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People are right when saying that we don't account "in-verse" oneshots in vs threads against characters from other verses, it's a rule that's been going on forever due to the willdly different conditions and meanings of one-shot that occur in every different product.
That said, we can Saitama has the AP advantage, maybe even decently higher, but still unquantifiable, while his LS advantage is confirmed.
However, Saitama lacks in basically everything else. Asura is just extremely more skilled, experienced, agile, versatile and resilient, and while true that in this key he has yet to unlock his "true rage", his affinity with Mantra being Wrath naturally makes him empowered by such emotion.
On top of that, Asura's alway been capable of dealing with stronger opponents, although with different degrees of success.
BUT
While in this key Saitama doesn't have the stupidly exponential AD he's shown against Garou, he still can power himself up by a great deal while pushed to his limits, which I admittedly don't know how would apply here, since there's no way to give an exact multiplier.
Asura's not the kind of character who ***** around, especially when being overwhelmed, but at the same time doesn't really have ways to circumvent large AP gaps, aside from his own forms of empowerments, which he lacks in this key, at least in their more notable form ("true rage" and broken AD).
Saitama's LS being aking to passive anchoring also prevents tactics like yeeting him to space, like Asura did to Wyzen.
The true turning point would always be that, Saitama getting utterly dismantled until the point he needs to break his limit, whose result would determine the battle.
In conclusion, Saitama either gets pummeled to death without being able to overcome strengthen himself enough in time, or just outclassess Asura in speed and strength before he can finish the battle. Honestly, by wiki standards I'd say Asura wins due to Saitama's unknown levels of AD, but personally I tend more towards an inconclusive.
That said, we can Saitama has the AP advantage, maybe even decently higher, but still unquantifiable, while his LS advantage is confirmed.
However, Saitama lacks in basically everything else. Asura is just extremely more skilled, experienced, agile, versatile and resilient, and while true that in this key he has yet to unlock his "true rage", his affinity with Mantra being Wrath naturally makes him empowered by such emotion.
On top of that, Asura's alway been capable of dealing with stronger opponents, although with different degrees of success.
BUT
While in this key Saitama doesn't have the stupidly exponential AD he's shown against Garou, he still can power himself up by a great deal while pushed to his limits, which I admittedly don't know how would apply here, since there's no way to give an exact multiplier.
Asura's not the kind of character who ***** around, especially when being overwhelmed, but at the same time doesn't really have ways to circumvent large AP gaps, aside from his own forms of empowerments, which he lacks in this key, at least in their more notable form ("true rage" and broken AD).
Saitama's LS being aking to passive anchoring also prevents tactics like yeeting him to space, like Asura did to Wyzen.
The true turning point would always be that, Saitama getting utterly dismantled until the point he needs to break his limit, whose result would determine the battle.
In conclusion, Saitama either gets pummeled to death without being able to overcome strengthen himself enough in time, or just outclassess Asura in speed and strength before he can finish the battle. Honestly, by wiki standards I'd say Asura wins due to Saitama's unknown levels of AD, but personally I tend more towards an inconclusive.