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Two genius boxers fight! (Riku Azami vs Jean Pierre Manuel/1-1-0)

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I thought about putting Riku aganist Yu but realized how less other characters of the series get matchups so Riku's instead going aganist the white haired and korean version of himself. I'm thinking about putting him aganist Yu in the future though.

He's going up aganist a different dude because the original matchup was ruled as a stomp.

  • The fight takes place in a standard boxing ring. Getting outta the ring or pushing the other fighter off it is prohibited.
  • No prior knowledge nor prep time.
  • Speed is equalized.
  • Fight ends when one of the fighters is unable to continue or dead. Both fighters are going all out and bloodlusted.
  • Pre-Evolution Jean is used.
  • Riku scales to 4583 Joules, while Jean scales to 7776 Joules. Jean has about 1.7x AP advantage.
  • That's it.

Riku Azami: Dinozxd,

Jean Pierre Manuel: azontr,
 
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Riku's analytical prediction being based on rhythm is a death-sentence against Ryu, who's fighting style basically completely shuts that out. Not seeing how Riku's landing solid hits on him with his insane mobility, but depending on his physique he could try pinning him to the corner.
 
Riku's analytical prediction being based on rhythm is a death-sentence against Ryu, who's fighting style basically completely shuts that out.
His entire anpr isn't based on rhytm though. He can also predict attacks from his opponents' micro movements. Ik Ryu's punches can suddenly change direction via his acrobatics, but Riku also has danger sense and instinctive action. I think he can avoid or at least slip most of Ryu's punches with those.
Not seeing how Riku's landing solid hits on him with his insane mobility,
I can see multiple ways of him landing solid hits on Ryu though:

  • He can try pinning him into a corner (like you said) with his footwork, which was stated to be elite level even early on in his career.
  • Counter him with a Phantom Punch which has resistance to anpr.
  • Use his info analysis to try to find a weak spot on Ryu's body.
  • Use his own acrobatic style to counter him, though tapping into that style requires him to be fatigued and damaged iirc.
but depending on his physique he could try pinning him to the corner.
I didn't get what you meant by this btw. Is this refering to his reach? If so, I believe it was stated that Riku had better reach than other boxers in his weightclass. He's a relatively tall, lanky outboxer like Yu.
 
I didn't get what you meant by this btw. Is this refering to his reach?
No, I meant that if he's big enough, he can block Ryu into the corner of the ring and prevent him from escaping. He's an inexperienced fighter so he tends to not be aware of his positioning and spacing in the ring, which is what caused him to lose against Steel in Chapter 1. If he's a lightweight though then that's probably not going to happen with Ryu's acrobatics.

If Riku can endure Ryu's punches and exploit his arrogance then Ryu kinda just loses. He's strong but his hubris is his downfall against an opponent he can't easily dominate, and with Riku's stamina and Ryu's tendency to toy with his opponents for his own sadistic pleasure, Riku can kinda just wait until Ryu starts getting reckless/tired out and by that point the fight is his. Riku may stomp, I won't lie.
 
No, I meant that if he's big enough, he can block Ryu into the corner of the ring and prevent him from escaping. He's an inexperienced fighter so he tends to not be aware of his positioning and spacing in the ring, which is what caused him to lose against Steel in Chapter 1. If he's a lightweight though then that's probably not going to happen with Ryu's acrobatics.
Yeah. Riku's frame isn't that big, though he can still use footwork to limit Ryu's ability to use his acrobatics properly.
If Riku can endure Ryu's punches
Riku can box two boxers above his weightclass for 3 hours without any break and also endure brutal beatings as well. He can also instinctively slip punches in perfect sync to take almost no damage from them, which would be perfect if he decides to tire Ryu out.
Riku may stomp, I won't lie.
Is this a vote to Riku?
 
No, it's a stomp match. Ryu can't win. There's no voting.
How? Ryu does have wincons. Riku just counters them all. That's just a decisive victory, not a stomp.

Decisive victories happen all the time. Just look at Homelander's vs threads.
 
Ryu does not have wincons, plural. He has one wincon, which is punching Riku until he goes down. But Riku's stamina is too high for him to ever go down before Ryu tires himself out, and by the time Ryu is tired out, he'll be agitated and reckless, and it'll be that harder for him to pull off the moves that give him the advantage.

