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Considering that Sasako is Kaneki in disguise woman, we saw the outcome of their battle in chapter 125How about Sasako vs Touka?
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Considering that Sasako is Kaneki in disguise woman, we saw the outcome of their battle in chapter 125How about Sasako vs Touka?
Yh, tho it's closer than I initially had thoughtYour vote still Chisaki?
How does Kai counter a multi-layered blitz amp? I'll do that in about an hour, but Kai couldn't catch Deku with his palms even once during his dashYh, tho it's closer than I initially had thought
It's activeBy the way, is Decon a passive or active ability?
What happens if Kaneki hits Chisaki in the palm while he's not reacting to his speed?
He'd scream something like "YEOW! THAT SMARTS DUDE. FRICKIN PEEVED ME OFF"What happens if Kaneki hits Chisaki in the palm while he's not reacting to his speed?
part 1What Key is Ken?
And that's….part 1
Key: Tokyo Ghoul | Sasaki Haise | Post-Rose arc | Dragon | Post-Dragon
Tokyo GhoulAnd that's….
He'd scream something like "YEOW! THAT SMARTS DUDE. FRICKIN PEEVED ME OFF"
So...Kaneki could have cut his palm at high speed all this time?It's active
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yes (after enough time)So...Kaneki could have cut his palm at high speed all this time?
Chisaki's supporters are fraudulentyes (after enough time)
Characters who react to Chisaki have difficulty reacting to spikes.Do we know how much higher Chisaki's attack speed with his Spikes is compared to his normal combat speed?
erm actually!Characters who react to Chisaki have difficulty reacting to spikes.
Meanwhile, Kaneki has heightened senses, instinctive reactions, accelerated perception, and a kakuja that increases his speed to the point of seeming to teleport to his opponents and enough to blitz those who seem to teleport to Kaneki.
Hmm.Characters who react to Chisaki have difficulty reacting to spikes.
Meanwhile, Kaneki has heightened senses, instinctive reactions, accelerated perception, and a kakuja that increases his speed to the point of seeming to teleport to his opponents and enough to blitz those who seem to teleport to Kaneki.
For a good amount of time yesHmm.
And Togata (Lemillion) has survived against Chisaki's spikes with his Analytical Prediction right? Or was it not his spikes. Haven't read that fight in a while.
YesAs well as Midoriya?
Then I dont see how Chisaki can win this one chief.For a good amount of time yes
Yes
yes (which is why I brought up regen)Most importantly those Spikes dont like Destroy you on impact… just penetrate you like a stab right?
Yeah, fully voting Kaneki
I hope soIs this the final round of ken vs overhaul?
Overhaul fra
Overhaul FRA
Can you review the argument above before voting?Chisaki FRA
That sounds quite convincing.Well, I wanted to start by saying that Chisaki's analytical prediction isn't as good as I thought.
![]()
Starting with the fact that Lemillion is able to land a direct hit on him using a feint, and then dodge his lunge.
![]()
Based on the entire fight, I can tell that while Lemillion is faster, it's not even a 2x difference; it's quite relative. However, Lemillion reads Kai's movements quite easily and then dodges all of his spike attacks for five minutes. Please note that these are the same spikes "a hundred meters long" (apparently not) that exceed his speed. But a character with relative speed can remain undetected for some time without instinctive reactions, heightened senses, accelerated reactions, or speed amp. This suggests that the spike attacks are far from as flexible as one might think, and their speed isn't at blitz level.
Let's continue with the fact that Chisaki is vulnerable to surprise attacks (even though the trio's appearance was quite loud, giving him plenty of time to react), and in such moments, he prefers to block rather than try to catch his opponent with his hand.
![]()
All this against opponents who rely on analytical prediction. Yes, Nighteye can see the future, but I absolutely don't understand why Cas is talking about how incredible this ability is in the context of seeing years into the future when this character doesn't use it. He can see a few seconds into the future, and with this ability, he only evaded direct attacks and swings, but when it came to formless spamy attacks, it was beyond his capabilities. Needless to say, something like this is typical for Tokyo Ghoul?
The fact that Chisaki's attacks aren't as flexible as a kagune is supported by the fact that when he misses, Kai doesn't try to hit Eri further, although if he could, he would have only needed to extend and change the direction of his spikes to injure her. At that time, the kagune and quinque could move freely along any trajectory, as if they were an extension of your arm, and dodging an attack meant nothing.
![]()
Has Chisaki ever fought anything like that? No. However, he was outclassed by opponents who were capable of fighting something less predictable.
