc
"If Radahn's feat that stopped stars is scaled at the Attack Potency of his other gravity magic spells is accepted" It isn't because they aren't stars.Coming back to this question, there's something I don't understand, which I just thought about.
If Radahn's feat that stopped stars is scaled at the Attack Potency of his other gravity magic spells is accepted, I still don't see why it isn't the case for speed (which should be mftl+)
Some Radahn spells can literally be dodged, like this one : "Collapsing Stars, Counter : Dodge as needed or run perpendicular to him on Torrent. Getting hit by even one can cause you to get hit by the rest, which will also bring you closer to Radahn, giving him an opportunity to hit you with melee. If you are on foot, just dodge to the sides."
For the Attack Potency, Radahn probably stopped the movement of all stars in the universe (for the simple and good reason that it's never said in the game that only a few stars rule fate. And even if it was the case, and Radahn wanted to do this to counter Ranni's schemes, he didn't had no way of knowing which star is linked to Ranni's fate, and in this kind of situation the best thing to do is to stop all the stars without exception), which is probably above Large Star level.
And why "possibly High 4-C"? There's irrefutable evidence in the game that Radahn stopped the movement of real stars, in addition to meteoroid, meteor, etc
To begin with, we know for a fact that many of these objects, in fact at least the vast majority of them, are 100% not stars, but either regular asteroids or aliens being held in stasis (besides which, it is implied that Radahn learned gravity magic both for Leonard and also to prevent extra-terrestrials from reaching the planet, which was likely his main goal in that, not to stop Ranni, I don't believe that's actually ever said). Furthermore, some of the "stars" we visibly see underneath the height of the Erdtree in the cutscene, meaning they're relatively VERY close to the player Tarnished but still just visibly a dot. Whereas we never hear mention of a single real star being held, moved, etc. by Radahn, with the word "star" itself being used extremely loosely in many different occasions, even being used to describe magic pebbles. The cherry on top of all of this is that Radahn reaching into those categories, especially while literally dying from being rotted on the inside to the point of going insane, is hilariously inconsistent.
This set of clothes and his description clearly proves that real stars were involved in Radahn's feat.
Real stars are illustrated on the clothes of Seluvis. Without forgetting the statements of Sellen and Iji which speak of constellations.
For the High 4-C part, there's just no way you can get Radahn past High 4-C without more direct evidence. When I counted the stars I only got numbers in the mid-hundreds and even if I was off by a factor of 6 or 7 that still wouldn't be 4-B or anything. Even modern estimates for how many stars are visible at any one location on Earth with zero light pollution is only 2,500 to 5,000 and only the latter figure would get you to 4-B.Further discussion needs to be done on this, or a CRT
I did a calc of it, but a Staff thread covering the topic said that since we don't know the make up any hard number is debatable in terms of usability. It's why the High 4-C rating doesn't have a hard number to it. Whenever the DLC comes out and we get everything sorted out lore wise, we were going to look at the star stuff again.And why "possibly High 4-C"? There's irrefutable evidence in the game that Radahn stopped the movement of real stars, in addition to meteoroid, meteor, etc
As I said, those attacks move faster the further along they go. Radahn launching them doesn't really scale to anyone.If Radahn's feat that stopped stars is scaled at the Attack Potency of his other gravity magic spells is accepted, I still don't see why it isn't the case for speed (which should be mftl+). Some Radahn spells can literally be dodged, like this one : "Collapsing Stars, Counter : Dodge as needed or run perpendicular to him on Torrent. Getting hit by even one can cause you to get hit by the rest, which will also bring you closer to Radahn, giving him an opportunity to hit you with melee. If you are on foot, just dodge to the sides."
Stars 100% control fate in Elden Ring.They don't rule fate
It's why the Elden Ring is said to control fate since it can also control the stars.An ephemeral sliver that gives off a pale amber glow.
What remains of a passing flash of starlight.
https://eldenring.wiki.fextralife.com/Amber+Starlight
If the stars command our fates, then amber-hued stars must command the fates of the gods. Such is the belief that inspired the use of these shards to prepare a most special draught.
https://eldenring.wiki.fextralife.com/Amber+Starlight
Cannot be consumed by mere humans.
To me, that's not the best evidence. In "lore" the assumption seems to be that the Tarnished basically has a no-death or minimal death run. Before you fight Radahn, Jerren will force the Tarnished to wait until its sunset first. The fight just lasted long enough to go to night. Though him blowing away the clouds would be useable for a AP rating probably.The strongest argument I've seen is that it went from day to night in Radahn's phase transition, but that proves virtually nothing worth mentioning on its own,
As far as I know, he did so to directly stop fate and therefore save Sellia(besides which, it is implied that Radahn learned gravity magic both for Leonard and also to prevent extra-terrestrials from reaching the planet, which was likely his main goal in that, not to stop Ranni, I don't believe that's actually ever said)
The Starscourge Conflict
Radahn alone holds Sellia secure
And stands tall, to shatter the stars
Based on the Starbeasts that have already landed in the Lands Between, Radahn's hold seems to be more around halting fate so Sellia can remain intact rather than stopping space monsters.Astrology tool used by members of the Carian royal family.
