- 14,892
- 4,699
- Thread starter
- #41
Bump
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Except... she is? I've pretty much explained that already, and all of these Anna arguments were coming in that led to her being FRA-trained before any good arguments for Leafy came out. You do realize that Leafy does have the means to one-shot Anna with 2 certain pieces of equipment she has access to here, right?Willing enough to bet Anna’s not totally random with her win cons to vote her FRA
Anna's actions being random doesn't really matter when most(if not all) of her options are viable due to this:Except... she is? I've pretty much explained that already, and all of these Anna arguments were coming in that led to her being FRA-trained before any good arguments for Leafy came out. You do realize that Leafy does have the means to one-shot Anna with 2 certain pieces of equipment she has access to here, right?
Except that's more so a 50/50 she does it or a physical attack with the tens of moves she has? Even if she was lucky to land a magic attack to kill Leafy, you're all forgetting that I gave her her recovery center.Anna's actions being random doesn't really matter when most(if not all) of her options are viable due to this:
And even if we assume that the Object Physiology's resistances wouldn't be affected by this, that still leaves about 80-90% of Anna's arsenal as viable options so my vote remains the same.
- Magic and Durability Negation (Magic Defense is required to resist magic attacks)
Except that's more so a 50/50 she does it or a physical attack with the tens of moves she has? Even if she was lucky to land a magic attack to kill Leafy, you're all forgetting that I gave her her recovery center.
Apparently killing a character over and over again counts as incapacitating them. With that said, I'd say Anna's arsenal has a better shot of repeatedly killing Leafy compared to the latter. S I'm gonna vote for Anna.
Leafy having Large Size(Type 0) coupled with the Recovery Center only being 100 meters away means that Anna will spot her as soon as she comes back. With that said, Anna's range is "Hundreds of Meters with regular attacks (Bows fire at this range), up to Interstellar with magic", so that means that Leafy can easily be sniped after she revives and Anna will figure out where the Recovery Center is.You're saying this as if Leafy's wincons are nonexistent. Not only would Anna not know about the recovery center the first time until after Leafy revives, but that first death will pretty much force Leafy to use her Emergency Button to end the fight via one-shotting Anna with the press of a button.
As a matter of fact, I've said this before that Leafy will be prone to ending fights as quick as possible especially when she has equipment on her, so there's a high chance she will start with her Emergency Button.
BruhVoting Anna because of her status effects and summons which hard counters leafy
...need I remind you that having more wincons =/= being more likely to win? All of you are failing to realize that Leafy has a high chance of starting with her Emergency Button while Anna has a 50/50 chance of using magic or any fatal status on Leafy on the first turn.As a matter of fact, I've said this before that Leafy will be prone to ending fights as quick as possible especially when she has equipment on her, so there's a high chance she will start with her Emergency Button.
Well, none of them have really said anything about any counters Anna has to Leafy's Emergency Button/Spaceship. While I do want to bring up that Anna has a certain Flair that makes her have a small chance to get the Auto-Revive status on each turn (including the first), not only is that chance rare, but Leafy can just kill her immediately after she revives since that has happened before with many enemy attacks in the EBF series which have bypassed Auto-Revive before via attacking multiple times.People are reading your aguremets they just don't agree. People are responding to your points lol.
There is also this:Before anyone comes in here to do an FRA train, here are the arguments:
Leafy wincons: One-shotting Anna with her Emergency Button or Spaceship (The former of which is what she will most likely use since she is prone to ending fights as quickly as possible)
Anna wincons: Killing Leafy with a few magic attacks due to her lack of magic defense, inflicting multiple statuses on her (IE. Stun, Freeze, Instant Death), or incapacitating Leafy at her Recovery Center (The latter 2 are only possible after Anna destroys the Leafy Recovery Center to stop Leafy from reviving)
Basically, both of them have means to one-shot each other, and while Anna is more versatile which leads to her having more wincons, it doesn't mean she's more likely to win since her fighting style without the Player is literally her using random moves (Due to her nature as an RPG enemy) out of the tens of moves she has. Leafy on the other hand, despite having fewer wincons, is able to access them easier since unlike Anna who can't strategize due to not having the Player with her, Leafy has a proper mindset that will allow her to know to end the fight as quick as possible, meaning she'd very much be more willing to pull her Emergency Button out to kill Anna on spot assuming Anna doesn't inflict a fatal status or a magic attack on Leafy on turn 1. I also forgot to mention this, but the way Anna does her magic attacks and other skills not involving using her bow is through playing on her ocarina to play some notes, which could give Leafy some time to react.
I should also note that the first 3 votes for Anna only came in (By people who only knew about EBF and not BFDI at that) before Leafy got any good arguments for her winning, and when the time the arguments for Leafy winning came (By people who know about BFDI), the vote was switching to inconclusive.
