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Architect (Shadow Fight) Rework

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Hello. Architect is the game developer who is responsible for the creation of Shadow Fight 2, he seemingly has absolute control over the game, as we see him communicate with the player via game notifications + threaten the player with complete deletion of the game altogether. It is clear that he views the cosmology as just a video game, which is a R>F thing. Now, coming to his in-game appearance, he appears as a "Director", a film director to be precise, the entire game seems to be a script to him, not a video game. Architect's in-game avatar invades the world of shadow fights; he is able to grant himself the power of his characters (the Eternals), he is able to shoot beams out of his chest, grow large tentacles out of his back, similar to how the fictional characters can, he gets scaled to his creation via plot manipulation, as he is implied to be capable of rewriting the entire shadow fight world. Now, it is clear that data manipulation (the hax which would be used to delete the game altogether) is very different from plot manipulation (the ability to rewrite narratives to your own favour). Architect must receive two keys (Film director | Game developer), the film director key is for his in-game avatar who views the world of shadow fight as a script, a figment of his mind. The Game developer key is for the real Architect who views the cosmology as an actual game, rather than a script, a game which he can easily delete if he wishes to. And ofcourse, the game developer will have r>f transcendence.
  • Creation with Data Manipulation (Architect is described multiple times to be the maker of the characters and world of Shadow Fight 2)
These above abilities will be shifted to Architect's Game developer key, along with Avatar creation and Higher-Dimensional Existence (exists in the real world. logically speaking, it has to be above the fictional world's dimensionality via r>f transcendence).
 
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