A stolen part of a larger instrument.
Allows the viewer to better see faraway things.
During the age of the Erdtree, Carian astrology withered on the vine. The fate once writ in the night skies had been fettered by the Golden Order.
So "at least 4-B" should be applied.Even modern estimates for how many stars are visible at any one location on Earth with zero light pollution is only 2,500 to 5,000 and only the latter figure would get you to 4-B.
I'm not necessarily talking about such a level, but just above Large Star levelEven if he did stop all the stars in the universe the feat still wouldn't even be 3-C, let alone universal or anything like that.
The "stars" that appear in the sky after the fight against Radahn are meteors, shooting stars, not actual stars. It is impossible to see from the earth and with the naked eye the movement of a real star.I did a calc of it, but a Staff thread covering the topic said that since we don't know the make up any hard number is debatable in terms of usability. It's why the High 4-C rating doesn't have a hard number to it.
The Fextralife wiki I sent says that the attack can be dodged, whether on horseback or on foot. Even gravity magic used by Fallingstar Beast, Astel and Alabester and Onyx Lord can be dodgedAs I said, those attacks move faster the further along they go. Radahn launching them doesn't really scale to anyone.
High 4-C includes everything up to 4,000 stars. It's why it was chosen over higher ratings.So "at least 4-B" should be applied.
High 4-C was decided upon in the staff thread, since its likely he halted hundred to thousands of visible stars, but that would still only be High 4-C.I'm not necessarily talking about such a level, but just above Large Star level
It's also impossible for a big man to control the stars with gravity and Radahn's hold on the stars was enough to completely remove Ranni's Dark Moon from the sky since her fate was halted.The "stars" that appear in the sky after the fight against Radahn are meteors, shooting stars, not actual stars. It is impossible to see from the earth and with the naked eye the movement of a real star.
The wiki states you have to run to Radahn's side to avoid them. The sphere's also get faster the further they move. Them being MFTL+ is not relevant, because by the time they become MFTL+ no one could avoid them anyways due to speed ramp up.The Fextralife wiki I sent says that the attack can be dodged
But wait, didn't you say above that stopping 5,000 stars would be 4-B?High 4-C was decided upon in the staff thread, since its likely he halted hundred to thousands of visible stars, but that would still only be High 4-C.
It's also impossible for a big man to control the stars with gravity and Radahn's hold on the stars was enough to completely remove Ranni's Dark Moon from the sky since her fate was halted.
The wiki sates "Dodge as needed or run perpendicular to him on Torrent." And as I explained above the Tarnished can also dodge Astel's gravity magic attacks, so scaling is always possibleThe wiki states you have to run to Radahn's side to avoid them. The sphere's also get faster the further they move. Them being MFTL+ is not relevant, because by the time they become MFTL+ no one could avoid them anyways due to speed ramp up.
You would need to prove that there are 5,000 stars above the Lands Between. Like I said it varies from 2,500 to 5,000. There's no reason to assume the higher end without proper reasoning.But wait, didn't you say above that stopping 5,000 stars would be 4-B?
You're saying its not possible for Stars to move at FTL speeds or us to see them. It's also impossible for Radahn to control gravity or a giant space fish to have the power to warp space-time. Just seeing the lights moves mean nothing.I don't really understand what you mean here, and how does this relate to my answer.
As I said multiple timesThe wiki sates "Dodge as needed or run perpendicular to him on Torrent." And as I explained above the Tarnished can also dodge Astel's gravity magic attacks, so scaling is always possible
Dodging them or avoiding them with strafing doesn't mean anything when the attack itself gets faster the further it moves.The sphere's also get faster the further they move. Them being MFTL+ is not relevant, because by the time they become MFTL+ no one could avoid them anyways due to speed ramp up.
The starry skies of the Lands Between are far more star-filled than ours.You would need to prove that there are 5,000 stars above the Lands Between. Like I said it varies from 2,500 to 5,000. There's no reason to assume the higher end without proper reasoning.
No, I said it was impossible to see the movements of real stars with the naked eye. The "stars" seen in the cutscene after beating Radahn are meteors, not real stars (real stars don't move like that at all)You're saying its not possible for Stars to move at FTL speeds or us to see them.
What strafing ?Dodging them or avoiding them with strafing doesn't mean anything when the attack itself gets faster the further it moves.
All gravity magic spells should have the same speed and attack potency, because there was never any difference in power or speed mentioned between magic gravity spells, it's just different in range and uses.Astel's gravity magic isn't MFTL+. The only spell that could be is Collapsing Stars which gets faster the further they move.
Im pretty sure the Lands Between are less poluted than our planet, therefor allowing more stats to be shownThe starry skies of the Lands Between are far more star-filled than ours.
