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Elden Ring Profiles

Kind of good news is, now I'm fighting Malenia without being overleveled and getting my shit-kicked in as expected.
Oof good luck

So, unfortunately, I have tried using Crepus' Vial on Melania. I even did it with light load and while crouching. FromSoft didn't add any special interactions, tried it a few times in different areas of her arena. But Malenia just doesn't really care.
I think that's kinda insane considering Malenia is blind.
 
Oof good luck


I think that's kinda insane considering Malenia is blind.
Actually tbh, I wasn't having that much trouble with her, I was kind of exaggerating. I made it to around 30% of her second phase health already in only a little over 10 attempts and only lost because I choked it on one of her Scarlet Aeonia attacks, if it weren't for that I most likely would've won. I'm not overleveled, but I am using a broken build (Rivers of Blood with bleed buff items and Mimic Tear). Almost all of the attacks are kind of a joke. The only ones I usually have trouble with are her phase 2 clone attack and obviously Waterfowl Dance. If it weren't for Waterfowl Dance Malenia would be kind of a mid-diff boss ngl. It's definitely made up for over 70% of my total deaths to her in all of my runs.

Yeah, usually FromSoft would have something like that, because they have absurdly good attention to detail in their games, including Elden Ring of course. But it is what it is. A game as big as Elden Ring can't have everything. My only real complaint in regards to what they could have added but didn't (considering how big the game already is) is just the endings. The endings were so lazy despite being one of the biggest parts of the game. Literally 3 of them are recolors of the default ending, it's lame af and really disappointing. Not to mention they also share the same achievement as the base ending which sucked for me because I went out of my way to get all achievements. I'm not even an achievement hunter and that really bothers me. The endings have vastly different requirements to get them, and some are tedious and hard, but the game acts as if it's as easy as just doing the base ending.

Speaking of, I'm going for the save Melina ending. It's not an official ending but it is technically canon. Basically, inherit the Frenzied Flame, use the Fire Giant's fire on yourself instead of having Melina do it for you, then use Miquella's Needle to cure yourself of the Frenzied Flame. Melina is saved and you can still get a good ending. I have no idea why FromSoft couldn't at least add some dialogue for it, but it's still something I want to do.

Also I made that initial post in here not realizing it's the profiles thread and not the discussion thread, my bad for that.
 
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Actually tbh, I wasn't having that much trouble with her, I was kind of exaggerating. I made it to around 30% of her second phase health already in only a little over 10 attempts and only lost because I choked it on one of her Scarlet Aeonia attacks, if it weren't for that I most likely would've won. I'm not overleveled, but I am using a broken build (Rivers of Blood with bleed buff items and Mimic Tear). Almost all of the attacks are kind of a joke. The only ones I usually have trouble with are her phase 2 clone attack and obviously Waterfowl Dance. If it weren't for Waterfowl Dance Malenia would be kind of a mid-diff boss ngl. It's definitely made up for over 70% of my total deaths to her in all of my runs.
In my opinion, Malenia is a pure nightmare because of the life-style, Waterfowl Dance and the duplicate attack in her second phase. Otherwise, she's extremely difficult but not raging-to-the-point-selling-the-console-cause-I'm-tired-of-this-shit level. It just happens that she has absolutely disgusting cheat moves. Kind like Mohg is, all in all, nightmarish to fight mostly because of his absurd range, the insane amount of damages his strikes can do and his Nihil ritual which is a disgusting cheat move in itself.
Yeah, usually FromSoft would have something like that, because they have absurdly good attention to detail in their games, including Elden Ring of course. But it is what it is. A game as big as Elden Ring can't have everything. My only real complaint in regards to what they could have added but didn't (considering how big the game already is) is just the endings. The endings were so lazy despite being one of the biggest parts of the game. Literally 3 of them are recolors of the default ending, it's lame af and really disappointing. Not to mention they also share the same achievement as the base ending which sucked for me because I went out of my way to get all achievements. I'm not even an achievement hunter and that really bothers me. The endings have vastly different requirements to get them, and some are tedious and hard, but the game acts as if it's as easy as just doing the base ending.
The Ranni and Frenzied Flame ending are great but we should have had more variety for the others, cause it's essentially a difference in colors and dialogues. I also wish we had an ending for Rykard or Mohg, I absolutely love these dudes and apparently, many stuff were cut for Mohg, including a whole potential quest where he was more proeminent and two dialogues, in the same way a whole Miquella quest was cut and Malenia had more dialogues.
 
So, unfortunately, I have tried using Crepus' Vial on Melania. I even did it with light load and while crouching. FromSoft didn't add any special interactions, tried it a few times in different areas of her arena. But Malenia just doesn't really care.

