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Akuma additions from Street Fighter 6

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SamanPatou

VS Battles
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Here we are with the periodical Street Fighter 6 update (super late, but that's my life these days).
Today's newcomer is Akuma. Sadly he hasn't received any major update, but a few more things are there to be added nonetheless. Such additions are once again not enough to warrant a new key, so his profile will once again just represent his current incarnation within a single key.
  • Duplication: This game has gifted us the coolest Shun Goku Satsu ever seen, in which we can see Akuma splitting himself in a myriad of copies that strike the opponent all together.
  • Further Fire Manipulation: Akuma sports a new technique, Adamant Flame, which is added to the Fire Manipulation he already has through the Shakunetsu Hadoken.
  • Higher Class M LS: This new LS feat bumps Akuma to a degree of Class M higher than even Zangief's submarine feat.
  • Further Teleport: A new instance of Akuma vanishing into thin air, to be added to the ability he already has.
  • Vibrations: Akuma's masterful control over his strength allows him to unleash powerful shockwaves with just light strikes and even transmit them throughout the surfaces he strikes in order to damage other targets.
  • Aura / Perception?: Totally unsure about this, I put it there simply because I didn't want to leave it out. Akuma can project a short-ranged aura that distorts the air around him.
  • Social Influencing?: Unsure about this, but with a simple gaze he makes the Player tremble in fear. At this point, the Player has already completed the main story, defeating JP at the Nayshall tournament, and mastered the fighting styles of many, if not all the characters available.
Skill and Stamina: Akuma's arcade mode and World Tour conversations reveal a few interesing things about him:
  • Has defeated hundreds of opponents, exchanging thousands of strikes and making treasure of every single moment. For each of these fights to the death he sculpts a statue of a demon god, of which he has an innoumerous amount. Also to add to his intelligence for being a nice artisan :3
  • He conducts the life of a vagabond, living in the wilderness and sustaining himself with what nature has to offer and he manages to provide for himself.
  • Despite having won at least several tournaments, he has always been utterly unsatisfied by anything short of battle to the death.
  • He is completely disappointed in the skills the Player has acquired from other masters and, as said above, by this point they have already collected a good amount of, if not all, techniques. Besides, their ability to perfectly mimic techniques has been praised more than once and he instantly replicated a good deal of Rashid's repertoire after seeing it once.
Equipment: A healthy and tasty rice ball. With a full tummy, Akuma can unleash his full power.

Possible upgrade / new key for Ryu: This was brought up in another thread, but I'm putting it here too for simplicity. In Akuma and Ryu's latest encounter, the latter states how both are reveling their fight. Akuma then proceeds to play seriously and defeats him, but the fact he was explicitly enjoying their battle might suggest Ryu is somewhat within his ballpark, even if not to his level. This might warrant a new key, specifically for SF6, whose tier could be something like "At least High 7-A, possibly 6-C".


Also, unrelated to SF6, but I wish to get rid to Akuma's current weaknesses, which are listed as:
He goes easy on opponents often, as most of his fights are done with the bulk of his power sealed. He desires to actually see an opponent to surpass and kill him. Also, he is very easy to anger.

None of these have ever been shown to actually hinder him in any way and are also kinda false. The first is somewhat untrue, he does hold back occasionally, but I'd say that's a fairly common trait for most characters in general and he's never done it to such a degree to make it detrimental. The second isn't a weakness at all. The third is a misinterpretation, while you can say he isn't the nicest of dudes, he's been shown time and time again to be quite in control of himself, he is even the first person to ever submit the Satsui no Hado to his will, and anger has never made him careless, he also explicitly states it in the "battle to the death speech" here above.

And then, with this updates I'm going to add all his new moves, new quotes and even wish to adapt his P&A to the bullet listing format, if it's fine for everyone.

Last Minute Addition (from post #33 of this thread)
I have noticed something else worth to add while rewatching Akuma's ending from Alpha 2, the fact that he was aware of the subdolous killing blow that Gen was preparing to strike him whenever he let his guard down. Because of this, Akuma teleported himself away to safety, surprising even Gen. This should count as either a form of Analytical Prediction, albeit limited to such a little display.

I'll add this to the op, but please leave some thought about it.
 
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  • Social Influencing?: Unsure about this, but with a simple gaze he makes the Player tremble in fear. At this point, the Player has already completed the main story, defeating JP at the Nayshall tournament, and mastered the fighting styles of many, if not all the characters available
Not sure on this part as someone being afraid of a stronger guy isn’t necessarily social influencing. Beside, I assume the player does have knowledge of Akuma and could just as likely been afraid of the guy without being strictly social influencing.

