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Calculation Question: Rotation so fast it bends light and blabk holes?

TheUnshakableOne

She/Her
VS Battles
Retired
6,300
1,593
So basically I'm trying to calculate a feat where a character started accelerating a planet so fast that it started to bend light into it

I was thinking of doing something like this when brainstorming with other people how to do it.

v = 2πr/T

We need to get velocity first of the rotation

Then the formula for rotational kinetic energy (KE) which is

Rotational Kinetic Energy (KE) = 0.5 * I * ω²

  • KE = the rotational kinetic energy in joules (J).
  • I i= the moment of inertia of the object in kilogram meters squared (kg·m²).
  • ω (omega) = the angular velocity of the object in radians per second (rad/s).

This formula calculates the energy associated with the rotational motion of an object. The moment of inertia (I) depends on the mass distribution and shape of the object. The angular velocity (ω) represents how quickly the object is rotating in radians per second.


But the problem I ran into.... isn't this basically the equivalent of a black hole singularity?

Here are the scans



NVFJINp.jpg

f27B1AN.jpg

bguZS7K.jpg
 
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