Kind of good news is, now I'm fighting Malenia without being overleveled and getting my shit-kicked in as expected.
I believe in you. Keep fighting.
 
In my opinion, Malenia is a pure nightmare because of the life-style, Waterfowl Dance and the duplicate attack in her second phase. Otherwise, she's extremely difficult but not raging-to-the-point-selling-the-console-cause-I'm-tired-of-this-shit level. It just happens that she has absolutely disgusting cheat moves. Kind like Mohg is, all in all, nightmarish to fight mostly because of his absurd range, the insane amount of damages his strikes can do and his Nihil ritual which is a disgusting cheat move in itself.

The Ranni and Frenzied Flame ending are great but we should have had more variety for the others, cause it's essentially a difference in colors and dialogues. I also wish we had an ending for Rykard or Mohg, I absolutely love these dudes and apparently, many stuff were cut for Mohg, including a whole potential quest where he was more proeminent and two dialogues, in the same way a whole Miquella quest was cut and Malenia had more dialogues.
Yeah, AFAIK, Malenia had a much bigger role and was kind of a central character you would eventually fight? I remember seeing some statements she would've acted as sort of a Gehrman type character, or mentor type to the Tarnished.

There was originally supposed to be a Miquella ending as well.

While her influence one the game's lore is clear throughout the lands between, it always seemed odd how the most promoted Elden Ring character had a small role and was only an optional boss in a hidden area.

Though Malenia being optional meant the Devs could go batshit with her. Because I think it's ****** up that she's harder than the main final boss 💀
 
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Also my Malenia was ******* crazy. For some reason, she seemingly timed all my attacks properly and loved using her most broken moves. It's like she was able to predict anything I did lmao, even after using mimic tear. She loved jumping A LOT.

While she didn't make me wanna quit the game, she did make me overlevel myself out of sheer spite. Literally the first boss to make me do that. And I still got clapped. Even after level 200. I only beat her around level 211 💀
 
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Oh I beat Malenia like 10 hours ago btw lol. I tried a few more attempts, got annoyed at Waterfowl Dance which was gatekeeping me from beating her, left, got stronger, came back and beat her in 2 trys.
 
Malenia would be a great Sekiro boss tbh. But she doesn't fit well in Elden Ring with her attacks.

Yo but imagine if Elden Ring had more Sekiro-like gameplay?

Also, for cut content, yeah they actually removed a lot. Like, a genuinely shocking amount.

They removed an entire, fully finished quest line with Kale in it, which had interesting lore bits and very good voice acting from Kale, especially at the end of it. Mohg most likely had his own cut questline as there is apparently interactive dialogue with him, and there's something that implies he would have shown up in Altus Plateau. Miquella having cut content is evident alone by how irrelevant he is despite being a Shardbearer, but I'm like 92% sure Miquella will have or be apart of a future DLC. FromSoft loves DLC's and there is no way that a Shardbearer won't have virtually any relevance in the main game. Also we don't have a single enemy that uses sleep iirc, in a Miquella focused DLC we certainly would. I'd prefer it if Miquella had a questline and was one of the only Demi-God's actually friendly or at least neutral to the player (only having Ranni as a passive Demi-God, who barely even feels like a Demi-God most of the time, isn't satisfying imo). At least one more of the Demi-God's shouldn't want to rip out your guts and mutilate your corpse with them. Hell, in the lore Miquella is even made out to be a saint of some kind, and very good at charming people. So it'd make sense if he wasn't out to annihilate your existence the moment he sees you.

There are two ways I could see a Miquella centered part of the game going:

We become an ally of Miquella. Maybe help him somehow become the new god of the Lands Between (or he helps us do it, like Goldmask). In this scenario, maybe you could even avoid fighting Malenia? Having Malenia as an ally would be pretty sick ngl.

More likely knowing how FromSoft is, Miquella will probably just be another boss. He'll apply sleep and probably stick to defensive combat. Maybe summon things like plants as well. Could be a gimmick fight. First phase would be in his unmatured state, second phase might be an adult Miquella?

I'd also bet that some of it might be in a dream sequence. Some theorize that in the DLC we'll use an item on Miquella's hand sticking out of the cocoon to enter his dream, and maybe fight him there or something.
 
Malenia would be a great Sekiro boss tbh. But she doesn't fit well in Elden Ring with her attacks.

Yo but imagine if Elden Ring had more Sekiro-like gameplay?

Also, for cut content, yeah they actually removed a lot. Like, a genuinely shocking amount.

