Why are you adding her head instead of where the attacks come from as I did... her mouth? And same situation as Sans.
o, you didn't. Look at them closer
There you measure distance from "half" to tip of the arm
But there you measured distance from "half" to the point where it curles around.
Aaron visibly curles around his tip his fist. If I curl around my fist, my total hand length (as measured by your method) would decrease.
They don't, they are wobbling because he is crying
You can clearly see that they have different
shape from the start. Napstablook eyes have different shape in battlebox and in overworld. There is no guarantee that they retain their size too. So it should be invalid.
Her mouth, aka where the notes come from is around the same length as the soul which matches the notes size with 15cm.
Her mouth doesn't even have same shape when notes came from them and when in the overworld. But it still can be used for
comparison.
Battle sprites for monsters are not used due to inconsistency this has been repeated 5 times already, stop constantly doing it.
Yet you still use battle sprite of Mettaton heart, curious.
No? I compared the length of the hand... to the length of the hand.
No. You are measuring distance between the thumb and opposing side of palm. Which would obviously deflate results, if you are comparing it to the palm, with all fingers being together.
Sans's sprite especifically is extremely inconsistent in size, once again, look at the asriel intro and compare his sizes to the monsters around him.
You are severely exaggerating inconsistency. Even differences as small as 5% between different sprites would be enough to create such inconsistencies between monster sprites. Meanwhile for all examples you provided:
1. Creative decision to change shape or size for some reason would greatly change your results.
2. Even small errors in pixelscaling would snowball into big one. It's easy to make 15% mistake in each point(which are 4 in this case), which snowball into x1.75 difference.
Also, let me repeat: you are comparing sprite of Aaron muscles while they are inside battlebox to calculate SOUL size. I do same thing, compare SOUL to Sans sprite while he is inside battlebox, to calculate SOUL. I don't get your objections honestly. Only main difference is that Sans head has same shape in battlebox and in overworld, unlike Aaron muscles(which he flexes and curles up).
Why are you adding her head instead of where the attacks come from as I did... her mouth? And same situation as Sans.
I did heard you, this is why I am now comparing mouths, when they have same
shape. Unlike you