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Can we talk about scaling after the new feats and informations from V16?

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So we now know that after Wiz made a hole in the DK Castle's Barrier with Light of Saber, a General retired to focus on keeping a stronger Barrier 24/7 so he drew a magic circle that lets him drain a tremendous amount of mana from the Demon World, while he can't left the Castle, now he can keep a stupidly powerful Barrier that can take current Megumin's Explosion without a scratch, actually, Megumin says that she needed 20~30 Explosions one after another to break it.



When she has her mental breakdown ( thinking that she's useless ), she says that if she was a proper Crimson Demon like Yunyun who can use a spell more appropriate to deal with Barriers, like Light of Saber, she would be able to do it, but Yunyun was there and she didn't even tried, they needed Aqua to do it, actually, we know that all Crimson Demons attacks the Barrier and flee with Teleport just to piss off the DK ( they even have an anual event to do it ), but they can't break it with Light of Saber even with everyone together.



So how would be the scaling for this? Kazuma saw Aqua breaking a hole through it, she didn't struggle, Megumin thought that Aqua could just made a small hole, but we can say for sure that she was wrong, they wanted to do a sneak attack, bringing down the entire Barrier would made the army notes immediately and attacks them, that's why Aqua made just a small hole, the proof is that Yunyun casted invisibility spell on them immediately after they enter the Barrier, another proof is that Wiz had knowledge of this and she said that Aqua could bring down the new Barrier if 2 or 3 Generals are left, we saw Aqua easily making a hole through it with 2 left ( or 3, Serena had escaped, she is level 1 now, we don't know if she was able to do her part at keeping it or not ).



About the Retired General, how strong would he be? Serena said that he could cast the Castle's Barrier around him too and even if you break it, it would need all Crimson Demons attacking together with everything they had to do just a little bit of damage, but he would heal immediately.



And there's the chapter with Vanir and Wiz fightning in the Dungeon too.



There's a scene when Kazuma, Vanir, Wiz and her Zombie Dragons enter a the eighteenth floor and immediately gets overhelmed by Minotaurs ( chapter 2 ).



Vanir says that it's was too many and asks Wiz to cast Explosion to kill all of them in one shot, she says that it was impossible to cast Explosion in a Dungeon, she then says that she will use a lot of mana in other spell and was counting on Vanir replacing her mana after this, she petrify most of the Minotaurs, but more monsters from the new floor comes because of the fuss that the Minotaurs made, but then Vanir summons an army of Demons, the new wave and Minotars left fled in fear ( monsters with IQ above Frogs can sense mana, power level, strength of a spell when being casted, etc ). Kazuma then thought that he finally saw Vanir's true strength.



How would be the scaling here? Going by this, I think that with his summoning Vanir should be way stronger than Wiz. Something to note is that Wiz's stupidly high amount of mana was drained really fast while she was fighting and she had to replace it with Drain Touch many times, while Vanir had still plenty of mana left when they reached the last floor even after all he did,



Wiz says too that Demons' mana is of super high quality, like the Holy Mana of the Gods that is stronger than normal mana, and every time she was empty, she wanted to use Drain Touch on him.



Vanir said before that he was having a hard time because he was beating and holding the monsters with his bare hands, so Kazuma could finish them when they were left with low HP and gain levels, but if he was going all out, he could easily solo the Dungeon and after he summoned his army, that was confirmed, the monsters from that floor were beating Vanir, Kazuma and Wiz plus her Dragons and never got afraid, but once Vanir summoned the Demoniac Army, all the monsters from eighteenth floor started to run for their lives and the Party just easily walked through everything and conquered the Dungeon in the twentieth floor.

To end my point about Vanir, his Death Ray ko'd Darkness before, but he says that something was wrong because no one should be able to survive it, saying that as the name suggest, it's an instant death spell.



Didn't Darkness survived because Aqua was with her? We know that Demon and Undead Magic are weakened or negated by Aqua's holy aura, as we know Kazuma was able to become immune to Vanir's all-seeing eyes just because he was tagging close to Aqua, and Max said that his reality warping wouldn't be as powerful as before because of some light ( Aqua ) that appeared, that's more than confirmation that Vanir's Death Ray would have killed Darkness if not weakened by Aqua's holy aura, his Death Ray should be at least above Darkenss' durability.



I don't know much about the Tier System, so I'll not suggest anything, but shouldn't this new feats, scaling and informations from V16 means that some characters are way stronger than we thought?
 
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