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Doomguy vs Travis Touchdown

Travis: 3

Doomguy: 0


Anyway, jokes aside, I see one little threat on Doomlad's profile, that being his nuke-sword. That said, while Doomman has NPE, it's for souls, not energy, so it would not be able to cut through Travis' Beam Katana. Doomboy has higher LS, so that's still gonna overpower Travis, but still not an automatic win. I also want to ask, how likely is he to lead with the Crucible? After all, Travis isn't a demon, but a lame-looking dude with an anime shirt- not quite a threatening attire.
 
Doomguy has taken down hundreds of demons in the previous games. Taking down hordes that have previously wiped out entire platoons of trained marines with access to weaponry that could have easily teared apart said demons.

He has dealt with stronger opponents before with blows that would have 1 shotted him. Most notably are the Icon of Sin (original), Cyberdemon (with a 10 meter blast per rocket), Spider Mastermind (the leader of hell’s invasion with chaingun fire that would have shredded the marine easily).

Due to the massive hordes of demons he has fought,he has dodged 10’s if not possibly 100’s of projectiles. Especially the hellish levels that were plutonia and tnt.

These projectiles included rockets,fireballs,and bullets.

Revenant’s Rockets: Homing rockets that traced the Doomguy’s place of existing.

Archville Flames: Big walls of flame that also home into the doomguy.

Teleportation: Due to little changes to how Archvilles function within lore,Archvilles in eternal teleport around him. Blocking his shots with a shield strong enough to block the BFG.

Now then,since this is the Night sentinel incarnation of the marine. He would have all this experience 3x more.

He has now defeated an entire arena of Night sentinels. Warriors who exist within a society who has only known war. With their experience in combat having been taking down Ancestrals, the predecessors of the Titans without mechs. These men are hardened and strong warriors who were vastly above the physical strength the marine was capable right after being captured. His power reacted to their strength,his will matching theirs and pushed through their ranks despite these warriors having years and years of swordsmanship training.

Now part of the sentinel army,he went through a process that was considered an execution for these warriors. Enduring the swarms of hell in which countless Night sentinels died in.

With now the demons physically comparable to him,this would have been a challenge all by itself. However he had shown such prowess that he was deemed worthy of the swordsmanship skills the night sentinels had been acclaimed for. After years of training, he ascended through the ranks and had become akin to the warrior kings. With Hugo saying the red patch within is armor being a sign of high rank.

Now after all a civil war broke out in Argenta. With fellow sentinels warrior against each other, this included the high ranking Marauders (the human versions). Warriors who were leagues above the average night sentinel,who were impressive on their own right.

He would have had to fought Night Sentinel Archers who are praised for their marksmanship skills. Just a battalion of these warriors were capable of defending an entire fort for 10 days and nights straight from the hordes of hell.


I also want to ask, how likely is he to lead with the Crucible? After all, Travis isn't a demon, but a lame-looking dude with an anime shirt- not quite a threatening attire.
Likely,the crucible has displayed to be one of the most devasting weapons against demon and titans alone. He is seen through artpieces wielding it and in another,using his supershotgun. It is his BFG of the night sentinel age.
 
Doom Guy got the Crucible soon after he got blessed by the Divinity Machine while the city he is in is invaded by demons, he killed some demons with the sword then sacrificed the sword to take down a Titan.
Doom_Eternal_Sentinel_Codex_Part_9.png

So the Crucible will likely be the Doom Slayer's main weapon.

What are Travis skill level/feats, especially against sword users?
 
Doomguy has taken down hundreds of demons in the previous games. Taking down hordes that have previously wiped out entire platoons of trained marines with access to weaponry that could have easily teared apart said demons.
Travis has dealt with dozens of people at once, with all of them having weaponry able of hurting him.
He has dealt with stronger opponents before with blows that would have 1 shotted him. Most notably are the Icon of Sin (original), Cyberdemon (with a 10 meter blast per rocket), Spider Mastermind (the leader of hell’s invasion with chaingun fire that would have shredded the marine easily).
Likewise for Travis, he's at an AP disadvantage against most foes, or they have piercing damage that'd kill him with ease, but they're trained assassins with decades of experience and complex powersets he'd initially have no way to counter
Due to the massive hordes of demons he has fought,he has dodged 10’s if not possibly 100’s of projectiles. Especially the hellish levels that were plutonia and tnt.

These projectiles included rockets,fireballs,and bullets.

Revenant’s Rockets: Homing rockets that traced the Doomguy’s place of existing.

Archville Flames: Big walls of flame that also home into the doomguy.

