• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
Status
Not open for further replies.
7,069
1,457
This is gonna update the hax and resistance of the characters in Dissidia:

All characters gain Supernatural Willpower/Willpower Manipulation thanks to how the world works in the Land of Respite. The land gives the characters the ability to utilize their very will for various things, such as bending the laws of the world, maintaining the world, become stronger the greater their will, creating various things including other worlds, BFRing others and sealing both others and themselves, and breaking through seals.

This gives them the following: Reactive Power Level, Sealing, BFR, Creation, Law Manipulation, and Resistance to Sealing

They gain Resistance to the following via being on FFIV's moon in Act 3 Chapter 2, resistance to Mind Manipulation, Empathic Manipulation, and Madness Manipulation (Type 3): As they're all able to be summoned on the moon without suffering the effects of the moon, Intense Cold, Gravity Manipulation (They are Unaffected by the gravitational pull of the True Moon, which even the Lunar Whale couldn't escape from.) And Self-Sustenance Type 1 for surving on it's surface without any oxygen.

They also gain Resistance to
As they're summons in Dissidia 012

They also gain the use of Torsions, which they have the ability to open and close at will. They use these to travel through various dimensions and locations.

Alongside access to the Summoning Compendium giving every character, summoning and whatever these summons possess.

Next is the Crystal Core of Darkness

The Crystal Core of Darkness was created for 2 reasons: to maintain the world of Darkness for Spiritus and store the Warrior's of Spiritus' powers of transformation. Overtime with the Crystal Core of Light destroyed by a Planesgorger it began to go haywire and focus all it's power on one man: Ardyn Lucis Caelum and later is devoured by Shinryu.

With the Crystal Core of Darkness Shinryu and Ardyn gain:

A higher on their keys with it being stated to be compared to a warehouse with an unfathomable power, being considered better than the void by Exdeath and Ardyn was going to destroy all worlds with it, and the Warrior's of Spiritus' power being inside the crystal granting their power to the wielder of said crystal.

Any ability granted by the crystals by default

Law Manipulation and Reality Warping: The Crystal core has rewritten the laws of the world after the battle with Shinryu, completely restoring it and messing with their Willpower based abilities.

Body puppetry and Corruption: Ardyn was able to control and corrupt Caius Ballad and Ultimecia, it was even noted by Squall that she was far different than she usually was the Warriors of Materia should get a resistance in response, as their light helped counter it.

Clairvoyance: Ardyn could see both in the Warrior of Spiritus' memories and in their respective worlds to see their current situations

Immortality (Type 2 and 8) Ardyn was able to prevent anyone's death regardless of how injured they were

Power Absorption and Sealing: Spiritus sealed the transformations of the Warrior of Spiritus inside the crystal core, meaning whoever has it, has access to those powers.

BFR: Whoever has control of the Crystal can send people to the rift

The Gods (Chaos, Cosmos, Materia, and Spiritus) should have access to these as well as being the previous wielders of the crystals and even without it should still have:

Law Manipulation: Materia states she and Spiritus created the Land of Respite's Laws

Power Bestowal: Cosmos imbues her warriors with extra power to manifest crystals Chaos does so as well, but not with enough for them to manifest crystals

Paralysis Inducement: Chaos was able to paralyze Tidus, Cloud, Cecil, and Squall with a just a glare.

Immortality (Type 8 from the crystals of the Warriors (Only truly applies to Cosmos and her warriors)): Cosmos was able to regenerate herself from the Crystals of her Warriors and even after she dissappears with World B, her will is reincarnated as Materia, likewise with Chaos and Spiritus.

Alongside the general stuff already accepted in an earlier CRT

EDIT: In addition, the Cast, Gods and Shinryu should have immeasurable lifting strength scaling above The cast of V and Neo Exdeath, being able to clash and physically hold them back on numerous occasions most notably Jecht holding off Bartz and Squall
 
Last edited:
You forgot Self Sustenance type 1 given they can survive on the moon. Other than that this looks fine.
 
Yea, this looks good. The scan for Atomos is broken, though, so here's the scan for anyone that can't view the link:
unknown.png

unknown.png



This is also a pretty obvious suggestion, but we should upload the scans to imgur or something else, since Discord links can be wonky (especially if someone deletes the original message that had the link)
 
Status
Not open for further replies.
Back
Top