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These changes look good. As an aside, is there a discussion thread for Darkest Dungeon? I want to bring up some stuff I know about the game, having played it and seen people play til its end, nothing serious yet, just discussion on it.
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There are also enemies that wield muskets that party members can react to and evade, if that helps.I mean, can't the characters already dodge arrows? I swear there's enemies that wield bows in the game, so that could be some supporting subsonic stuff.
So it's more likely that the shards we're harvesting are actually a result of the Sleeper itself growing rather than the comet fragmenting.Some blazing malevolence from beyond the stars has crashed upon the Miller’s farm. Lands that have, in past years, yielded rich harvests are now sown with a new and terrifying seed—an unrelenting crystalline consumption that inches outward from the mill with each passing season.
That's a good point.I think you could argue Subsonic or even higher movement speed, actually. With stuff like Protect Me or Defender characters can cross several meters in the span of a gunshot or whatever we use for speed.
Also one thing I'm unsure about, was the meteor completely undamaged by falling to Earth? Cause it we don't know that it's possible it doesn't scale to the fall at all.
Generally, at least from my experience, that kind of feat means that the character can react to that thing, (Sound/shockwaves, explosions, etc.) and "dodging"/"parrying" is just a misnomer of the actual action.So a few questions, how do you explain heroes riposting a gunshot or ranged attack? Also the dodge mechanic is kind of weird also since you can also "dodge" a drum beat or a scream at you whenever enemies try and stress you for example, especially those that should ideally function like AOEs
It doesn't invalidate it being light, it's just not an evidence to lightspeed. Similarly to how I can flick a glowstick at someone, which emits light, but said glowstick isn't lightspeed.Just a question: why does the Vestal's attacks generating torchlight invalidates them from being true light?
the dust part could probably lead to really silly results
Didn't the Hag's pot used to be able to dodge attacks? I swear it could at one point lolSo a few questions, how do you explain heroes riposting a gunshot or ranged attack? Also the dodge mechanic is kind of weird also since you can also "dodge" a drum beat or a scream at you whenever enemies try and stress you for example, especially those that should ideally function like AOEs
Banned from participating in this thread.get it because the swine king is a pig and their scientifical name is sus scrofa
It is essentially a matter of opinion, to answer your actual question.How do we decide what speed is acceptable for the Swine King in this case? Or perhaps we can scale the early game heroes to the Brigand Pounder instead?