Jinsye
She/Her- 10,461
- 1,585
We seem to be giving Sonic multipliers based on the damage numbers done in-game when that is not how that works for obvious reasons.
If you need an explanation, this falls under the purview of non-canon Game Mechanics. Hit Points and Damage Points are the most basic definition of this, and we shouldn't just make Sonic an exception.
The Focused Homing attack is especially egregious in that regard because it is not based on any multiplier, just a person eyeballing the boss' health bar. The Sonic Frontiers scaling is bad too.
Sonic seems to have a bunch of other scaling for his + tier but considering none of those seem to be linking to a calc then it should just be removed and his Phantom Rush multiplier (which is at least directly stated) should be adjusted accordingly.
If you need an explanation, this falls under the purview of non-canon Game Mechanics. Hit Points and Damage Points are the most basic definition of this, and we shouldn't just make Sonic an exception.
The Focused Homing attack is especially egregious in that regard because it is not based on any multiplier, just a person eyeballing the boss' health bar. The Sonic Frontiers scaling is bad too.
Sonic seems to have a bunch of other scaling for his + tier but considering none of those seem to be linking to a calc then it should just be removed and his Phantom Rush multiplier (which is at least directly stated) should be adjusted accordingly.
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