Teleportation: Due to little changes to how Archvilles function within lore,Archvilles in eternal teleport around him. Blocking his shots with a shield strong enough to block the BFG.
Are Plutonia and TNT canon? Huh. Anyway, Travis can deflect machine gun fire and laser beams shot from the eyes with his Beam Katana, and in fact has instinctive reaction so good he can dodge it when it's coming from behind him. There's also spammable blade beams as wide as him, wide bursts of electricity, gunfire from master gunmen, homing rockets, beams as wide as buildings, doves and horny gimps.
stuff lmao
Travis also comes from his own society that idolizes and incentivizes training for killing. In his very second fight, he fights the 10th best assassin in the world, with decades of experience, and impresses him so much he goes from dismissive to shocked and encouraging of Travis' pursuit of the #1 spot.
Likely,the crucible has displayed to be one of the most devasting weapons against demon and titans alone. He is seen through artpieces wielding it and in another,using his supershotgun. It is his BFG of the night sentinel age.
Doom Guy got the Crucible soon after he got blessed by the Divinity Machine while the city he is in is invaded by demons, he killed some demons with the sword then sacrificed the sword to take down a Titan.
Doom_Eternal_Sentinel_Codex_Part_9.png

So the Crucible will likely be the Doom Slayer's main weapon.
I mean, the real issue here is that Travis looks like a moron, would Doomguy really think it necessary to use that on him?
What are Travis skill level/feats, especially against sword users?
He can learn combat techniques in the span of a three-second beating or by reading a wrestling magazine, and he's become the strongest assassin in america (this being a world where assassins are basically celebrities, so there's A LOT of them) by only watching training tapes of a samurai instructor. Early on, he fights the daughter and disciple of this samurai instructor, who's trained for years specifically to beat Travis, and he whoops her ass. Of course, he only gets better and better as the game goes on, receiving something closer to actual training.

Travis' best skill feat, however, is stomping Kimmy Howell, who could learn in one day what it would take most years to do, and has trained obsessively to beat him. Now, this is the sequel, but while Travis is stronger in this game, this is close to the beginning of NMH2, and Travis did not train between the games, so his NMH1 skill level should be at least comparable to Kimmy Howell, and likely still more skilled.

Keep in mind most of this stuff is done at a huge disadvantage, as his Beam Katana needs to be recharged by shaking it vigorously every 20-ish seconds of combat, but in this match, Travis won't need to worry about that, as NMH1's endgame is the only time in the series you get an item that gives your Beam Katana infinite battery.

Most of his experience is against swordfighters, actually. The #10, #8, #4, #2 and #0 assassins of NMH1 all have swords or something similar, and all are highly experienced in their usage- and don't need to recharge theirs. Travis didn't beat #0, but tied with him, though. Still, a lotta experience.

Another huge advantage he has is Dark Step- if he dodges something at the last second, Travis will get a huge speed amp for 3-4 seconds, and that allows him to chop up anything in front of him. And Travis has Instinctive Reaction, so you bet he'll dodge something.
 
Travis also comes from his own society that idolizes and incentivizes training for killing. In his very second fight, he fights the 10th best assassin in the world, with decades of experience, and impresses him so much he goes from dismissive to shocked and encouraging of Travis' pursuit of the #1 spot.
Does that same society take down entire Titans and Behemoths that could crush a platoon with their fist only using metal swords and halberds? As well as deal with endless hordes of demons who have slain equally as trained individuals and are physically comparable to them?
Are Plutonia and TNT canon? Huh. Anyway, Travis can deflect machine gun fire and laser beams shot from the eyes with his Beam Katana, and in fact has instinctive reaction so good he can dodge it when it's coming from behind him. There's also spammable blade beams as wide as him, wide bursts of electricity, gunfire from master gunmen, homing rockets, beams as wide as buildings, doves and horny gimps.
The Doomguy does the same,except with entire legions of hell and sentinels warriors leading the attacks rather than a few people.






I mean, the real issue here is that Travis looks like a moron, would Doomguy really think it necessary to use that on him?
Yes. Doomguy is eternally bloodthirsty and has PTSD. He wouldn’t care about such about looks.


He can learn combat techniques in the span of a three-second beating or by reading a wrestling magazine
Except he won’t get the chance to get back up after said beating. If they clash swords or if Travis underestimates him he gets gibbed to pieces.

Doomguy’s reactive power level (which pushed him from baseline 9-A to 0.09 tons) would likely push him to match Travis. His willpower can push through mortal wounds and continue fighting as well.