Meanwhile, as I've already mentioned in the arguments above, Kaneki surpasses those who can fight and catch opponents who surpass them in speed at the level of teleportation. He completely surpasses Koma, who can maneuver and stop sudden attacks that exceed his speed and dodge hundreds of donmaku shots that fill the room and surpass him in speed, without having a point of support.
![]()
Kaneki's analytical prediction, even in this regard, is already above.
If we talk more about the kagune, Kaneki doesn't even need time to change its shape and disintegrate. All this happens intuitively and is controlled by willpower. When attempting a block, he can instantly wrap himself around Chisaki's arms, as he did against Arima, who was overwhelming him with his skill at the time. Or simply restrain him with new tendrils, as he did with Kanae. Kagune's functionality is quite extensive.
He can disintegrate him during an attack every time, and his accelerated perception prevents Chisaki from catching him with his touch. He will literally see him slowed down even in his base form. Every time Chisaki tries to grab the kagune or Kaneki, he will be left empty-handed.
![]()
His kakuja form greatly enhances all stats, including reaction and perception. As I mentioned above, his kakuja blitzes the opponent who uses Blitz Amp, giving them a speed boost comparable to teleportation, even though Kaneki's perception is already accelerated at the time. That is, kakuja perception > kakuja speed >> Arata Amon's speed who suppressed Kaneki's perception, even when it was accelerated >>>> Kaneki's accelerated perception > his speed.
The difference in speed, analytical prediction, LS, kagune overwhelming basic analytical prediction will probably make Kaneki untouchable, and considering that kakuja gives one-shot amp, it will end very quickly.
GOATWell, I wanted to start by saying that Chisaki's analytical prediction isn't as good as I thought.
![]()
Starting with the fact that Lemillion is able to land a direct hit on him using a feint, and then dodge his lunge.
![]()
Based on the entire fight, I can tell that while Lemillion is faster, it's not even a 2x difference; it's quite relative. However, Lemillion reads Kai's movements quite easily and then dodges all of his spike attacks for five minutes. Please note that these are the same spikes "a hundred meters long" (apparently not) that exceed his speed. But a character with relative speed can remain undetected for some time without instinctive reactions, heightened senses, accelerated reactions, or speed amp. This suggests that the spike attacks are far from as flexible as one might think, and their speed isn't at blitz level.
Let's continue with the fact that Chisaki is vulnerable to surprise attacks (even though the trio's appearance was quite loud, giving him plenty of time to react), and in such moments, he prefers to block rather than try to catch his opponent with his hand.
![]()
All this against opponents who rely on analytical prediction. Yes, Nighteye can see the future, but I absolutely don't understand why Cas is talking about how incredible this ability is in the context of seeing years into the future when this character doesn't use it. He can see a few seconds into the future, and with this ability, he only evaded direct attacks and swings, but when it came to formless spamy attacks, it was beyond his capabilities. Needless to say, something like this is typical for Tokyo Ghoul?
The fact that Chisaki's attacks aren't as flexible as a kagune is supported by the fact that when he misses, Kai doesn't try to hit Eri further, although if he could, he would have only needed to extend and change the direction of his spikes to injure her. At that time, the kagune and quinque could move freely along any trajectory, as if they were an extension of your arm, and dodging an attack meant nothing.
![]()
Has Chisaki ever fought anything like that? No. However, he was outclassed by opponents who were capable of fighting something less predictable.
Meanwhile, as I've already mentioned in the arguments above, Kaneki surpasses those who can fight and catch opponents who surpass them in speed at the level of teleportation. He completely surpasses Koma, who can maneuver and stop sudden attacks that exceed his speed and dodge hundreds of donmaku shots that fill the room and surpass him in speed, without having a point of support.
![]()
Kaneki's analytical prediction, even in this regard, is already above.
If we talk more about the kagune, Kaneki doesn't even need time to change its shape and disintegrate. All this happens intuitively and is controlled by willpower. When attempting a block, he can instantly wrap himself around Chisaki's arms, as he did against Arima, who was overwhelming him with his skill at the time. Or simply restrain him with new tendrils, as he did with Kanae. Kagune's functionality is quite extensive.
He can disintegrate him during an attack every time, and his accelerated perception prevents Chisaki from catching him with his touch. He will literally see him slowed down even in his base form. Every time Chisaki tries to grab the kagune or Kaneki, he will be left empty-handed.
![]()
His kakuja form greatly enhances all stats, including reaction and perception. As I mentioned above, his kakuja blitzes the opponent who uses Blitz Amp, giving them a speed boost comparable to teleportation, even though Kaneki's perception is already accelerated at the time. That is, kakuja perception > kakuja speed >> Arata Amon's speed who suppressed Kaneki's perception, even when it was accelerated >>>> Kaneki's accelerated perception > his speed.
