• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Daemon Acausality

The warp as a whole just doesn't have causality beyond that imposed by a stronger being, so this makes sense.

Also what is up with people treating type 5 acausality as some unbeatable power it doesn't mean anything at all without any explanation or context
 
People in general just forget the fact that the page says "may". If a character with this isn't ever portrayed as unable to be interacted with, they can just be interacted with, as opposed to everyone somehow being able to impose causality on another. With daemons it's weird though, since this is mainly a warp thing.
 
Most daemons wouldn't have this type of acausality in the materium, and most space marines are pretty ****** if they're somehow in the open warp.
 
Daemons in the Materium also aren't even the true daemons. They're more like semi-real projections into another plane, and the true daemon can only be interacted with through this projection by some extremely powerful abilities (the Grey Knights' Holocaust power, Big E's sword, etc.).
 
Back
Top