Is this an attempt to say that the Japanese version cannot be used to give more interpretation to the og text? Because it can indeed be used as an expansion of lines that otherwise are left vague.
Both texts say exactly the same thing; the only thing that changes is the sentence structure because Japanese and English structure sentences in completely different ways.
There is no "expansion" or additional context.
As I mentioned above already, these are pieces of evidence that together make up why the SAVE File works as a higher temporal dimension, which would also explain the specific on how the Game World acts as a container of the timelines beneath it.
I already questioned your Hyper Goner argument by proposing an alternative that is even more coherent with the in-game context of the verse. You literally have an entire section in your blog talking about how game mechanics are canon.
You know how a save function works, right? It stores specific data from the current playthrough to later "update" it on the device when using the LOAD option. This doesn’t require any higher temporal dimension, and the scans you’re using in your own blog actually support this view more than the one where you add elements that were never even mentioned in the story.
There isn't any correlation between that in-verse mechanic and the existence of whatever higher temporal axis you are arguing.
Like I'd agree that just the Sans statement isn't enough for Tier 1, but everything else like how the SAVE exists regardless of the timeline you end in or how the SAVE still counts the time passed after the destruction of the timeline, it makes me strongly believe that the Game World acts as something superior to the timelines that it contains.
"Game worlds" are simply the "structure" of the game. Why would it be a higher dimension in the first place?
If there isn’t any higher dimensional branching that creates those worlds, then there is no reason to assume that something more exists.
That’s the problem with the majority of these "hypertimelines" headcanons.
No it doesn't? Sans simply loses his memories just like Flowey and Frisk do because of the TRUE RESET being used, the game is just restored at fabric settings.
No, it doesn't what? Are you seriously lying about Sans not saying the same dialogue even if the Genocide route is your first route?
That’s incredibly dishonest, not gonna lie.
If there is any kind of RESET, then Sans shouldn’t have any "reports" about those things because everything is subjected to the reset itself.