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Captain Planet update

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First off, I highly reccomend viewing that thread & the stuff in it. Calcs, episode sources, & discussion are all highly valuable! Hopefully this goes well!

https://www.reddit.com/r/respectthr...espect_captain_planet_captain_planet_and_the/

Many of the GIFs linked in that thread need their episode to be found for source, & in some cases context, so as to possibly get better views, timeframes & possibly more feats out of this.

Although it's dubious if any of them could upgrade Captain Planet's AP, SS, Durability or Lifting Strength, -He & Captain Pollution can hurt each other even with regular melee, so they scale to each other- there is some things of note. Cap has several impressive lifting/sending-to-space feats in that thread anyway, not to mention the 1 calc'd on our Wiki.

For example, currently, Cap is MHS in his base form, & his Light form as light speed.

https://gfycat.com/PlushImmenseFirefly This scene, especially with further context, could serve to upgrade the speed of his non-light forms, for example.

There's also the matter of his powers & abilities. Here's what's currently listed on his profile.

Powers and Abilities: Superhuman Physical Characteristics, Flight, Elemental Manipulation (Ice Manipulation, Earth Manipulation, Air Manipulation, Fire Manipulation, Water Manipulation), Telepathy, Immortality (Type 4 via protection from Gaia)

Many things in that Respect Thread could serve to... make that list somewhat longer.

https://gfycat.com/SpiritedAncientAss Here, he dodges a Rocket Launcher by turning into a cloud. Either voluntary Intangibility, or Intangibility via Transmutation.


Survives having a giant flaming prop tree fall on him. Quoting the thread: "The flames themselves are said to have recharged, not hurt, him." Episode context would be great to verify this, because being recharged by flames would be useful, & given that Cap is partially made of fire, seems plausible.

He's also very likely able to turn himself into various elemental forms. https://gfycat.com/UnlawfulRichFluke https://gfycat.com/DirectGleefulArawana https://gfycat.com/AgileCookedAzurewingedmagpie https://gfycat.com/CalmFloweryGreatwhiteshark According to the thread, he turns into liquid nitrogen here: https://gfycat.com/ConcernedDisfiguredHaddock Lightning https://gfycat.com/IllinformedFarIberianchiffchaff Stone, while flying. https://gfycat.com/RealisticGleefulEnglishpointer https://gfycat.com/GrizzledEarnestGerbil He can turn into multiple bolts of energy. https://gfycat.com/BlankGrandBrahmanbull

There are also several examples in the thread under the Wind section of his Elemental powers of him seemingly creating tornados by moving, or turning into them, at least.

This seems to be both transmuting himself & other stuff. Quoting the thread: Has performed some sort of light based teleportation, right after recovering from losing his powers. He later demonstrated it over a larger distance and for a longer time period, when he wasn't recovering.

He also seems to have some abilities for transmuting other things. https://gfycat.com/RegalZigzagHound https://gfycat.com/OfficialPlayfulIrishredandwhitesetter Here, he creates a wall of Crystal. Supposedly, he says it won't last long, but it stops lava. His Metal section has several examples. Including things like: Turns a cloning ray into a device which reverses the cloning effect. And more. Simple and complex.

Supposedly, he was weakened while doing this freezing feat: https://gfycat.com/FrigidElegantAmericantoad

Quoting the thread: "Could tell that an area of a city had no underground water pipes or fire hydrants to provide him with clean water." Episode source would help.

Contacted people in a nearby city telepathically with the message to turn off their power.TNA Enough people did it that there was a large surge of power at the nearby power plant.

Calms down a herd of scared buffalo.

Summons dolphins to help him find bombs in a river.

While inside a virtual world in which the children's behaviour in the world was affected by the attitude of their parents outside of the world, he could 'amplify' the positive messages. (Possible mind manipulation?)

Attracts all of the loose glass in a town to him. Either some kind of vacuum or telekinesis, I'd guess.


Lastly, some notes from the end of the thread I find notable:

Captain Planet can be summoned even if the Planeteers are in different countries, so long as they summon him at the same time and have a single point to focus on. It also seems a requirement that he's summoned outside, though why that is is never explained.