Fair on the other points, however he has faced Marauders. Who have some god tier reflexes with their shielding (somehow blocking tiny bullet shots from 100 of meters away). So he should be able to keep up with the instinctive reaction.
 
Does that same society take down entire Titans and Behemoths that could crush a platoon with their fist only using metal swords and halberds? As well as deal with endless hordes of demons who have slain equally as trained individuals and are physically comparable to them?
NMH has tank-like beings that vaporize trained groups of assassins (as in, world-class ones) in seconds, and Travis obviously beat that one too.
Except he won’t get the chance to get back up after said beating. If they clash swords or if Travis underestimates him he gets gibbed to pieces.
Travis doesn't actually underestimate people, he's cocky but he's learned that lesson hard. And again, if they clash swords, he's gonna be unharmed, as the crucible doesn't have the right kind of NPE to hurt beam katanas. But it wouldn't pass through it, as they have been shown to block physical objects.
Doomguy’s reactive power level (which pushed him from baseline 9-A to 0.09 tons) would likely push him to match Travis. His willpower can push through mortal wounds and continue fighting as well.
Travis has Low-Mid regen and can keep fighting after having his heart punched out. And how fast is Doomy's RPL? Cause Travis ends fights ASAP, and the second he can he'll execute a Death Blow- a beheading or bisecting slice. Worth mentioning Travis' beam katana cuts people comparable to him.
Fair on the other points, however he has faced Marauders. Who have some god tier reflexes with their shielding (somehow blocking tiny bullet shots from 100 of meters away). So he should be able to keep up with the instinctive reaction.
That's a speed feat, and speed is equalized. He also can't really beat Marauders by hitting them before their shield is up, he has to bait them.
 
NMH has tank-like beings that vaporize trained groups of assassins (as in, world-class ones) in seconds, and Travis obviously beat that one too.
Tbf a lot smaller,but fair.


And again, if they clash swords, he's gonna be unharmed, as the crucible doesn't have the right kind of NPE to hurt beam katanas. But it wouldn't pass through it, as they have been shown to block physical objects.
But he doesn’t have the LS to actually hold back from a push on the doomslayer’s end. So he’ll be overpowered either way.


Travis has Low-Mid regen
The crucible has the AP to essentially instant gib him if it lightly touches him. Low-Mid likely won’t help.


And how fast is Doomy's RPL?
Combat applicable. He seemed to have jump strength mid-way into the fight after being hurt.


Worth mentioning Travis' beam katana cuts people comparable to him.
Fair on that end,still has a low 7-B crucible to block blows.
That's a speed feat, and speed is equalized. He also can't really beat Marauders by hitting them before their shield is up, he has to bait them.
Fair,but waiting for the shield to come back up just to beat em likely seems game mechanics.
as the crucible doesn't have the right kind of NPE to hurt beam katanas
The crucible is vastly superior to other energy weapons within Doom lore. So it might be able to do something

Also it seems heat would play a factor in the ease of cutting for Travis. However the issue is the Doomguy resists a ludicrous amount of heat in this key. Resisting heat that can vaporize opponents and fire that can affect creatures who live in lava.
 
But he doesn’t have the LS to actually hold back from a push on the doomslayer’s end. So he’ll be overpowered either way.
He can just pick up the sword again lol, Travis is very competent in H2H and can definitely last enough until he gets an opportunity to grab it again, especially since he's able to stun targets with his blows.
The crucible has the AP to essentially instant gib him if it lightly touches him. Low-Mid likely won’t help.
It cleanly cuts through fodder demons, it doesn't gib them. So, if it grazes him, it'll just cut him where it does. But again, Instinctive Reactions, nevermind that Travis is able to sense bloodlust- he'd realize what kind of fighter Doomguy is, which is a modest advantage.
Combat applicable. He seemed to have jump strength mid-way into the fight after being hurt.
Alright, though again, Travis can cut up people even stronger than him and he's a sizeable if not huge amount above his own 0.1 tons feat.
Fair on that end,still has a low 7-B crucible to block blows.
Of course, but that won't help if Travis gets a Dark Step.
The crucible is vastly superior to other energy weapons within Doom lore. So it might be able to do something
Superior cause of strength, but it has no feats of that sort. Even then, it's just light, cutting through it would be the same as passing your hand through a flashlight's beam.
Also it seems heat would play a factor in the ease of cutting for Travis. However the issue is the Doomguy resists a ludicrous amount of heat in this key. Resisting heat that can vaporize opponents and fire that can affect creatures who live in lava.
While it's a partially heat-based weapon, it doesn't rely on it- it's just as good at dealing out kinetic energy, as shown by the fact that Travis working out translates to it getting stronger. It also has electricity to it, though I think Doomguy resists that too.