A decisive victory still leaves a chance for the other opponent to achieve victory, in turn. But there is no reasonable scenario in which Ryu can win. His standard mindset and his own endurance hinders him from ever defeating Riku.
 
Ryu does not have wincons, plural. He has one wincon, which is punching Riku until he goes down.
That's Riku's only wincon as well if you look at it that way lol. Wincons are how they can do that.

Ryu has the AP advantage as well as the LS advantage (as Riku doesn't have an LS rating atm) so he'll be at an advantage in a mix up or a clinch scenario. He also has ways of changing the direction of his punches at the last moment without having the drawback of having his AP reduced, which would catch Riku off guard at the start for sure, as he has never encountered something like that in his career. These are wincons, but Riku's wincons (danger sense and endurance) counter these in the long run.

There's also the fact that Riku can only use his left fist 4 times in a fight because of an injury. His strategy would be to only use his "Sublime Lefts" as his left punches, which are pretty much 2x the AP his other punches. Not only is a 2x AP for Riku in this fight is close to useless (that's only a 1.1x advantage for him over Ryu's durability and I think Ryu has enough stamina to endure that much), his left fist becomes useless after he uses it 4 times.

There; Ryu's weakness is his mentality and endurance, while Riku's weakness is his injury. Even if it is a decisive victory for Riku, Ryu still has ways to defeat him.
 
I just realized this is post-timeskip Ryu. That's crazy. Ryu can't even use his natural fighting style anymore in this key because of a leg injury brah. He's basically just a normal boxer. The weakness is evidently on his profile that he can only use his normal fighting style once before he re-injures himself.

But even if you change it back to first key, it wouldn't matter. Ryu's advantages pale in comparison to the fact that Ryu is simply never going to put Riku down, no matter what weaknesses you bring up, no matter if he can't use his left fist (he can just use his right??). He'd lose his supposed LS advantage so a clinch becomes impossible, and his stamina would be far lower than if he was a trained professional boxer, meaning he gets tired out and reckless that much easier. Not to mention the fact that if Riku hits him with a punch that makes him feel like he's being "sliced" multiple times he would probably be out for the count. He's not like other Boxers in the series, he doesn't have the willpower to endure attacks that damage his perception of himself as the "chosen one." His mental stamina would break far faster than his physical stamina, which would even further affect his game.

I am telling you as literally THE The Boxer guy, that Ryu cannot win in any reasonable scenario. Riku is better in nearly every way, there is no world where Ryu will ever defeat him. Just take the win.
 
I just realized this is post-timeskip Ryu. That's crazy. Ryu can't even use his natural fighting style anymore in this key because of a leg injury brah. He's basically just a normal boxer. The weakness is evidently on his profile that he can only use his normal fighting style once before he re-injures himself.
Oh damn. His profile states that he can still adapt to his injury and use his old style so I just assumed he'd be able to use it as much as he wants.
no matter what weaknesses you bring up, no matter if he can't use his left fist (he can just use his right??).
Being able to only use one fist is in a fight is a giant disadvantage still.
Not to mention the fact that if Riku hits him with a punch that makes him feel like he's being "sliced" multiple times he would probably be out for the count. He's not like other Boxers in the series, he doesn't have the willpower to endure attacks that damage his perception of himself as the "chosen one." His mental stamina would break far faster than his physical stamina, which would even further affect his game.
To be fair, I didn't know his willpower was this weak. It's not in the weakness section.
I am telling you as literally THE The Boxer guy, that Ryu cannot win in any reasonable scenario. Riku is better in nearly every way, there is no world where Ryu will ever defeat him. Just take the win.
I can change Ryu for either Jean's or Yu's first keys if you want.
 
To make this more fair, how about this?

Give Ryu his 9.92 KJ
Use first key Ryu
Give him bloodlust
Prior knowledge
Make the fight not in the arena because iirc he only lost to steel because of the ring
 
Oh damn. His profile states that he can still adapt to his injury and use his old style so I just assumed he'd be able to use it as much as he wants.
He can do it like, a few times if he pushes it. But it exacerbates his leg injury each time he does so he can no longer spam it, so he relies primarily on standard boxing skills. He used it like once and then never again because he didn't want to risk his injury.
I can change Ryu for either Jean's or Yu's first keys if you want.
They both neg so probably not a good idea.
 