When weakened, he recharges his power through being exposed to his elements: Pure sunlight, earth, air, water, and "Good friends cheering for him." When this is being done, his body rids itself of any pollutants still on it. He can also heal himself by 'returning to the earth', which is when he disappears, returning the powers that make him up back to their respective rings, and later in the series just being exposed to natural elements (such as being struck by lightning and being surrounded by fire) sometimes replenishes his health.

In order to return to the earth and disappear, Captain Planet has to consciously decide to do so, meaning merely rendering him unconscious prevents him from disappearing and stops the Planeteers from getting their powers back.


If you read through this, thanks, & here's hoping we can get Cap some of this new hax. There might even be stuff not in this thread. Comics may also have material.
 
Do you want me to highlight this thread for further input from staff knowledgeable with the verse?
 
That might be useful. If you think it's a quality enough thread or notable enough, I think it'd be worth it, but you don't have to if you don't feel if this thread needs a highlight. Thank you if you do, though!
 
Your post is well written and there is a lot of nice info there that warrants changes to Captain Planet's profile.
 
Fair enough. Highlight sounds good if you say so. I don't know how to tell if the thread is highlighted, but once it is, I probably ought to edit out the "Hopeful for highlight" part of the title.
 
You can see "(Highlight)" on the top:

Forum > Content Revision board > Thread title (Highlight)
 
Thank you. Hopefully these posts haven't clogged the thread & made it too unclean looking.
 
Darkanine said:
Interesting.
Do you know what episode this comes from? Could be a great feat but I'd need more context.

Also he has a feat with him destroying a Kansas sized asteroid at one iirc.
Thankfully, we have Wikipedia to provide us with some help. Maybe the Captain Planet Wiki can help, too, but I'm uncertain about that.

Anyway, CTRL+F-ing "dome" here 1 summary that lines up with what we see is this:

29 3
"Domes of Doom"​
TBA TBA September 28, 1991 TBA
It's up to the Planeteers to stop Looten Plunder after he hoodwinks the world into signing over its forests to his care, then covers them with giant domes and sells the cooled, clean air from these "air conditioners of the planet" at astronomical prices.
Thankfully, a lot of Captain Planet's appearances are at the climax of the episode, or resolving the issue, so the episode summaries, brief as they may be can be a big help in hunting down what episodes to check. Hopefully that's the correct episode.

There's probably a ton more animations to peruse, but yeah.

Issues like Darkanine's are why I really want help. The Respect Thread only says what series, not what episode the GIFs are from, & important context -footage, timeframes, dialogue, etcetera.- is often absent.

With 113 episodes, helping us determine which of the important feats is from where is a big help & very much appreciated, I'd say.

(Also finding Captain Planet confronting that Kansas-sized colossal meteoroid would be a god-send. May even be in the comics! ....Which I should probably get back to reading sometime.)
 
"https://gfycat.com/PlushImmenseFirefly This scene, especially with further context, could serve to upgrade the speed of his non-light forms, for example"

IIRC, Captain Planet has Sub-Relativistic flight speed for being capable of flying all around the Earth a couple of times in a short timeframe.

Edit: Relativistic+* according to Dark's calc.
 
Magi RobloxG said:
"https://gfycat.com/PlushImmenseFirefly This scene, especially with further context, could serve to upgrade the speed of his non-light forms, for example"
IIRC, Captain Planet has Sub-Relativistic flight speed for being capable of flying all around the Earth a couple of times in a short timeframe.
A different feat from that? Since, sorry if this is a bit rude, but if you mean that feat, it actually got calc'd recently! https://vsbattles.fandom.com/wiki/User_blog:Darkanine/Captain_Planet:_Domed_to_failure

Still, I appreciate your input, & more feats & discussion are plenty welcome!

More clarified? How do you mean? If you mean, context from the episode, like dialogue.... Could possibly be helpful. I know I ought to try & hunt down some, but.... Lazy of me as it is to say, I hope others can help with such searches, too.
 
1. Ok.

2. Mb, I was referring to something else while for the Elemental forms should of also been mentioned with Elemental Manipulation.
 