Either way, my summary of the fight is that either Travis starts by dodging with what I believe is a small skill advantage aided by instinctive reactions, and chops him up with Dark Step, or Doomguy hits and disarms him, upon which either Travis manages to get his blade back and then dodges into Dark Step, or gets sliced through and loses. I'd give this to him 52/38 or something like that.
 
It cleanly cuts through fodder demons, it doesn't gib them.
Probably just game mechanics. Realistically speaking that amount of AP would completely gib Travis.
He can just pick up the sword again lol, Travis is very competent in H2H and can definitely last enough until he gets an opportunity to grab it again, especially since he's able to stun targets with his blows.
Against the guy who has killed a pit of night sentinels with just his bare hands armed with a meter long sword? Who specializes on the bob and weave type deal? Idk,maybe he’ll get a hit in but supernatural willpower will let him power through and just slice him. Even in irl,it’s hard fighting a guy H2H with a knife,let alone a massive sword that can destroy you in an instant.


Dark Step, or gets sliced through and loses.
This is a fair assessment,but the weapon becomes less potent without its heat. So through willpower (and being <<0.9 tons). The doomguy is likely to survive an onslaught,albeit barely and will retaliate.
 
Also they are quite literally comparable in AP. I translated the calc and he was 0.09 tons. Not sure why the + is there.

Doomguy scales to the Marauder who is equal to the Baron. Who is << other heavy demons who are < 0.09 tons.

Edit: Doomguy likely has an advantage
 
Probably just game mechanics. Realistically speaking that amount of AP would completely gib Travis.
Eh, it clearly works like a lightsaber of sorts, it ain't surprising that it'd cut cleanly like that. This isn't a huge part of my argument tho, odds are if the Slayer lands a hit it's a big, meaty one.
Against the guy who has killed a pit of night sentinels with just his bare hands armed with a meter long sword? Who specializes on the bob and weave type deal? Idk,maybe he’ll get a hit in but supernatural willpower will let him power through and just slice him. Even in irl,it’s hard fighting a guy H2H with a knife,let alone a massive sword that can destroy you in an instant.
I mean, I've already described Travis' skill, and he might honestly be even more impressive in wrestling than swordfighting. He is at a disadvantage here and if the fight started like this I'd vote Doomguy, but it's not a lost cause there. All he needs is a quick blow to stun the Doom Slayer or a dodge to activate Dark Step and he's got his sword and the perfect window to attack.
This is a fair assessment,but the weapon becomes less potent without its heat. So through willpower (and being <<0.9 tons). The doomguy is likely to survive an onslaught,albeit barely and will retaliate.
Not really, it can clearly slice through someone who resists its heat almost completely and is stronger than Travis. Besides, while Dark Step does last 3-4 seconds from the player's perspective, Travis is also way faster than normal gameplay in it, he gets like, 10 or something slashes in before it runs out. This is more than enough time to hit a spot multiple times, or go for a weaker spot.
Also they are quite literally comparable in AP. I translated the calc and he was 0.09 tons. Not sure why the + is there.

Doomguy scales to the Marauder who is equal to the Baron. Who is << other heavy demons who are < 0.09 tons.
Upscaling, mostly. Travis can deflect that beam with an unaugmented starting beam katana, but he has three each stronger than the previous one that all have further enhancements to their power. And it's canon that he uses his final katana since you need it to fight the final boss. If he needs even more power he can charge up his attacks.

Also I'll give a quick mention to Dark Side abilities. While he doesn't really use them much, he's got far longer speed amps, fear manip, huge attack boosts and aoe ranged attacks at his disposal, so that's another trump card if the fight drags on- so Doomguy RPL is kinda worthless over here.
 
I get the reasoning but like, I think there is an agreement that Travis has a significant combat advantage through skill and instinctive reaction, and dark side allows him to exploit that. The big disadvantage is that doomy might survive a swing or two and obviously oneshots. It's real hard to tell how this goes, but I think I'll be voting Travis Touchdown. 52/38 was too much tho, I'd give this 48/42
 
Actually since ThisThingisReallyBroken needs a breather and I gotta sleep it might not be a good idea to vote. Doomguy, I mean, everyone should vote Travis, you become 15% sexier if you do that. I'm fine with hearing more arguments tho, jokes aside
 
Anyway I know I said no voting but I will say, I totally understand incon or doomguy votes lmao, this shit's close. Still think Travis takes it tho
 
Alright, I have awakened with some new information. I've remembered the other reason Travis has a +. The 9-A feat happens when a guy blocks the beam while pinned down against a wall, and at the very end of it he gets overpowered, gibbed, and the wall behind him is pulverized. But since most of the beam was deflected, and only the very end was what did the 9-A feat, means the feat Travis scales from is actually a lot higher than its value, since the beam is several seconds long.
 
