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Hello.
I and a few other members talked about in another discussion thread that we should preferably mention in one of our official policy pages that cutting something with a sharp object does not mean that the character who caused the damage automatically scales fully in terms of raw power.
Below is a rough draft text. Suggestions for improvements are appreciated.
"Due to the nature of sharp objects, it is possible for a character of a certain durability to be injured by an object propelled with less energy than would normally be required to damage them, provided that it is sharp and hard enough. As such, a character responsible for such piercing damage should not automatically scale fully in terms of raw power."
Should we insert a mention of this into the "Notes" section at the bottom of our wiki's Durability page, or place it somewhere more appropriate? That is, in case we have not written any instruction about this in some more suitable policy page previously.
I and a few other members talked about in another discussion thread that we should preferably mention in one of our official policy pages that cutting something with a sharp object does not mean that the character who caused the damage automatically scales fully in terms of raw power.
Below is a rough draft text. Suggestions for improvements are appreciated.
"Due to the nature of sharp objects, it is possible for a character of a certain durability to be injured by an object propelled with less energy than would normally be required to damage them, provided that it is sharp and hard enough. As such, a character responsible for such piercing damage should not automatically scale fully in terms of raw power."
Should we insert a mention of this into the "Notes" section at the bottom of our wiki's Durability page, or place it somewhere more appropriate? That is, in case we have not written any instruction about this in some more suitable policy page previously.
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