Magi RobloxG said:
1. Ok.
2. Mb, I was referring to something else while for the Elemental forms should of also been mentioned with Elemental Manipulation.
Ah. So regarding point 2, you mean something to the effect of "Captain Planet should have notes in his profile listing some or all of the other forms he can turn into, as well as having some mention near his Elemental Manipulation in his powers and abilities listing"?
 
Ah. So regarding point 2, you mean something to the effect of "Captain Planet should have notes in his profile listing some or all of the other forms he can turn into, as well as having some mention near his Elemental Manipulation in his powers and abilities listing"?

I meant in a way that Captain Planet should be Elemental Forms mentioned in the description of Elemental Manipulation & Nigh-Intangibility due to having elemental forms.
 
@Magi RobloxG:

"I meant in a way that Captain Planet should be Elemental Forms mentioned in the description of Elemental Manipulation & Nigh-Intangibility due to having elemental forms." Fair enough. Seems reasonable. Of course, that & any other matters should probably have more users provide their stance & input first, I feel.
 
Transmutation & Crystal Manipulation is fine.

"This seems to be both transmuting himself & other stuff. Quoting the thread: Has performed some sort of light based teleportation, right after recovering from losing his powers. He later demonstrated it over a larger distance and for a longer time period, when he wasn't recovering."

This feat could possibly be FTL teleportation if it was calculated but usually this is simply a SoL teleportation feat to most people.
 
"Quoting the thread: "Could tell that an area of a city had no underground water pipes or fire hydrants to provide him with clean water." Episode source would help."

This should be Enhanced senses then.

"Contacted people in a nearby city telepathically with the message to turn off their power.TNA Enough people did it that there was a large surge of power at the nearby power plant."

Kilometers via telepathy.


"Calms down a herd of scared buffalo."

"Summons dolphins to help him find bombs in a river."

Animal Manipulation.
 
"Captain Planet can be summoned even if the Planeteers are in different countries, so long as they summon him at the same time and have a single point to focus on. It also seems a requirement that he's summoned outside, though why that is is never explained."

Here should be the explanation for this: "Can be summoned by the Planeteers at any time, regardless of their location on Earth and this must happen simultaneously & focused at a single point"
 
"When weakened, he recharges his power through being exposed to his elements: Pure sunlight, earth, air, water, and "Good friends cheering for him." When this is being done, his body rids itself of any pollutants still on it. He can also heal himself by 'returning to the earth', which is when he disappears, returning the powers that make him up back to their respective rings, and later in the series just being exposed to natural elements (such as being struck by lightning and being surrounded by fire) sometimes replenishes his health."

Here is another explanation for this: "Elemental Healing (Can recharge his power when exposed to his main elements such as Solar energy/Sunrays, earth, air, water, and his good friends cheering for him; he was also shown to replenish his health when exposed to other natural elements)"
 
Magi RobloxG said:
It seems you missed some powers & abilities in that respect thread.
I did not post everything from that thread. I viewed it & a number of GIFs, but I wasn't sure everything was notable, given that some feats wouldn't indicate a higher AP than he has currently, while some might be redundant.

Also, the summoning with the Planeteers split up may have been initiated in part by the Planeteers communicating via Ma-Ti's Power of Heart. It's also possible they may not need to aim at the same point; When Captain Planet attempted to follow Blight's rocket into space, & was unable, his powers attempted to return to Ma-Ti & Kwame's ring, on the rocket headed for Venus. However, when they did not reach, they turned around, & reformed as an Earth-and-Heart-powers-only Captain Planet.

That may indicate that the powers that combine from the Planeteers Rings are capable of travelling to join into Captain Planet independent of the ringbearers' will or knowledge.

If there are any you feel may indicate unlisted powers or abilities on his page on the site, or maybe that could improve his statistics, please feel free to bring them up!

Also, given some events that have happened in the comics, I wonder if Captain Planet getting a charge from the elements isn't some form of empowerment through natural elements. A related thread I made on the topic a while back.

Also, are we sure Captain Planet telepathically communicating with & maybe bargaining or pleading or urging or such animals is Animal Manipulation? I'm happy if it is the case, but can't just give out powers so leniently. Wouldn't have made this thread if I didn't want a thoughtful evaluation, after all!