To make this more fair, how about this?

Give Ryu his 9.92 KJ
Use first key Ryu
Give him bloodlust
Prior knowledge
Make the fight not in the arena because iirc he only lost to steel because of the ring
I don't see a 9.92 KJ key for Ryu.
Azontr concluded that even the first key would be stomped so idk about that.
Both characters are already bloodlusted.
I mean like, prior knowledge is only useful for characters that make use of that knowledge in character. Ryu doesn't really look like that type to me.
Erm. That kinda makes the boxer vs boxer theme kinda weird.
They both neg so probably not a good idea.
I understand Yu (cuz of dura neg and perception manip and shi) but how does Jean neg? I don't really see anything on his profile that directly counters Riku.
 
I don't see a 9.92 KJ key for Ryu.
Ryu has bone breaking feats, he is 7 KJ possibly 9.92 KJ, use the highest end
Azontr concluded that even the first key would be stomped so idk about that.
Well, it's an even bigger stomp in his 2nd key
Both characters are already bloodlusted.
I noticed
I mean like, prior knowledge is only useful for characters that make use of that knowledge in character. Ryu doesn't really look like that type to me.
Not how it works, prior knowledge means Ryu knows his entire moveset, meaning he will not screw around with him and just spam PP
Erm. That kinda makes the boxer vs boxer theme kinda weird.
Well, if you don't want the match to be a stomp, this is your best bet
 
understand Yu (cuz of dura neg and perception manip and shi) but how does Jean neg? I don't really see anything on his profile that directly counters Riku.
He can literally punch from one end of the ring to the other end, even disregarding skill Jean's punching range kind of shuts down typical attempts to close the distance to him unless he wants you to.
 
Ryu has bone breaking feats, he is 7 KJ possibly 9.92 KJ, use the highest end
Oh I didn't see his 1st key's AP. Though I don't think going from a 1.7x AP advantage to 2x AP advantage would make much difference considering that the reasons Ryu lose here according to Azontr are his willpower and mentality.
Not how it works, prior knowledge means Ryu knows his entire moveset, meaning he will not screw around with him and just spam PP
That would at best help him till Riku taps into his acrobatic fighting style since he can counter and dodge punches from practically anywhere.
Well, if you don't want the match to be a stomp, this is your best bet
Changing the opponent at that point would be a better way to do it imo
He can literally punch from one end of the ring to the other end, even disregarding skill Jean's punching range kind of shuts down typical attempts to close the distance to him unless he wants you to.
That range do be busted but I think Riku can deal with them fairly easily considering how he's superior to Hyodo in skill, who was able to read an entire barrage of Phantom Jabs, which are pretty much a series of jabs that appear invisible to the opponent due to all of em coming from their blindspots. Hiragi (the guy who uses them) also has a lotta range (it's stated to be 2 meters in the second imgur link I sent).

Also, Riku can also use the Phatom Jabs himself. Jean's profile state that his range is about 3 meters. If Riku can close that distance to 2, he can fire his own long ranged jabs which would be more effective than Jean's jabs at that range as Riku's jabs would get a full extension while Jean's wouldn't.

Jean's first key doesn't seem to have a lotta on screen skill feats (according to his profile). His primary feat should be scaling above every boxer in the verse besides Yu (again, according to his profile). If that's the case, I'd argue that they're pretty close in skill.

Can I change the opponent now?
 
Oh I didn't see his 1st key's AP. Though I don't think going from a 1.7x AP advantage to 2x AP advantage would make much difference considering that the reasons Ryu lose here according to Azontr are his willpower and mentality.
He does more damage, so it's definitely better lol, PP strikes will be more damaging
That would at best help him till Riku taps into his acrobatic fighting style since he can counter and dodge punches from practically anywhere.
It makes the match less of a stomp and more of a decisive win at best

Also prior knowledge might make Ryu spam PP to counter willpower, idk, he is blood lusted afterall, so he will start with his best moves from the get go
Changing the opponent at that point would be a better way to do it imo
Nah, the matchup is fine so long you don't use a arena where Ryu is at a disadvantage
 
He does more damage, so it's definitely better lol, PP strikes will be more damaging
Sure, but I still don't see how an unquantifiable damage boost can turn around a stomp.
It makes the match less of a stomp and more of a decisive win at best

Also prior knowledge might make Ryu spam PP to counter willpower, idk, he is blood lusted afterall, so he will start with his best moves from the get go
Riku has extreme endurance, to the point where a dude who was strong enough to crush Riku's muscles while his guard was up couldn't knock him down. He was also able to fight multiple rounds with broken ribs, busted ear drums, broken hand, etc.

