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Devil May Cry Discussion Thread

Didnt think the Death Battle would be behind the complaint from them
Hard to say. It was their show, Yang was their character, a character from pretty much their only valuable IP no less, verdict was overwhelmingly unpopular and called out for those reasons, so it's not that hard to believe it could play a part.
 
Yeah but unironically you can beat whole game with js gun spam without dodging

@Tony_di_bugalu would say it is js Ebony and Ivory too OP

I would say it is lazy gameplay
DMC 2 implemented a ton of cool ideas that eventually became everything we love about DMC3

It's not lazy gameplay, its a rushed as hell development that ended like this otherwise we would have DMC3 levels of gameplay in DMC2 and DMC4 levels of gameplay in DMC3.
 
This guy is so annoying, he ruined Castlevania and DMC, everything he touches he ruins, I don't know why he keeps saying this on the internet to make his situation even worse.
 

Missed opportunity from Adi to not make a meme referencing his own show, with the line he just made.
fetchimage
 
DMC2 plays way worse than DmC, but the latter was aggressively unpleasant in presentation and writing, which is worse than being undercooked yet earnest. The former, while lacking much of an actual game to attach it to, is more likeable for how atmospheric and trippy its unfinishedness gets, such as suddenly going to an ocean oil rig and then leaving it via motorcycle ride on a highway, the warped levels or even the abandoned streets and art-deco high-rises before them, and start-to-finish one of the best OSTs ever. DmC vs DMC2 is an instance of something more "polished" and "complete" still ending up in obnoxious taste vs something embarrassingly rushed still being a well-meaning curiosity.

Incidentally, anyone here play any of those DMC2 mods? I hear they tighten up the gameplay on the player's end, but you'd have to extensively revamp the passive enemy design, too. Some lost souls keep trying to fix the likes of Aliens: Colonial Marines, so with that Capcom source-code leak to help, maybe someone will throw some more dev hours in the hole and make DMC2 halfway decent to play.
 
DMC2 plays way worse than DmC, but the latter was aggressively unpleasant in presentation and writing, which is worse than being undercooked yet earnest. The former, while lacking much of an actual game to attach it to, is more likeable for how atmospheric and trippy its unfinishedness gets, such as suddenly going to an ocean oil rig and then leaving it via motorcycle ride on a highway, the warped levels or even the abandoned streets and art-deco high-rises before them, and start-to-finish one of the best OSTs ever. DmC vs DMC2 is an instance of something more "polished" and "complete" still ending up in obnoxious taste vs something embarrassingly rushed still being a well-meaning curiosity.

Incidentally, anyone here play any of those DMC2 mods? I hear they tighten up the gameplay on the player's end, but you'd have to extensively revamp the passive enemy design, too. Some lost souls keep trying to fix the likes of Aliens: Colonial Marines, so with that Capcom source-code leak to help, maybe someone will throw some more dev hours in the hole and make DMC2 halfway decent to play.
I wanna try that DMC2 mod ngl. Maybe sometimes later.
 
I wanna try that DMC2 mod ngl. Maybe sometimes later.
I gather that the way to go would be that "Definitive Edition" mod & maybe turn on that mutator that makes it like that one modifier in DmC: Definitive Edition where you have to be S-ranking a combo in order to kill the (otherwise still hapless here even with damage boosts) enemies, for the encounters that don't necessitate guns like that trippy floating heads fight or the goofy helicopters.
 
DMC2 plays way worse than DmC, but the latter was aggressively unpleasant in presentation and writing, which is worse than being undercooked yet earnest. The former, while lacking much of an actual game to attach it to, is more likeable for how atmospheric and trippy its unfinishedness gets, such as suddenly going to an ocean oil rig and then leaving it via motorcycle ride on a highway, the warped levels or even the abandoned streets and art-deco high-rises before them, and start-to-finish one of the best OSTs ever. DmC vs DMC2 is an instance of something more "polished" and "complete" still ending up in obnoxious taste vs something embarrassingly rushed still being a well-meaning curiosity.

Incidentally, anyone here play any of those DMC2 mods? I hear they tighten up the gameplay on the player's end, but you'd have to extensively revamp the passive enemy design, too. Some lost souls keep trying to fix the likes of Aliens: Colonial Marines, so with that Capcom source-code leak to help, maybe someone will throw some more dev hours in the hole and make DMC2 halfway decent to play.
DMC 1 is too good, just the fact that I unleash a dragon on Mundus and the fight takes place in the universe makes me happy. I hate DMC2, it's the worst game I've ever played in my life, it's only not worse because there's DMC 4 to help make it even more awful.
 
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