As for him detecting the absence of water pipes.... I pondered if it isn't related to him being part water. But Enhanced Senses may be more plausible. I'm not sure if it's the most plausible, though. What else could it be, if not that?
 
Antvasima said:
So what are the conclusions here?
I apologize if this is going on a bit too long. I felt I should wait for input from more users. I still feel, to some extent, that maybe I should.

Current conclusions. Captain Planet should be eligible for a speed upgrade to his base form.

Crystal Manipulation has been proposed, but it doesn't exist as a power, & may be redundant with Earth Manipulation. Elemental Healing was also proposed, although such a power/ability doesn't appear to exist on our Wiki.

""Elemental Healing (Can recharge his power when exposed to his main elements such as Solar energy/Sunrays, earth, air, water, and his good friends cheering for him; he was also shown to replenish his health when exposed to other natural elements)"

Enhanced Senses ("Could tell that an area of a city had no underground water pipes or fire hydrants to provide him with clean water.") & Animal Manipulation were proposed.

He may also have Teleportation, which seems to be Light-based. https://gfycat.com/ScarceSandyHorsefly https://gfycat.com/NippyEducatedGraywolf


I think most of these seem reasonable. I'm also certain Transmutation should be added, considering he has several feats related to it, including remaking machines, usually to do their opposites, or turning things into different structures with their materials.

I also think Intangibility, or at least, some forms of Limited Intangibility should be added, given Captain Planet's several forms which are... less tangible. Or at least, one should assume they are. Such as turning into water, electricity, light, fire. A demonstrated example of one of his less tangible forms is here a cloud of sorts .... Several of his tornado feats also seem to feature him turning into tornados, which arguably are less tangible as well.

But nonetheless, I do wonder if maybe more discussion should be had to be certain if all these abilities are accurate to add, as well as if we missed anything in the Respect Thread.

Again, I hope this thread hasn't been going too long or causing any problems, Antvasima.
 
Okay. I suppose that seems reasonable, but I would appreciate further staff input.
 
Antvasima said:
Okay. I suppose that seems reasonable, but I would appreciate further staff input.
Definitely. I agree. Apologies if too many non-staff are participating, if that's an/the issue. (EDIT: Glad to know it isn't.) Hopefully some more staff can provide some further input. It's important that the revisions be thoroughly & properly evaluated, by knowledgeable members of VSBattles Wiki, especially those experienced with Captain Planet, the setting, & an understanding of physics, & many aspects of what goes into ascertaining whether a character's powers or abilities legitimately fit under the site's definition.
 
Like Antvasima, I too, would appreciate more staff input here. People knowledgeable on the Captain Planet 'verse could also provide valuable input, I imagine, given that there may be overlooked content, in the respect thread, for example.
 
Here are the current conclusions for now:

-Add Captain Planet's respect thread for reference: https://www.reddit.com/r/respectthr...espect_captain_planet_captain_planet_and_the/

-Captain Planet has Relativistic+ Reaction & flight speed according to Darkanine's calc, and his light teleportation might possibly be FTL if it's calculated.

-Heat Resistance according to this.

-Elemental Forms & Nigh-Intangibility.

-Elemental Transmutation

-Crystal Manipulation should be added to the list of Elemental Manipulation and there's not a lot of types of Elements mentioned in the description anyways.

"Elemental Healing (Can recharge his power when exposed to his main elements such as Solar energy/Sunrays, earth, air, water, and his good friends cheering for him; he was also shown to replenish his health when exposed to other natural elements)"

-Enhanced Senses

-Kilometers via Telepathy

-Limited Animal Manipulation (Can control & tame animals)

-"Can be summoned by the Planeteers at any time, regardless of their location on Earth and this must happen simultaneously; this may also indicate that the powers combined from the Planeteers Rings are capable of travelling into Captain Planet, being independent of the ringbearers' will or knowledge"


Here's the rest of it:

-Metal Manipulation should be added in the description of his Elemental Manipulation:

Creates a recycling bin by just punching a sheet of metal.

