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Castlevania - Magic Edition.

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Hello

Basically this is an upgrade to the verse's overall magic, as well as a boost to the general soul hax the verse has.

In the Castlevania games, we have something called an MP bar, which is spent when a spell is used.

Starting at the beginning, we have the MND attribute, which is the user's mind and mental strength. Then we have the MP attribute, which is the user's maximum mental strength (MND) as well as their mind power, mental energy and their own magic.

Furthermore, even within the same game, both mana and mind potions are considered the same thing and used for the same purpose of recovering MP.

So we have: Mind = MND = Mental Strength = MP = Mind Power/Mental Energy/Mana/Magic. This can basically be summed up as Magic = Mind.

Bonus:
In the Castlevania Bloodlines fax it is said that the higher the user's mental power, the stronger the magic whip (Vampire Killer) becomes.

Which at this point in the crt, would be the same thing as saying "The stronger the mental power/magic power, the stronger the magic whip (VP) becomes"
NOTE: I don't know if this is already accepted or not, this will just be adding justifications.

Firstly, we have the two most direct cases, Imp, a being that causes spiritual damage, only causes damage to the MP bar (which, as already shown, is the Magic/Mind bar). Another direct thing is for a corpse to gain a false soul through magic (it should be noted that despite being described as a false soul, within the game it works exactly like any other, without differentiation)

Now let's move on to Dracula and his castle.

As everyone knows (and it is already accepted), Dracula's soul and powers are the same thing, with his castle being his magic as well as his spiritual world.

But some would say that this only applies to Dracula, but in fact it doesn't. We have Maxim.

In Harmony of Dissonance we have two castles, each soul (of Maxim and the evil spirit) was embodied in a castle. In other words, it is not unique for Dracula's soul to have the ability to incarnate in a castle (which is magic and a spiritual world)

In short, the use of magic would also be a use of spirit and mind (and vice versa). Things like "magical power, magical force, magic" would also be translated to spirit/mind. And obviously things like magical resistance or resistance to magic would also be translated into spiritual/mental resistance. And obviously the opposite would also be true, since the three things would basically mean the same thing.

If I accept that everything will be added to the verse blog, those with the use of magic and magic resistance would have a form of soul/mind hax and resistance because of the unification of the three things.



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Agree: (1;0) @Planck69


Neutral: (0;0)

Disagree: (0;0)
 
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I think this should be delayed, until "Fujiwara" Castlevania, CRT is finished, since they will need to make a new one focused on just this subject.
 
I think this should be delayed, until "Fujiwara" Castlevania, CRT is finished, since they will need to make a new one focused on just this subject.
The crt has already been finalized, but it was left in neutral.

Besides, there's little point in that?

The first part of Magic = Mind has no relation to this Fuji crt.

The second part, although involving the same subject, takes a different route.

In the other crt it was more the question of each spell affecting the soul differently with x different feats of y characters from UES.

In this crt it's just magic = soul, and because of that any use of magic would be a type of soul hax.
 
The crt has already been finalized, but it was left in neutral.

Besides, there's little point in that?

The first part of Magic = Mind has no relation to this Fuji crt.

The second part, although involving the same subject, takes a different route.

In the other crt it was more the question of each spell affecting the soul differently with x different feats of y characters from UES.

In this crt it's just magic = soul, and because of that any use of magic would be a type of soul hax.
It was decided the issue, would be moved into a new thread.

 
It was decided the issue, would be moved into a new thread.
Which doesn't really matter.

The soul hax questions of this discussion were different, involving directly attacking the soul through the UES.

This crt is to make magic the same thing as the soul and its consequences. Even if this crt had been approved instead of being neutral, it wouldn't change much here since they are soul hax through different routes.
 
I don't get the resistance part.
Magic is the soul/mind and vice versa, but like, attacking someone with your soul (And it not even necessarily targeting their soul/mind) isn't really indicate of anything? We don't give characters resistance to soul manip for tanking punches from Ghosts.
 
It is attacking their soul, magic is considered spiritual attacks and Magnus' magic, which is described as spiritual attacks can directly attack and destroy someone's soul. That's one of the main points on magic and soul hax being one and the same in the series. Plus the ghost analogy doesn't work here because nothing about this is about attacking ghosts, it's attacking the soul.
 
I don't get the resistance part.
Magic is the soul/mind and vice versa, but like, attacking someone with your soul (And it not even necessarily targeting their soul/mind) isn't really indicate of anything? We don't give characters resistance to soul manip for tanking punches from Ghosts.
But isn't that the point?

The part about resistance to soul hax wouldn't be because the character used some random magic on someone. It would just be a matter of equalizing other things.

For example, equipment or characters that have resistance to magic or resistance to mind, with the three things (magic/mind/soul) being the same thing, this would also be translated into spiritual resistance/spirit resistance, something like that.

EDIT: Besides, of course, I think that the equalization of everything being the same would translate something like magic attack/damage to be the same thing as spiritual attack/damage, and spiritual attack/damage to be the same thing as magic attack/damage, if the magic = soul thing is approved.

EDIT 2: For a real example. We have a portrait talking about magical resistance (which would also be translated into spiritual/mind resistance if this crt is accepted). And we have the Imp with his spiritual damage and Magnus with his spiritual attack (which would also be translated as magical attack/damage if this crt is accepted). Basically equalization of words (magic/soul/mind) since they mean the same thing.
 
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The part about resistance to soul hax wouldn't be because the character used some random magic on someone. It would just be a matter of equalizing other things.

For example, equipment or characters that have resistance to magic or resistance to mind, with the three things (magic/mind/soul) being the same thing, this would also be translated into spiritual resistance/spirit resistance, something like that.
If this is the extent of this specific revision, then it seems fine for now.
 
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