Anyway, rest seems reasonable
 
Not sure on this part as someone being afraid of a stronger guy isn’t necessarily social influencing. Beside, I assume the player does have knowledge of Akuma and could just as likely been afraid of the guy without being strictly social influencing.

Anyway, rest seems reasonable
I thought the same, my major point was on the cinematic emphasizing the imposingness of his glare, which sent a shockwave and made an already seasoned Player tremble. Before that, the only knowledge he had about Akuma was from others, who praised him as a most fearsome fighter.
But I'm good with not adding that anyway.
 
Yeah, that can been removed (SI) as we can’t really say the same for what Akuma did to Ryu and Gouken

Either way, Akuma has his fair share of battles already so it is most likely he has quite a fearsome reputation as a result of that.
 
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Tha goes unexplained because it's a taunt and not a proper move. Akuma only walks forward while verbally threaning you and releasing the aura.
 
Not the thread for this but since it's open and active I might as well ask. Why is Oni still High 6-C+ when the High 6-C Scaling isn't valid anymore on top of his only calc being closer to Baseline High 6-C anyways?
 
I agree with everything here.

My only issue is with SF6 Ryu's proposed rating.

I think that Likely 6-C is more justifiable than At least High 7-A, possibly 6-C and there's no definitive evidence that Akuma defeated Ryu either.
 
I think the Social Influencing can be a "Possibly/Likely"

This is a very weird move tbh, does the game talks anything about it?

Everything looks good otherwise
Personally I just chalked it up as a instance of being a intimidation kind of thing as mentioned earlier, Akuma fought his opponent especially ones who he deems worthy to challenge. He never really has any “social influencing” stuff prior to this.

After all, being intimidating is definitely a way to make someone scared of that person so I say no to even a “possibly” or “likely” rating for that matter
 
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I agree with everything here.

My only issue is with SF6 Ryu's proposed rating.

I think that Likely 6-C is more justifiable than At least High 7-A, possibly 6-C and there's no definitive evidence that Akuma defeated Ryu either.
That could work too, but I prefer to be conservative for safe measure. What about At least High 7-A and likely 6-C instead of possibly?

Can we fix that here?
Yep

I'm likewise good with axing SI, I don't care much for it, and I was dubious in the first place.
 
I'm already working on the revised profile, it'll take some time because I have lots of other things to do irl and making a good job requires me to focus.
You can expect the Bison CRT to arrive before Akuma's revision is applied, but you can rest assured it'll be applied eventually.
 
I'm already working on the revised profile, it'll take some time because I have lots of other things to do irl and making a good job requires me to focus.
You can expect the Bison CRT to arrive before Akuma's revision is applied, but you can rest assured it'll be applied eventually.
Don't forget to fix Oni while you're at it.
 
I'm working on it, the profile needs some throrough work to add everything in a well put manner.
That said, real life these days is taking a lot of my time, leaving me very little room for wiki activities, which is why it's taking me a while to update the file.
 
I have noticed something else worth to add while rewatching Akuma's ending from Alpha 2, the fact that he was aware of the subdolous killing blow that Gen was preparing to strike him whenever he let his guard down. Because of this, Akuma teleported himself away to safety, surprising even Gen. This should count as either a form of Analytical Prediction, albeit limited to such a little display.

I'll add this to the op, but please leave some thought about it.
 
I have noticed something else worth to add while rewatching Akuma's ending from Alpha 2, the fact that he was aware of the subdolous killing blow that Gen was preparing to strike him whenever he let his guard down. Because of this, Akuma teleported himself away to safety, surprising even Gen. This should count as either a form of Analytical Prediction, albeit limited to such a little display.

I'll add this to the op, but please leave some thought about it.
I chalk up this part as Akuma not letting his guard down as usually this is a tactic someone could use without the other being aware of it, but Akuma probably doesn’t need analytical prediction to expect a opponent doing something sneaky as chances are Akuma isn’t dumb enough to fall for a trick the opponent has up his sleeve hence why he teleport to avoid the trick.

Still, this could also served as a “possibly” rating too
 
Analytical Prediction is already based on intelligence and I focused more on Gen knowing well how to trick an opponent, given how skilled he is and how he was sure Akuma gave him for defeated.
But a possibly might work too, perhaps even a likely.
 
Could also be enhanced senses
Uhm, I don't see under what make it fall, aside from general perception.
I feel it could be ES if we had a hint to him feeling the twitching of Gen's muscles or something, but with what I've got I'd attribute it more to his smarts.
 
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