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It means that Valley of Screams are canonically locations in Bleach. If it's true that there's an infinite number of Valley of Screams (4D realms), then that would mean the Bleach cosmology has a shot at 2A, and the Garganta (basically the space holding their whole cosmology) may have 5D arguments.
Crazy how a lot of Yhwach's "wank statements" have been proved outright true by the anime adaptation. Guess Kubo realized that most shonen audiences can't understand things unless stated as directly and in-your-face as possible.
@RethPo even pushing aside the Palanquin (which is all a matter of reassuring that the use of language is correct), you're forgetting Suika's feat of moving and putting together all of the infinitely large Heavens after shattering them in their totality.
As it was discussed in the original CRT...
Probably doesn't matter since I'm a "rabid touhou fan," but for the record I obviously disagree with the downgrade, given the multitude of scans given by Kirbonic and Quibster to explain both the cosmology and how several abilities function within the series.
Though considering I helped put one...
It makes sense that it took Gerald to stop the GOAT Chad. Only a Miracle could make me imagine Chad losing.
I was really hoping they'd get a little more to do. Even Ganju contributed more than Chad, jesus.
A matchup where a character is given the highest possible interpretations even if it completely dismantles its series' entire narrative?
Damn, this is the Dragon Ball supporters' Billcord.
JRPGs are just the kings of crazy visual feats from what I've noticed. From FF stuff busting planets and stars, making/destroying dimensions, and making abilities that do timeline and timespace manipulating stuff, to games like Disgaea having generic weapon skills that are literally just solar...
Didn't Jonouchi survive a direct hit from Ra before his body gave out, during a shadow game? That would probably make Yugi a brick wall because of the weird verse mechanics of DM.
Did you ever find it, because I have time to look now. Unfortunately I'm not very far in my first playthrough of W&tHK so I don't know a lot about its lore or have anything saved.
The biggest issue is that all NIS games exist in the same multiverse, even with different timelines and stuff.
Don't get me wrong, I own a huge portion of their games, but the 100+ hour timesink for each game PLUS collecting scans, would drive me insane.
And that's before factoring in RNG like...
I own a lot of the games and have even been playing through a few recently, but yes the lack of scans is an issue I've always been bothered by. Don't get me wrong, a lot of the recent CRTs were sound, but the pages are horribly outdates in other ways. Pretty sure some still had Hellfire...
D2 as in Disgaea 2, and not as in Disgaea D2, right?
Some D1 stuff shows up in Disgaea 2, so that could be an issue that ruins the ending of 1, I suppose
Doesn't Discord have dialogue from comics basically confirming that he only loses because he begrudgingly follows the writer's scripts or something like that? Even then, Bill would lose due to his giant personality weaknesses, lack of speed, and never fighting people before who can do everything...
No, you're absolutely right that FighterZ sold amazingly, but the thing is that most people praised the animation and all that, but didn't explicitly recognize ArcSys. It being a Dragon Ball property overshadowed a lot of things. So yeah people noticed ArcSys, but Strive was the big thing the...
I love freeform combo structure which is why +R just feels so good, but the stylization and grandeur of Strive just hits all the right notes for me. Even as a simpler fighting game, it still has many more options than games like it, and looks great in motion.
Strive basically did the impossible...
Hi there, lore enthusiast and writer hobbyist that's been into GG since literally XX (though I put more time into Isuka just because A.B.A's playstyle was more fun). Respectfully, you're talking a whole lot of nonsense and are genuinely incapable of understanding how recontextualization works in...
While I don't have any direct proof on me, I did happen to be the one who brought up Strym's offense against Fuji from 6 months back, which she can back me up on. Though, if that isn't enough grounds to speak my mind on the matter, I won't put up a fight over it.
Imagine being this confidently wrong. Dude's still got an unbeatable speed advantage and hax out the ass (and accepted 1C stuff that just never got added after the CRT for some reason).
Possibly tier 1 got accepted and just like, never went through for some weird reason. But yeah, MLP characters have infinite combat and reaction feats and immeasurable outliers so Disco is still super busted.
Depending how dreams work by wiki standards, MLP could be surprisingly busted in the...
I mean, we've read every script and route. We've watched each playthrough (I've played the ones I could when I could afford them). We read each manga, databook, all of CoLA and the other written works.
We've read and listened to the Music CD and their stories. Plus, we even looked into ZUN's...
The funny thing is, given similar leeway, the mane 6 all have a questionably immeasurable speed feat that you could massively upscale full power Tirek to.
All I'll add onto the QTE/Mario comparison is that one is a game with entirely avoidable enemies. If a QTE isn't avoidable and is designed to always narratively occur, then yeah, both the winning result and the negative outcomes should be taken into consideration, because the "canon" outcome and...