It just occured to me that OP didn't give Travis a fancy title, which is... oddly fitting, actually.

Anywho, I'm voting for Travis because of Chompy's reasons. Wouldn't Travis also be able to block some of Doomguy's weapons like the Super Shotty because of his proficiency at deflecting bullets with his sword?
 
I don't think he'd be able to specifically block shotgun bullets since they're a wide spread, though he can always dodge them. But any weapon that doesn't work that way, I think he's got a decent chance.
 
I don't think he'd be able to specifically block shotgun bullets since they're a wide spread

Despite it being a shotgun, the Super Shotgun is ridiculously accurate at even long ranges and doesn't spread its shells all that much, but maybe its strange properties have been retconned in 2016/Eternal's lore. Eitherway, Travis should still be able to block them, and I think the final sword he gets in NMH1 is fairly long and wide.
 
Maybe, but apparently Doomguy prefers the Crucible in this key
 
fear manip
Resists via the Archville’s mind manip. Buff totems do the same thing.


Maybe, but apparently Doomguy prefers the Crucible in this key
Irrc,he actually be duel wielding the two of them. So he used both in battle in recorded cases of him fighting the hordes of hell and had his SSG when trapped in the unholy crusade.

If they are starting at a distance,Doomslayer would likely use a gun to weaken him and use the meathook to close the gap with the crucible. The Ballista has mods that can fire a large wave of argent energy that can instantly bisect <<<0.9 tons or a blast with large AOE.
 
Resists via the Archville’s mind manip. Buff totems do the same thing.
Fair 'nough
Irrc,he actually be duel wielding the two of them. So he used both in battle in recorded cases of him fighting the hordes of hell and had his SSG when trapped in the unholy crusade.
Meh, I can't see Travis not being able to dodge it a few times, and the way it works Doomguy's gonna have to reload it after one shot, and he can't do that with the shotgun in one hand and the sword in the other.
If they are starting at a distance, Doomslayer would likely use a gun to weaken him and use the meathook to close the gap with the crucible. The Ballista has mods that can fire a large wave of argent energy that can instantly bisect <<<0.9 tons or a blast with large AOE.
Again, any gun that isn't the SSG can be blocked, and Travis can even bat the meathook back at him (that is something he's done). And as for the Ballista, it needs both hands to be wielded, so if he's holding that he's not holding the Crucible, which means it's free real estate to cut him up for Travis.
 
That said it's worth mentioning that while Travis can Dark Step off projectiles, he doesn't get the speed boost. It's probably game mechanics when up close, but he can't use the speed boost to close the gap.
 
Fair.

Also,also. I just remembered this is the key that faced the dreadnought. So he has the added experience of slaying le titan as well as being super above 0.09 tons. Much more than Travis at least
Meh, I can't see Travis not being able to dodge it a few times, and the way it works he's gonna have to reload it after one shot, and he can't do that with the shotgun in one hand and the sword in the other.
He could switch. Wouldn’t that use up perfect dodge?
 
I mean, weapons switching takes about a second, Travis can punish that. I'm not sure what you mean with "Wouldn’t that use up perfect dodge?" though. Dark Step is spammable (provided there's always stuff to dodge).
 
Oh damn. I thought it was on recharge.

Anywho. I still believe the Slayer can take the beating due to how stupid above his calc he is. Especially in this key due to the large chain and with facing the big guy.
 
Dark Step is super broken in NMH1 lmao. Anyway I just realized, with how projectiles work, if Travis isn't shot in the head he can totally survive a buncha gunshots due to his regen and immortality.

Meh, Travis also a lot above his 9-A stuff, it was done with the very end of a 10+ seconds beam, and even then that end of the beam had to first destroy a guy who was even more durable than the wall, as shown by him only getting gibbed and not pulverized. And again, Travis can block that beam with his very first beam katana, with his last one being much stronger. I don't doubt the Slayer's stronger, but I don't think it can be proven that's enough to prevent him from getting killed by such a high amount of hits. Besides, if he survives it, that'll just make Travis realize what a beast he is and fight more carefully, though RPL is an issue there ofc
 
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