They removed an entire, fully finished quest line with Kale in it, which had interesting lore bits and very good voice acting from Kale, especially at the end of it. Mohg most likely had his own cut questline as there is apparently interactive dialogue with him, and there's something that implies he would have shown up in Altus Plateau. Miquella having cut content is evident alone by how irrelevant he is despite being a Shardbearer, but I'm like 92% sure Miquella will have or be apart of a future DLC. FromSoft loves DLC's and there is no way that a Shardbearer won't have virtually any relevance in the main game. Also we don't have a single enemy that uses sleep iirc, in a Miquella focused DLC we certainly would. I'd prefer it if Miquella had a questline and was one of the only Demi-God's actually friendly or at least neutral to the player (only having Ranni as a passive Demi-God, who barely even feels like a Demi-God most of the time, isn't satisfying imo). At least one more of the Demi-God's shouldn't want to rip out your guts and mutilate your corpse with them. Hell, in the lore Miquella is even made out to be a saint of some kind, and very good at charming people. So it'd make sense if he wasn't out to annihilate your existence the moment he sees you.

There are two ways I could see a Miquella centered part of the game going:

We become an ally of Miquella. Maybe help him somehow become the new god of the Lands Between (or he helps us do it, like Goldmask). In this scenario, maybe you could even avoid fighting Malenia? Having Malenia as an ally would be pretty sick ngl.

More likely knowing how FromSoft is, Miquella will probably just be another boss. He'll apply sleep and probably stick to defensive combat. Maybe summon things like plants as well. Could be a gimmick fight. First phase would be in his unmatured state, second phase might be an adult Miquella?

I'd also bet that some of it might be in a dream sequence. Some theorize that in the DLC we'll use an item on Miquella's hand sticking out of the cocoon to enter his dream, and maybe fight him there or something.
Miquella is the most likely candidate for a DLC. He's the only Demi-God we don't meet aside from Godwyn (and even then, we at least see Godwyn's body) and is all too important to the lore. The guy had possibly found a solution to replace the Edtree and save the LB on its own and he's tied to Malenia (of course) but also Godwyn, Radagon, Marika and (if the theory about Malenia going to Caelid because she somehow learned Miquella was somewhere near the place, even if she was wrong in the end, is true) possibly Radahn, he's way too important to simply remain a background character with that amount of lore. So if DLC there is, it will either be about Miquella or Godwyn. That, or we will get the usual time travel stuff. About the dream stuff, we do enter Godwyn's dream to fight Fortissax so it's a genuine possibility.

I also think there's a genuine possibility we would get more stuff about Rykard. Like, he's the ONLY character in the game outside of Malenia and to a degree Millicent with heavy implications that he's either still alive or will return one way or another. It's particulary notable since not only his whole character is about immortality and his serpentine motif is tied to rebirth, his dialogue starting after the "Great Enemy Felled" message is all too remarkable. I love the guy so I hope we'll get more of him. Also, I wish we could have more about Mohg. He's quite frankly my favorite character in the game and while he does have a great boss fight, design, OST, personnality, etc, he should have had much more. It's a shame the quest and the additional dialogue he had were cut so I wish we'll have more of him.

Aside from those, Kale had a whole quest for himself tied to the Frenzied Flame and Vyke also had something about him apparently. Considering the lore of the character, he could have had more. I also kind of want a time travelling DLC (well, kind of). I hope we'll get more of an insight to the war with the Giants or Marika.
 
Miquella is the most likely candidate for a DLC. He's the only Demi-God we don't meet aside from Godwyn (and even then, we at least see Godwyn's body) and is all too important to the lore. The guy had possibly found a solution to replace the Edtree and save the LB on its own and he's tied to Malenia (of course) but also Godwyn, Radagon, Marika and (if the theory about Malenia going to Caelid because she somehow learned Miquella was somewhere near the place, even if she was wrong in the end, is true) possibly Radahn, he's way too important to simply remain a background character with that amount of lore. So if DLC there is, it will either be about Miquella or Godwyn. That, or we will get the usual time travel stuff. About the dream stuff, we do enter Godwyn's dream to fight Fortissax so it's a genuine possibility.

I also think there's a genuine possibility we would get more stuff about Rykard. Like, he's the ONLY character in the game outside of Malenia and to a degree Millicent with heavy implications that he's either still alive or will return one way or another. It's particulary notable since not only his whole character is about immortality and his serpentine motif is tied to rebirth, his dialogue starting after the "Great Enemy Felled" message is all too remarkable. I love the guy so I hope we'll get more of him. Also, I wish we could have more about Mohg. He's quite frankly my favorite character in the game and while he does have a great boss fight, design, OST, personnality, etc, he should have had much more. It's a shame the quest and the additional dialogue he had were cut so I wish we'll have more of him.

