Righty, lemme start off by addressing the elephant in the room.
Even if a character has the potential to reach a certain tier, the use of any tier between that tier and the one it scales to is not allowed. For example, Avatar of Calamity cannot be used in a vs thread with a tier between High 7-A and 2-A or Unknown and 2-A depending on the used key.
From
the rules.
The rules aren't wrong per se, but it doesn't apply to
Spark Users because their desire amp stat stuff doesn't happen naturally; it depends on the enemy they're fighting and their stats. The Geats Riders can equalise to the enemy's stats up to a certain limit, which is evident by how it's stated as "Varies, up to 1-C with Desire Empowerment". This is also why you don't see their profiles being locked despite having tier 1 stats. Hell, if you're a smidge weaker than their real stats, this empowerment practically doesn't exist.
Another misconception. Geats Riders don't actually copy the stats of their enemies. They get amped by their desire to become equal to the stats of their opponents. Mirroring RK's stats sound more on point, but even then it isn't exactly the correct term to use.
Right, back to the topic at hand.
Strange assumption. Usually in fiction TK targets person, not his forcefield. But TP is good enough counter to Knight TK.
I assumed it like that due to what I've known about TK stuff.
To elaborate further, you'd probably know
Kamen Rider Shadowmoon. Otherwise, I'll get you to speed. He has fought against three deltarune characters (Queen & Berdly, and Kris to be exact), and his most dangerous ability is his Class M TK. At the time, Queen's forcefield had to be dealt with before trying to damage her. Similarly,
Tanya and Shadowmoon had a bout too, where she had two forcefields that, funnily enough, was not anchored to herself. What ended up as the nail in the coffin is that because of that fact, when Shadowmoon TKs it away, it'd blow them away as well as her once the forcefields weren't covering her anymore.
Sure, it could be different from RK's TK, at which then TP is the next best thing.
Knight uses them during
climbing sections in chapter 4.
Within the context of the game itself, it seems that way, tho I'm not sure how'd that would translate to an actual match like this one. If it's exactly like that, there's space to jump above or a few other places to outmanoeuvre. Tho, regardless of whether it is completely unavoidable or not, Keiwa has other options of defending himself besides plain old dodge:
- There's that forcefield thing, which blows away and dispells attacks when broken.
- Teleportation. Even scarier if Tycoon decides to be crafty and surprises him with a substitute jutsu + TP combo by pretending to get hit.
- Deflecting them with his weapons or these constructs when he does a revolve on.
Cloning is still busted af move. But Knight would likely be able to locate who is original, based on clones lacking soul.
While it won't work as a deception tool here, all the other factors like defense by body blocking or whatever, or added manpower is still a big player in this match.
I remember Kamen Rider being uhh... (how do I write this without sounding boastful or anything like that) quite a menace back in the day. There was a big hiatus and deserted moment for this verse, at least before I came along. Still the same perception, or has it gotten better or worse these days?
Regardless, I like supporting this verse hehe.