Bobsican
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- #281
AAA games taking around 5 years of development isn't unheard of in the industry at this point, there's a wide variety of reasons, but the main one are the visual demands, for example, a fancy cutscene in a SNES game can be done within a week by 5 people at most, while in current AAA expectations it'd take more people and time out of demanding a ton of preplanning and graphic design; games nowadays are designed more like movies over just treating the visuals in a more simplistic manner like a visual novel, for contrast remember that Dark Road took a year for its final update that added a ton of cutscenes and it was all made by 2 people.