Lifts a truck and turns it into a large water purifier, which was able to turn a water supply from being outright lethal to safe to drink in just a few seconds.

Turns a pollution pump which was putting toxic chemicals into a water supply into a series of pollution vacuums.

Turns a robot wolf into a cage.

Turns rifles into shields.

Turns three pistols and a rifle into a large cage.

Turns an aeroplane into a vacuum cleaner that sucks up air pollution.

Makes an oil rig stop pumping up oil, and instead suck the oil back to where it came from, just by flipping one piece of machinery around.Turns a cloning ray into a device which reverses the cloning effect.

Using beams from his eyes, he can reprogram nanobots, here making them make a hook rusty.

Attracts a large amount of metal and builds a wall out of it.

Magnetically attracts the guns pointed at him.

Turns into a buzzsaw.

Makes his arm metal.


Limited Sand Manipulation: Can generate quicksand


Resistance to Explosions, Radiation, Acid and Electricity:

"Explosion An anti-clone device explodes at point blank range. He was worn out by the blast, but ultimately ok."


"Explosio Perfectly fine a few seconds after an explosion goes off right next to him.TNA"


"Energy/Radiation Gets up from a radioactive blast, when an earlier blast destroyed an abandoned building."


"Electricity Is completely unphased upon coming into contact with the power line used to power a train.T"


"Acid Is completely covered in a film of toxic acid strong enough to quickly meltdown a long stick and remains like that for roughly 3 1/4 minutes before he is freed. When he was released, he just needed a couple of seconds before he could act like the incident never happened."


Can generate Rainbows for defence:

"Captain Planet himself can use 'all his powers combined', which takes the form of a rainbow beam coming out of the Planeteer insignia on his chest. It has not been seen to do anything except destroy a missile mid-flight, though.T"


Energy Manipulation & Projection:

He can create a beam of energy. His opponent at the time is said to have all the powers of Captain Planet, and as stated before, when he was hit by her energy beam before it caused all of the polluted water in a moat he fell into evaporating almost immediately.


Extra Weaknesses:

-"The Planeteer logo on his chest acts as a sort of life meter, the yellow circle decreasing in size the more he's injured. When it's been fully depleted, he is rendered unconscious."


-"As a physical representation of the earth, Captain Planet cannot go to space."
 
I suppose that this seems reasonable, but I would appreciate further staff input.
 
@Magi RobloxG

Apologies if this is a bad time, but while I agree with many of your propositions & agree with your input, I'm a bit uncertain on some parts. In particular:

Resistance to Explosions , Radiation , Acid and Electricity :
"Explosion An anti-clone device explodes at point blank range. He was worn out by the blast, but ultimately ok."

"Explosio Perfectly fine a few seconds after an explosion goes off right next to him. TNA"

"Energy/Radiation Gets up from a radioactive blast , when an earlier blast destroyed an abandoned building. "

"Electricity Is completely unphased upon coming into contact with the power line used to power a train. T"

"Acid Is completely covered in a film of toxic acid strong enough to quickly meltdown a long stick and remains like that for roughly 3 1/4 minutes before he is freed. When he was released, he just needed a couple of seconds before he could act like the incident never happened."


With Captain Planet's weakness to pollution, & Captain Pollution being weak to clean natural elements in mind, I should mention I'm pretty confident that for both, their weaknesses are more like stamina drains, or something that ignores their durability against them.

Odds are, some, more "polluting" forms of Acid, Explosions, Energy/Radiation, etc. could be more harmful to Captain Planet than others. Likewise, the opposite could be true; That some, "natural" forms of those could be less harmful to him. This could just be an instance of that.

In Mission to Save Earth, Part Two, it's stated that "if pollution drains Captain Planet's powers..." "...then pure, clean things will hurt Captain Pollution." Commander Clash, a character in that 2 parter, using a tank outfitted with a water cannon, is able to spray Captain Pollution, knocking him out of the air, & even overpower Pollution's radiation beams.

The fact is, such things shouldn't be able to overpower Pollution's durability, nor his AP. Likewise, Captain Planet, with his own considerably high tier, I doubt would be harmed by a lot of the things that usually involve his pollution weakness. Very few things actually reach 6-A.

