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Oh no. I know about the SF program. I'm just talking about the skill stomp itself, unless there's evidence of how Snake's CQC does translate to giant robot legs.
Ngl, I'm starting to think this thread is already starting to veer out of control since we've already had 2-ish combatant changes, partial jokes about skill stomp, and 2 FRAs being place after others simply explaining some advantages. I'm not saying this is super chaotic and falling part. I just...
I'm still sad that one of the other guys in my session didn't arrive after the first session for this campaign. He had an artificer based on Dr. Henry Killinger from the Venture Bros and they were really funny.
You mean the 1983 cartoon, or something else? I'm asking about the 1983 one because I've been playing in a campaign at my local hobby store made by WotC that's based on it.
I mean, 100m is not the longest distance for the Hornet to cross, likely even when small. The Hunter has at best two or three shots with slower weapons. Also, the Hornet apparently has a feat from the Fighters Megamix guide where it can keep going for a short bit even after its engine caught on...
If this is meant to point out how quickly the Hunter could dispatch Hornet with AP alone, there's a few barriers to that.
1. Inorganic physiology means it's not as simple as a "headshot" or a crippling wound, unless it hits the engine or something.
2. The stock car paneling functions as armor...
I don't understand why Atorimachi brought on a tidal wave of Carnivores matches, but it gives me an excuse to make another Hornet match, so I won't question it.
Fight takes place 100 meters apart in an area near US Route 83 (it's mostly just the Great Plains), with both out of sight of one...
Speaking of character renders, do you think this adequate enough for Thops, or do I have to go out of my way to make a new save file for the express purpose of picking a fight with him so he'll stand up?
I know that this probably doesn't entirely fit our frame of reference when it comes to powerscaling, but The Beastiary posted this video a few days ago, and it's relly damn good.
Unfortunately, they also took Shield Strike combos and nerfed the Backhand blades., as someone who's been running a low-arcane Dex build, I feel a bit victimized.
Hey, does anyone know if there's is there any ooze monsters with a fire or lightning vulnerability? I'm thinking of developing a trap where a party would mistake something in a dungeon for an ooze, only for it to be a gelatinous explosive made by gray dwarves or something.
No, but if anyone has been playing SotE and decided to do Leda's side quests, could they please dupe Swift Slash and tradeit with me? I promise I won't use it to be a tumor in PvP.
Oh right, also is it reasonable to place in the Radagon and Marika's techniques section the incantations that are directly associated them (Minor Erdtree, the various Rings of Light spells, the other Golden Order spells, etc.), but in a different tab to Radagon's/their boss moveset?
If you know, you know.
Fight takes place 3 meters apart in Otto's Room in the Mansion
9-C versions are being used
Bobby is unarmed
That's his purse:
We have the best music:
Inconclusive:
Yeah, I guess I'll go CK for the moment. I guess turning enough of his pawns into nuclear reactors would probably be effective enough to clear out the rather normal pawns of the Operator?? Shit, maybe a specific starting number for pawns is a bigger deal than I though.