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Castlevania Lords of Shadow speed and AE

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The profiles for the Lords of Shadow timeline have pretty wonky speed scaling

Speed: At least Massively FTL (Can keep up with enemies that can react to Holy Water blasts, which is powered by sunlight, and can tag vampires, who's blood makes them perceive lasers as slow, which should be this fast)
This is not perceiving a laser as "slow". Its not taking time to travel from one point to another. The beam itself is just rotating at a slow speed, which is nothing special. The beam travels a distance in an instant, which makes this not a speed feat.
The profiles also use a calc for viewing light as standing still, which is inaccurate. Viewing something as moving slowly isn't the same as viewing it as standing still.

Oh, and being powered by sunlight has nothing to do with speed

Additionally,


The first scan says they're corporeal, so it should be type 2 Abstract Existence, not type 1.

Dracula's profile uses the scan where they're stated to be corporeal as justification for Non-Physical Interaction, which should be removed. The other scans are fine, so characters shouldn't lose NPI, just NPI against abstract beings
 
The whole "powered by sunlight" part is to show that it's using real light from the sun and they can react to these light beams spreading given they can dodge a good chunk of the sub weapons in the game, also what about the beam travelling in an instant disregards it as a speed feat? You literally said it travelled.

That scan is for the reapers, not Death, those are two completely different beings in Lords of Shadow and the former is supposed to be a corporeal manifestation of Death's existence which makes them his avatars, and even then they're shown to literally not have a physical form given they can go through objects. As for the whole abstract thing, you forgot the Lost Soul, which is literally Fate itself and Trevor was able to strike literal Fate with his combat cross.
 
The whole "powered by sunlight" part is to show that it's using real light from the sun and they can react to these light beams spreading given they can dodge a good chunk of the sub weapons in the game, also what about the beam travelling in an instant disregards it as a speed feat? You literally said it travelled.
My brother in christ, it's not even being shot at him and instantly gets to it's destination!

It's one thing if we see it travel, cause then you can calculate the perception speed from that, but this is ridiculous and blatantly not perceiving it as slow, otherwise humans have the same thing cause we can move a laser pointer slow.
 
It can get shot at him at the right angle you can dodge these the moment they start firing but almost every playthrough of MoF doesn’t really go out of their way to do that and just do the boss mechanics first, so actually finding footage of this isn’t really easy.
 
It can get shot at him at the right angle you can dodge these the moment they start firing but almost every playthrough of MoF doesn’t really go out of their way to do that and just do the boss mechanics first, so actually finding footage of this isn’t really easy.
If you own the game you can probably get that set up?

If not, I feel ya, I had to explain more than Scan in my most recent WoW CRT for the reason of videos not often existing.
 
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I can try, it'll take me some time (plus I'm knee deep into my semester and am suffering a crippling addiction to Baldur's Gate 3) so it'll take me a bit to get the clip of Alucard dodging the laser beams.
 
A recalc is fine, even if we can’t somehow calc it we still have a weakened Dracula being able to react to lightning at point blank range for the LoS cast, but like I said, it’ll take me some time to get some footage ready given it’s near the end of the semester right now.
 
A recalc is fine, even if we can’t somehow calc it we still have a weakened Dracula being able to react to lightning at point blank range for the LoS cast, but like I said, it’ll take me some time to get some footage ready given it’s near the end of the semester right now.
No worries, We won't be rushing this.
 
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