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Bioshock 2 : Subject Delta additions

Peppersalt43

They/Them
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7,340
This is pretty straightforward. There are a number of abilities that are lacking from Subject Delta's arsenal, most of which are the result of gene tonics. Here are the abilities that can be added, link to the bioshock wiki pages are present

Scout : Astral Projection
Drill Vampire and Elemental Vampire : Absorption
Natural Camouflage : Camouflage
Hardy Machines and Deadly Machines : Machine Specific Statistic Amplification
And I don't know where to put this but the drill's final upgrade allows it to reflect projectiles and gunfire coming from in front of Subject Delta which is even more efficient than Telekinesis
 
I agree with XSOULOFCINDERX, the last one is probably Attack Reflection.
I agree with adding all of the proposed abilities.
 
I agree with XSOULOFCINDERX, the last one is probably Attack Reflection.
I agree with adding all of the proposed abilities.
Alright, I think I just realized something

I can probably just use the descriptions in the Gene Tonic place for the things. I'll add scans once I have the time
 
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