The difference in speed, analytical prediction, LS, kagune overwhelming basic analytical prediction will probably make Kaneki untouchable, and considering that kakuja gives one-shot amp, it will end very quickly.
You basically spelled out almost everything, but I should also add that even if Kaneki does get hit, he'll be fine as long as he doesn't get hit with a spike big enough to blow his body apart or hit on the head because he has low-mid regenWell, I wanted to start by saying that Chisaki's analytical prediction isn't as good as I thought.
![]()
Starting with the fact that Lemillion is able to land a direct hit on him using a feint, and then dodge his lunge.
![]()
Based on the entire fight, I can tell that while Lemillion is faster, it's not even a 2x difference; it's quite relative. However, Lemillion reads Kai's movements quite easily and then dodges all of his spike attacks for five minutes. Please note that these are the same spikes "a hundred meters long" (apparently not) that exceed his speed. But a character with relative speed can remain undetected for some time without instinctive reactions, heightened senses, accelerated reactions, or speed amp. This suggests that the spike attacks are far from as flexible as one might think, and their speed isn't at blitz level.
Let's continue with the fact that Chisaki is vulnerable to surprise attacks (even though the trio's appearance was quite loud, giving him plenty of time to react), and in such moments, he prefers to block rather than try to catch his opponent with his hand.
![]()
All this against opponents who rely on analytical prediction. Yes, Nighteye can see the future, but I absolutely don't understand why Cas is talking about how incredible this ability is in the context of seeing years into the future when this character doesn't use it. He can see a few seconds into the future, and with this ability, he only evaded direct attacks and swings, but when it came to formless spamy attacks, it was beyond his capabilities. Needless to say, something like this is typical for Tokyo Ghoul?
The fact that Chisaki's attacks aren't as flexible as a kagune is supported by the fact that when he misses, Kai doesn't try to hit Eri further, although if he could, he would have only needed to extend and change the direction of his spikes to injure her. At that time, the kagune and quinque could move freely along any trajectory, as if they were an extension of your arm, and dodging an attack meant nothing.
![]()
Has Chisaki ever fought anything like that? No. However, he was outclassed by opponents who were capable of fighting something less predictable.
Meanwhile, as I've already mentioned in the arguments above, Kaneki surpasses those who can fight and catch opponents who surpass them in speed at the level of teleportation. He completely surpasses Koma, who can maneuver and stop sudden attacks that exceed his speed and dodge hundreds of donmaku shots that fill the room and surpass him in speed, without having a point of support.
![]()
Kaneki's analytical prediction, even in this regard, is already above.
If we talk more about the kagune, Kaneki doesn't even need time to change its shape and disintegrate. All this happens intuitively and is controlled by willpower. When attempting a block, he can instantly wrap himself around Chisaki's arms, as he did against Arima, who was overwhelming him with his skill at the time. Or simply restrain him with new tendrils, as he did with Kanae. Kagune's functionality is quite extensive.
He can disintegrate him during an attack every time, and his accelerated perception prevents Chisaki from catching him with his touch. He will literally see him slowed down even in his base form. Every time Chisaki tries to grab the kagune or Kaneki, he will be left empty-handed.
![]()
His kakuja form greatly enhances all stats, including reaction and perception. As I mentioned above, his kakuja blitzes the opponent who uses Blitz Amp, giving them a speed boost comparable to teleportation, even though Kaneki's perception is already accelerated at the time. That is, kakuja perception > kakuja speed >> Arata Amon's speed who suppressed Kaneki's perception, even when it was accelerated >>>> Kaneki's accelerated perception > his speed.
The difference in speed, analytical prediction, LS, kagune overwhelming basic analytical prediction will probably make Kaneki untouchable, and considering that kakuja gives one-shot amp, it will end very quickly.
Kaneki has mid regenYou basically spelled out almost everything, but I should also add that even if Kaneki does get hit, he'll be fine as long as he doesn't get hit with a spike big enough to blow his body apart or hit on the head because he has low-mid regen
this also puts a lot of pressure on Overhaul since he'd have to either land Decon or skewer Kaneki's brain or body beyond regen before Kaneki just AD diffs
Oh yeah, I forgot one-eyed ghouls have better regenKaneki has mid regen
Last time Kaneki's brain was pierced, he started reading haiku about the gray-haired god, grew from mhs to mhs+ and from 8-A to 7-CYou basically spelled out almost everything, but I should also add that even if Kaneki does get hit, he'll be fine as long as he doesn't get hit with a spike big enough to blow his body apart or hit on the head because he has low-mid regen
this also puts a lot of pressure on Overhaul since he'd have to either land Decon or skewer Kaneki's brain or body beyond regen before Kaneki just AD diffs