I'm talking about of the most beautiful and starry skies in the world, therefore the least polluted, and it's always less impressive than the one we see in the Lands Between.Im pretty sure the Lands Between are less poluted than our planet, therefor allowing more stats to be shown
I actually think they're more impressive than Elden Ring to be honestI'm talking about of the most beautiful and starry skies in the world, therefore the least polluted, and it's always less impressive than the one we see in the Lands Between.
Meanwhile, Caelid makes our poluted world an absolute heaven in comparisonIm pretty sure the Lands Between are less poluted than our planet, therefor allowing more stats to be shown
Bro Caelid is AustraliaMeanwhile, Caelid makes our poluted world an absolute heaven in comparison
You're saying that while ignoring that meteorites and aliens, which are we actually see Radahn had held, are called stars in tandem with each other, with stars again being used loosely to describe the magic produced by these very same spells. Yes, it's astrology, and astrology applies to any extra-terrestrial objects that they point to and make some connection about. In any case, there is literally no reason to think they were talking about actual stars.As I mentioned before, these things definitely prove that Radahn stopped real stars :
These two item descriptions also heavily imply that. And we're talking about astrology, so it's not just about shooting stars
And it's three spells prove that the study of real stars is part of astrology in ER, and that the glinstones come from real stars.
Astrologers have even settled on the highest mountains in the world to better observe the stars. This sword (built by astrologers and giants) can even use the "Comet Azur" spell, which as said above in the description, is "a torrent akin to the distant starry expanse, the place said to be the origin of glintstone"
They are not. They're just Earth's skies without all the light pollution.The starry skies of the Lands Between are far more star-filled than ours.
There's no indication that they're all meteors. Since Radahn held fate controlling stars in place and right after it's said the stars resumed their movements. If anything what you said would confirm a High 4-C rating. Since we can easily say enough of those lights are not stars that the most that's warranted is High 4-C.The "stars" seen in the cutscene after beating Radahn are meteors, not real stars (real stars don't move like that at all)
My guy.What strafing ?
There's no reason for that. Some spells are purely defensive in nature, some don't do any damage and some are dedicated offensive attacks. They're origin of being magic is the same, but they aren't the same in power and speed.All gravity magic spells should have the same speed and attack potency,
The planet's skies are not all polluted, and the stars can easily be seen from here. In any case, it doesn't matter, since there's no given number, it's better to stay at 2500 stars minimum for Radahn's feat.They are not. They're just Earth's skies without all the light pollution.
They're definitely meteors, because that's how they move through space, which real stars don't. During the cutscenesThere's no indication that they're all meteors. Since Radahn held fate controlling stars in place and right after it's said the stars resumed their movements. If anything what you said would confirm a High 4-C rating. Since we can easily say enough of those lights are not stars that the most that's warranted is High 4-C.
Okay.
The reasons I gave seem valid to me. And anyway if this is not the case this debate is useless, because Radahn's feat with the stars would have no scale with Radahn's spells, so no Mountain or Large Star levelThere's no reason for that. Some spells are purely defensive in nature, some don't do any damage and some are dedicated offensive attacks. They're origin of being magic is the same, but they aren't the same in power and speed.
Yes, all celestial bodies in space are considered "stars", as in IRL astrology, but that doesn't mean that Radahn hasn't stopped real stars, because Seluvis' set and Iji and Sellen's statements totally prove it.You're saying that while ignoring that meteorites and aliens, which are we actually see Radahn had held, are called stars in tandem with each other, with stars again being used loosely to describe the magic produced by these very same spells. Yes, it's astrology, and astrology applies to any extra-terrestrial objects that they point to and make some connection about. In any case, there is literally no reason to think they were talking about actual stars.
Even in the Preceptor's Long Gown item description, it straight up mentions the Carian royal family's fate again being severed from the "stars", which we know was only due to the presence of a single meteorite being halted by Radahn in Ranni's case.
Literally anything that looks like a bright dot is or can be called a star in Elden Ring, or weird looking aliens. Meteors are stars. Aliens in orbit are stars. Alien-rock thingies (FallingSTAR Beast's). Bright magic pebbles are also stars. And so on. To say anything is definitive here is being disingenuous, because we have to assume that these supposed stars are any different from the many other aforementioned stars, when there is nothing but contradictory evidence and not a hint of supportive evidence. If we ever saw text that directly states Radahn actually held a real star in place, I could believe it, but that isn't actually present anywhere. As I said before, it's at maximum a "possibly", if generous. It's an extreme highball estimate.
Yes, that Radahn stopped meteorites does not prevent the fact that he also stopped stars lolOh my god we all agree that there's a likely chance that Radahn did stop real stars but we're playing it safe since Radahn stopped other stuff like meteorites and aliens, this is the dumbest argument that's been repeated for the at least the 4th time this thread
WHICH WE AGREE!Yes, that Radahn stopped meteorites does not prevent the fact that he also stopped stars lol
They might just be busy@Ser_Hakim_Dayne You have pissed off so many folks here it seems
?@Ser_Hakim_Dayne You have pissed off so many folks here it seems
Literally made @AnAverageUsername shout on him