Aside from those, Kale had a whole quest for himself tied to the Frenzied Flame and Vyke also had something about him apparently. Considering the lore of the character, he could have had more. I also kind of want a time travelling DLC (well, kind of). I hope we'll get more of an insight to the war with the Giants or Marika.
I hope we get more content regarding Malenia and Miquella, I think they are the most intriguing characters in the game. That or Morgott DLC because he deserves better smhsmh.

I hope we get more than one DLC ngl, considering Elden Ring is selling like hot cakes.
 
I hope we get more content regarding Malenia and Miquella, I think they are the most intriguing characters in the game. That or Morgott DLC because he deserves better smhsmh.

I hope we get more than one DLC ngl, considering Elden Ring is selling like hot cakes.
Miquella and Malenia are the most likely candidates for a DLC, especially Miquella considering the amount of stuff that cut for him, with Godwyn. Morgott would be interesting to I admit, though like I said, I'd personally prefer more stuff on Rykard and Mohg. Melina is also a good candidate, especially since she seems to have had adventures on her own and the many ties she seems to have with Marika and the Gloam-Eyed Queen (assuming she's not the queen herself)

Same, the game is a massive success, we need to get more of it
 
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This video is really interesting. It seems the Godskins don't actual gods or demigods but rather they hunt the Tarnished, which is... weird but it does make sense.

The Godskins are maybe in the 7-A, possibly High 4-C range? As we fight one of them in Caelid and another when going to Ranni's tower. And again Leyndell and MT Gelmir and Farum Azula. They're easily mid game level bosses I'd say.

Either that or just At least 8-B+, likely 7-C. It's a shame so little people scale to the full grown fallingstar beast
 
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Could the Godskin noble scale thinking on it?
One is fought as the mid-boss in the Rykard area (Thus logically after the full grown beast) and again in Farum Azula.
The other Godskin is fought earlier in game despite it being fought in Azula, but they're also flat out weaker than the nobles too.

The only issue I see with that is the nobles fought on top the towers, but I forget if they're logically fought before or after the full grown beast (Given the two static boss encounters with it both take place after).
 
One is fought as the mid-boss in the Rykard area (Thus logically after the full grown beast) and again in Farum Azula.
That makes sense. It's fought in the church. So at the very least, they should be comparable to the full grown beast?

Also considering how close the full grown beast calc is to baseline Low 7-C, I think Godrick and Rennala can upscale to "Low 7-C, likely High 7-C"
 
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@ArkhamDC06, I'm feeling nice today so you can do Sellen.

Do the Godskin Apostle have any notable feats or scaling? I kinda need those for Millicent's page
Godskin Apostles (including the Nobles, they're also Godskin Apostles but slightly differentiated from their inferior counterparts) should probably have a "Varies" considering it's more of a status among a group of beings and not an actual specific character that just reappears. Unfortunately, the one Millicent helps with should actually be the weakest based on location. From what I understand, the order of where you're supposed to go is roughly like this:

Limgrave>Siofra Well>Weeping Peninsula>Stormveil>Liurnia>Altus Plateau>Caelid>Leyndell>rest is obvious.

I base Caelid being after Altus from the requirement for unlocking the Radahn Festival being that you get into the Altus Plateau. Although this could be interpreted two ways I guess.

Anyways, Godskin Apostles are very lacking in regards to feats. And even for scaling, the only thing they have is being a threatening opponent to mid and late game Tarnished, even after the Tarnished is guaranteed to have defeated multiple Demi-God's. It's disappointing that they don't actually hunt gods for their skin, but it makes sense, although we do have a statement that the black flames they wield use to be capable of killing gods. But it still isn't really applicable now anyways and giving them a key just because of that statement would probably be a bit ridiculous.
 
Limgrave>Siofra Well>Weeping Peninsula>Stormveil>Liurnia>Altus Plateau>Caelid>Leyndell>rest is obvious.
I think caelid is actually prior to Atlus Plateau or around it.

It's basically Early Game (Limgrave, Weeping Peninsula, Liurna), Mid Game (Caelid, Atleas Plateau, Leyndell, Mt Gelmir), Late Game (Mountaintop of the Giants, Consecrated Snowfields, Haligtree), Endgame (Farum Azula, Ashed Capital, Inside the Erdtree)
 
Also considering Millicent's quest goes from Caelid to Atlus Plateau, and one of the only 3 way you can access the atlus plateau is by going to Caelid, that and how close Caelid is to Limgrave, it's much more likely Caelid come before the Atlus Plateau
 
True. Then Radahn unlocking by reaching Caelid is likely another hint at that. That can be interpreted two ways but the other evidence suggests that's how it is. It's like "Okay enough on this part of the map, go over there now and kill the disabled depressed crazy guy. Then come back.".
 
