• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

2-C Doki Doki Update

Messages
525
Reaction score
76

There are plenty of empty slots for saving the game. When you save the game, you can save it there. It might seem like a game mechanic, but I thought it was important, considering the main theme of this game is fourth-wall awareness. Monika remembers what happened in previous saves, etc. You can continue from any save slot you choose. It's safe to assume they have their own independent timelines. When Monika deletes the entire game, she deletes not just her own slot, but everything together.

Agree:
Disagree: @StrymULTRA
Neutral: @Pluto321
 
Last edited:
It's safe to assume they have their own independent timelines.
Huh... No.

First things first, let's see the definition of a Save File:




In short, a Save File isn't per se a whole independent timeline, but simply a stored amount of information which records one's progress and decisions which make the world and its events the way they are in the current point. When you Save a game, you're effectively overwriting it, because you're effectively replacing the old information with the new one.

Why is this important? Because Save Files in DDLC were never truly hinted as existing as independent, separate worlds, but simply states of the same timeline, as proved by:
Now, would it make sense for the MES to still call DDLC a single universe if it actually was a multiverse, despite the fact that it's meant to be a mimic of their own universe? Yourself have said it in OP, it's a very meta game, but this does not mean that stuff must mean something that isn't remotely hinted in its lore, especially when irl coding does not work like that either.

So yeah, Monika has no reason to be 2-C, Saves being timelines is just a baseless assumption and a headcanon at worst.

(Btw that screenshot of yours is from a mod, pretty sure that DDLC's menu is not purple. At least crop that "DDLCMods" from the bottom lol)
 
Huh... No.

First things first, let's see the definition of a Save File:







In short, a Save File isn't per se a whole independent timeline, but simply a stored amount of information which records one's progress and decisions which make the world and its events the way they are in the current point. When you Save a game, you're effectively overwriting it, because you're effectively replacing the old information with the new one.

Why is this important? Because Save Files in DDLC were never truly hinted as existing as independent, separate worlds, but simply states of the same timeline, as proved by:
Now, would it make sense for the MES to still call DDLC a single universe if it actually was a multiverse, despite the fact that it's meant to be a mimic of their own universe? Yourself have said it in OP, it's a very meta game, but this does not mean that stuff must mean something that isn't remotely hinted in its lore, especially when irl coding does not work like that either.

So yeah, Monika has no reason to be 2-C, Saves being timelines is just a baseless assumption and a headcanon at worst.

(Btw that screenshot of yours is from a mod, pretty sure that DDLC's menu is not purple. At least crop that "DDLCMods" from the bottom lol)
If you save the game in slots 1-2. when you return to slot 1, your actions won't change what happened in slot 2. So, there's no need to refer to them as separate timelines within the series. The game is based on breaking the fourth wall. Every feat Monika has accomplished so far is done through the game files. She literally erases the game, not the universe. This includes the slots. Fill all the slots with your saves. Returning to one of them won't affect the others.
 
If you save the game in slots 1-2. when you return to slot 1, your actions won't change what happened in slot 2.
Why would this mean that they're different universes?
The game is based on breaking the fourth wall. Every feat Monika has accomplished so far is done through the game files.

Fill all the slots with your saves. Returning to one of them won't affect the others.
And you know what's the best part? You just shot youself in the foot with this.

Why do you think that the save does not work when Sayori got deleted, even if it was made prior to Sayori being deleted?

Simple, it lacks the information around Sayori, hence it causes literal game corruptions, glitches, and whatnot. If it was literally a different, independent timeline, this wouldn't have happened because whatever happens to the Sayori of the Save 1 wouldn't affect what happens to the Sayori of Save 2 (as I am pretty sure it'd require two different Sayori files given that Monika can alter the singular character by directly altering the only character file they have).

This only fits with the interpretation of saves not being different universes, but simply different states of a singular universe.
She literally erases the game, not the universe.
Both are called the same thing by her creators though.
 
If you save the game in slots 1-2. when you return to slot 1, your actions won't change what happened in slot 2. So, there's no need to refer to them as separate timelines within the series.
Bro what are you even ARGUING here, this just goes against your argument
 
With this logic, you can even get her to 2-B because she erases all DDLC save files across your entire PC.

But the reasoning is wrong anyway, as explained above.

She actually used to be 2-C based on save files, but this was changed here:
 
With this logic, you can even get her to 2-B because she erases all DDLC save files across your entire PC.
Tbh the maximum of Save Files is either 36 in Plus or 54 in OG, so she cannot get higher than 2-C nontheless.

But yeah, her being stuck at Low 2-C is pretty much guaranteed.
 
Why would this mean that they're different universes?

And you know what's the best part? You just shot youself in the foot with this.

Why do you think that the save does not work when Sayori got deleted, even if it was made prior to Sayori being deleted?

Simple, it lacks the information around Sayori, hence it causes literal game corruptions, glitches, and whatnot. If it was literally a different, independent timeline, this wouldn't have happened because whatever happens to the Sayori of the Save 1 wouldn't affect what happens to the Sayori of Save 2 (as I am pretty sure it'd require two different Sayori files given that Monika can alter the singular character by directly altering the only character file they have).

This only fits with the interpretation of saves not being different universes, but simply different states of a singular universe.

Both are called the same thing by her creators though.
1. If your actions in slot 1 don't affect those in slot 2, then it's not the same timeline.

2. Shot myself? No? I'm talking about Monika deleting the universe. You can't return to the slots after Monika deletes them. You're trapped there until you delete Monika, and she deletes everything, including Sayori, at the end of the game.
 
1. If your actions in slot 1 don't affect those in slot 2, then it's not the same timeline.
You still didn't neither refute nor explained remotely why it has to be the case.

You have this idea that things happen this way only because it must be a single explanation. I am still waiting the argument on why Saves must mean alternate realities rather than simply states, as both interpretations fit the "slot 1 does not affect other slots", but the latter is far more likely given the stuff I provided (you didn't give evidence on the other hand).
2. Shot myself? No? I'm talking about Monika deleting the universe. You can't return to the slots after Monika deletes them. You're trapped there until you delete Monika, and she deletes everything, including Sayori, at the end of the game.
I am talking about the beginning of Act 2, when you try to load any file made prior to Sayori's deletion. It says it's corrupt right because it lacks Sayori, one of the most fundamental parts of the game given she's a main character there.

Given that save states are a bunch of information regarding progress, of course they'd be compromised if a very important component is suddenly missing, no?
 
Back
Top