AlipheeseXIV
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So, I see in this previous QnA regarding this topic. That one of the members mentions that someone with EE resistance wouldn't be able to resist deconstruction, and, in all fairness they do give a pretty logical reason why. However, I still have qualms about this so I'm making another thread. First, let's get the obvious out of the way deconstruction is the ability to break something down into smaller parts, while EE is the ability to break/destroy them beyond any tangible/smaller/inconsequential level (it even uses deconstruction feats such as vaporization, atomization, etc to highlight this).
Well that is kind of the crux of the question, why would deconstruction work on someone who resists EE if they are able to resist being destroyed and/or broken down to a level further than baseline deconstruction is capable of reducing you to? Another good example is regeneration, if deconstruction can work on characters with EE, it would contradict you only needing mid-high regen to survive most kinds of deconstruction assuming of course it is not molecular or subatomic, and you have no resistance to it. Yet, you need low godly regen to survive baseline EE. I get these are technically 2 different things, but I believe they kind of outline that one is far more potent than the other.
Well that is kind of the crux of the question, why would deconstruction work on someone who resists EE if they are able to resist being destroyed and/or broken down to a level further than baseline deconstruction is capable of reducing you to? Another good example is regeneration, if deconstruction can work on characters with EE, it would contradict you only needing mid-high regen to survive most kinds of deconstruction assuming of course it is not molecular or subatomic, and you have no resistance to it. Yet, you need low godly regen to survive baseline EE. I get these are technically 2 different things, but I believe they kind of outline that one is far more potent than the other.