Also Gargoyles have little useful scaling I can find, they're listed to be "Made from ancient champions" and they're connected to destined death, but that's kinda eh.

I think the Godskins are the most useful for Millicent scaling. I guess she's "8-A+, likely High 7-C"

Also can we scale Invader Millicent to normal Millicent and calculate the speed of her waterfowl dance?
 
I base Caelid being after Altus from the requirement for unlocking the Radahn Festival being that you get into the Altus Plateau.

A other option is to do Carion, meet Ranni, get that side quest going, go to the well and talk to Blaidd at the cliff there and get redirected back toward Suli, Sul will point you toward Sellen, who will say shit and whatever and then you can take the transporter from the bridge into Redmane and proc the festival.

You don't have to enter Leyndel (Or the plateau, whatever)l, that's just an alt method if memory serves, unless I'm misremembering badly but I'd bet money given I'm pretty sure I did this three different times.
 
Hot take: Everything should scale to Elden Beast via being able to harm end-game Tarnished. Even if I beat the game, I can still die to a random soldier at Stormgate.
 
Hot take: Everything should scale to Elden Beast via being able to harm end-game Tarnished. Even if I beat the game, I can still die to a random soldier at Stormgate.
*Loads shotgun

Anyway, the Fallingstar beasts (Normal and Fullgrown) as well as the Tree Sentinel are the most important profiles as they're crucial to scaling.
 
A other option is to do Carion, meet Ranni, get that side quest going, go to the well and talk to Blaidd at the cliff there and get redirected back toward Suli, Sul will point you toward Sellen, who will say shit and whatever and then you can take the transporter from the bridge into Redmane and proc the festival.

You don't have to enter Leyndell, that's just an alt method if memory serves, unless I'm misremembering badly but I'd bet money given I'm pretty sure I did this three different times.
Yeah that's another option, I wasn't really including the side quest, but on second thought that's actually a more solid way to go as we have a more canonical timeline to go off of.

You're not misremembering, I've done it many times. Those are the 2 options.
 
Limgrave>Peninsula>Liurnia>Caelid>Atlus>Leyndel>Volcano Manor>Forbidden Lands>Mt. Giants>Haligtree>Azula>Ash>Elden Beast
And I guess Mohg is in there too.

Tbh is how I'd sort it out, I put Azula after Haligtree mostly because the moment you defeat Azula you get instantly teleported to the capital and it's ash, it makes more sense for the Tarnished to just finish the game at that point instead of ******* off to go **** with super aids and some random chick or Mohgius, doubly so because Gideon has moves that he can only have if you do Malenia before killing the mutt. Gideon kinda serves as the soft check for telling us what should be done before Malekith.

Yeah that's another option, I wasn't really including the side quest, but on second thought that's actually a more solid way to go as we have a more canonical timeline to go off of.
I'd do it that way tbh, mostly because of the fact Ranni and Radahn's whole thing are directly tied together, it makes sense for the progression to be "intended" to be tied to her shit, with the Atlus method just being a "hey in case you missed her or dont know about her, you can do it now anyway".
 
A other option is to do Carion, meet Ranni, get that side quest going, go to the well and talk to Blaidd at the cliff there and get redirected back toward Suli, Sul will point you toward Sellen, who will say shit and whatever and then you can take the transporter from the bridge into Redmane and proc the festival.

You don't have to enter Leyndel (Or the plateau, whatever)l, that's just an alt method if memory serves, unless I'm misremembering badly but I'd bet money given I'm pretty sure I did this three different times.
Yeah, you can trigger the festival very early via Ranni's quest and while it's not exactly the main story, it's far from being a simple minor quest
 
Limgrave>Peninsula>Liurnia>Caelid>Atlus>Leyndel>Volcano Manor>Forbidden Lands>Mt. Giants>Haligtree>Azula>Ash>Elden Beast
And I guess Mohg is in there too.

Tbh is how I'd sort it out, I put Azula after Haligtree mostly because the moment you defeat Azula you get instantly teleported to the capital and it's ash, it makes more sense for the Tarnished to just finish the game at that point instead of ******* off to go **** with super aids and some random chick or Mohgius, doubly so because Gideon has moves that he can only have if you do Malenia before killing the mutt. Gideon kinda serves as the soft check for telling us what should be done before Malekith.
His dialogue also kind of imply canonically Malenia is defeated before Mohg if I remember correctly (which DOESN'T mean he's stronger than Malenia)
 
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