So Leafy being able to use her Emergency Button and/or Spaceship after she revives would depend on whether or not Anna immediately kills her again.Leafy having Large Size(Type 0) coupled with the Recovery Center only being 100 meters away means that Anna will spot her as soon as she comes back. With that said, Anna's range is "Hundreds of Meters with regular attacks (Bows fire at this range), up to Interstellar with magic", so that means that Leafy can easily be sniped after she revives and Anna will figure out where the Recovery Center is.
I mean, will that even matter if Leafy is already going to use the Emergency Button on the first turn before her first death? Even then, her elasticity would help her have that range to reach Anna while holding the Emergency Button.So Leafy being able to use her Emergency Button and/or Spaceship after she revives would depend on whether or not Anna immediately kills her again.
Your conclusions seems to assume Leafy wouldn't dodge the attempted snipe. Here is evidence that Leafy is skilled at dodging projectiles:Leafy having Large Size(Type 0) coupled with the Recovery Center only being 100 meters away means that Anna will spot her as soon as she comes back. With that said, Anna's range is "Hundreds of Meters with regular attacks (Bows fire at this range), up to Interstellar with magic", so that means that Leafy can easily be sniped after she revives and Anna will figure out where the Recovery Center is.
Your conclusions seems to assume Leafy wouldn't dodge the attempted snipe. Here is evidence that Leafy is skilled at dodging projectiles:
If I recall correctly, in circumstances when Leafy can dodge, she only gets hit by stuff when she's not paying attention to what's coming her way. Examples:
So, accidentally or not, you're either arguing Anna speed blitzes Leafy in a speed equalized match, or you're arguing that Leafy gets resurrected facing backwards from Anna and forgets she was in a battle. I doubt Anna would snipe Leafy. Anna would have to be able to put Leafy in a situation where she can't dodge or is too distracted to dodge, or shoot many arrows with more narrow gaps between each other than the spaces between the nails and acid spitballs that Leafy went through to dodge them.
The Pocket Watch only has a 20% chance to activate, so it's mostly unreliable here. And while it's true those skills do just that, Anna still needs to do actions with her bow and ocarina to actually get them to work.Anna has speed/accuracy boosting and reducing moves, plus she also has this:
This being a part of her equipment means that it can activate on it's own. And Anna also has a few spells that spawn either below or right next to the target like the poison vines, wooden pillars, etc. So like I said, it depends on what Anna decides to go with.
- Time Manipulation (Can speed up her own time through the Haste status with the Pocket Watch)
Given this, im leaning towards Leafy. While Anna has technically a chance of defeating Leafy in turn 1, it relies too much on RNG; which Leafy doesnt have to worry about since she doesnt depend on the ''player'' to control her. Feel its more likely that Leafy uses her wincons early in the fight ngl. Although i do have a question, how many attacks does Anna have at her disposal, and how likely would it be for her to choose her wincons, like what is her probability. If it is too low, then im voting Leafy. (Im prob. missing something tho, so let me know what is lol)Before anyone comes in here to do an FRA train, here are the arguments:
Leafy wincons: One-shotting Anna with her Emergency Button or Spaceship (The former of which is what she will most likely use since she is prone to ending fights as quickly as possible)
Anna wincons: Killing Leafy with a few magic attacks due to her lack of magic defense, inflicting multiple statuses on her (IE. Stun, Freeze, Instant Death), or incapacitating Leafy at her Recovery Center (The latter 2 are only possible after Anna destroys the Leafy Recovery Center to stop Leafy from reviving)
Basically, both of them have means to one-shot each other, and while Anna is more versatile which leads to her having more wincons, it doesn't mean she's more likely to win since her fighting style without the Player is literally her using random moves (Due to her nature as an RPG enemy) out of the tens of moves she has. Leafy on the other hand, despite having fewer wincons, is able to access them easier since unlike Anna who can't strategize due to not having the Player with her, Leafy has a proper mindset that will allow her to know to end the fight as quick as possible, meaning she'd very much be more willing to pull her Emergency Button out to kill Anna on spot assuming Anna doesn't inflict a fatal status or a magic attack on Leafy on turn 1. I also forgot to mention this, but the way Anna does her magic attacks and other skills not involving using her bow is through playing on her ocarina to play some notes, which could give Leafy some time to react.
I should also note that the first 3 votes for Anna only came in (By people who only knew about EBF and not BFDI at that) before Leafy got any good arguments for her winning, and when the time the arguments for Leafy winning came (By people who know about BFDI), the vote was switching to inconclusive.
65 (Excluding limit breaks since she needs to fill her limit bar by taking enough damage or eating a Chili Pepper first)Although i do have a question, how many attacks does Anna have at her disposal, and how likely would it be for her to choose her wincons, like what is her probability. If it is too low, then im voting Leafy. (Im prob. missing something tho, so let me know what is lol)
I see, well ig ill be the first to vote for Leafy lol, at most i could see me changing my vote to incon given new arguments or such. But, as i see it now, Leafy FTW.65 (Excluding limit breaks since she needs to fill her limit bar by taking enough damage or eating a Chili Pepper first)
EDIT: I also counted that she has 17 offensive magic attacks (Excluding stuff like Renew and Refresh since those moves don't attack)