But he & his evil counterpart both react as if pained, drained or damaged by things that are clearly well below their tier. So if they are getting harmed by this, then I'd have to assume that it drains them, &/or bypasses their durability.

In theory, it could just be that he isn't harmed by some of the stuff he shows resistance to because he's too durable for it, or because it falls under one of the non-polluting forms of it.

There are natural acids & radiation, aren't there? But there are many kinds, & that goes for explosions, too. Having Captain Planet resist all of them would be a bit counter-intuitive with all this, his weakness to pollution in mind especially.

That said, I definitely support resistance to Electricity, if only because he's shown resistance to it, he can turn into it, & if I recall some comic character bios (For all that's worth.) Wheeler can supposedly use electricity with his ring.

Incidentally, he has a better Telepathy range feat... when using his power in combination with Gaia. It occurred when he returned to Earth partially formed (As Kwame & Ma-Ti & their rings had gone out of his range thanks to being on Dr. Blight's rocket ship to Venus with the president.) with only his Earth & Heart elements. He was apparently unable to use his flight power, but he could still use his Earth & Heart abilities, & with Gaia, he was able to communicate with the 3 on the ship who were, at the time, almost at venus, IIRC.

I also think, given several of the feats listed, Captain Planet may also have (limited) Technological Manipulation.

Besides reforming things, as mentioned he's been able to make a Cloning Machine into a device that reverses its own cloning effects, reprogrammed nanobots to rust a hook, & turned a truck into a water purifier.
 
@Imaginym

Can you write a summarised list of the changes that seem appropriate here?
 
Antvasima said:
@Imaginym
Can you write a summarised list of the changes that seem appropriate here?
Apologies for my verbosity. Do you mean just the ones I proposed in most recent post, or those proposed by Magi RobloxG as well? If you mean a summarised list of all the proposed changes in the thread so far, I suppose I can try. But in case that's not what you're asking, I'll keep them out of this post for brevity's sake.

If you mean just my most recent post, part of it was focused on me stating why I feel it's dubious Captain Planet would have Resistance to Acid, Explosions & Energy/Radiation. Another part is me stating Captain Planet should have Resistance to Electricity, as well as (Limited) Technology Manipulation.

Also, Captain Planet has a greater telepathy range feat (Reached most of the way to Venus.) than the kilometers range than Magi RobloxG mentioned, but it's in combination with Gaia.


In part, my main reason about the non-electricity resistance is he at the very least, shouldn't resist ALL of them; His main weakness is pollution, & he can be healed by natural elements, so it's probable some types of Acid, Explosions, Energy &/or Radiation would be the sort that might heal him or qualify as pollution.

He's been shown to react as if harmed by some of them, despite a lack of visible damage & the fact that many have little business hurting a character of his tier, so his reaction is out of place if he does have resistance.

Also, I think it's fair to assume that for Captain Planet & Captain Pollution (Captain Planet's evil counterpart- that exposure to their weaknesses (Pollution, & pure, clean things.) bypasses their durability & damages/drains them. Often, when exposed to their weakness, the AP of it -like a water cannon against Pollution- is way too weak to damage them by our system.
 
I mean the changes that you personally think seem appropriate.
 
@Imaginym

1. I guess I'll add Limited Technology Manipulation then.

2. I will also add that better telepathy feat for Captain Planet on my conclusions & reclarify it.

3. "In part, my main reason about the non-electricity resistance is he at the very least, shouldn't resist ALL of them; His main weakness is pollution,..."

Ehh....not sure what's the best response to this atm.

"...& he can be healed by natural elements, so it's probable some types of Acid, Explosions, Energy &/or Radiation would be the sort that might heal him or qualify as pollution."

So you're trying to apply that having non-electricity resistances would affect his main weakness(es)?

4. "He's been shown to react as if harmed by some of them, despite a lack of visible damage & the fact that many have little business hurting a character of his tier, so his reaction is out of place if he does have resistance."

It depends on which specific one you're referring to and resistances shouldn't really involve reaction speed if Captain Planet is not trying to dodge it.


5. Well yea, that would make sense.
 
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