He can also instinctively move, slip punches, and counter when he's unconscious, on top of being able to get his consciousness back extremely quickly. Spamming PP wouldn't work as well as you expect. Plus, prior knowledge doesn't mean Riku is completely defenseless. He outskills Ryu, at least imo.
Nah, the matchup is fine so long you don't use a arena where Ryu is at a disadvantage
How is he at a disadvantage in a ring tho? The dude's a boxer no?
Just change the opponent to Jean dude.
Will do that in a bit. That was kinda rude tho
 
How is he at a disadvantage in a ring tho? The dude's a boxer no?
He could've taken down someone who was stronger than him if it wasn't for his inexperience which got him cornered in the ring and lost because of it
 
He could've taken down someone who was stronger than him if it wasn't for his inexperience which got him cornered in the ring and lost because of it
You can get cornered in almost any location unless it's a minecraft superflat world or something lol. This also means that he has bad spatial awareness which can affect him in different ways in a fight, even if he doesn't get cornered.

Also, I just changed the matchup.
 
Now that it's Jean, back to the topic of punching range. I don't think the stuff about Phantom Jabs or whatever is impressive at all or really does anything to negate the fact that Jean can pummel Riku from basically the other side of the ring. His range is 2.997 meters, meaning he can extend his punches longer than an actual spear, not to mention with his perfect control over the space in the ring and his ability to freely use all boxing stances, that he has no exploitable blind spots. Not to mention that Jean's knowledge of anatomy and his awareness of his own body is genius-level, he's aware of everything facet of his body down to the electrical signals in his nerves, so he is perfectly aware of any possible blind spots he could have and has already accounted for them. Meaning "Phantom Jabs" will have no effect on him whatsoever.

And even if Riku tries to cross the distance, Jean will always be making more distance as he has perfect spatial awareness and can perfectly calculate the approximate gap between him and his opponent. Meaning Riku will be hard-pressed to ever get into his range without taking a hyper-precise punch that's nearly twice as strong as him.
 
I don't think the stuff about Phantom Jabs or whatever is impressive at all or really does anything to negate the fact that Jean can pummel Riku from basically the other side of the ring. His range is 2.997 meters, meaning he can extend his punches longer than an actual spear,
I never really contested the fact that Jean's punch can hit Riku from further away than Riku can hit him with his own jabs. Riku can either just go into a closed guard and move 1 meter towards Jean than start spamming his own jabs, or drop his guard and fully focus on dodging Jean's jabs while closing the distance to his own range. Both of these options would work.
not to mention with his perfect control over the space in the ring and his ability to freely use all boxing stances, that he has no exploitable blind spots. Not to mention that Jean's knowledge of anatomy and his awareness of his own body is genius-level, he's aware of everything facet of his body down to the electrical signals in his nerves, so he is perfectly aware of any possible blind spots he could have and has already accounted for them. Meaning "Phantom Jabs" will have no effect on him whatsoever.
The first bolded part wouldn't negate his blind spots at all. Even Hiragi, who's much less skilled than Riku, throws the Phantom Jabs right outside of his opponent's vision. This has no relevance to stances at all. In that scan, both of the guys there are in an Orthodox Stance, which is generally considered to be the best stance matchup when you wanna trade jabs with your opponent and Hiragi hit a jab despite that.

The second part doesn't have relevance to blind spots either. "Knowing his body down to the electrical signals in the nerves" wouldn't do anything as that's just enhanced touch, not enhanced vision. What you need to counter Natural Phantom Jabs is either: 1. Don't let the opponent use it. 2. Have Panoramic Vision. 3. Read the whole barrage of jabs and block them.

The first option assumes that Riku can't close the distance by 1 meter in the fight at all, which is an extremely baseless assumption considering that Riku has crazy acrobatics and flexibility. The second option isn't viable at all. The third option is viable, though it'd force Jean to stop range spamming which would give Riku the chance to close the distance.
And even if Riku tries to cross the distance, Jean will always be making more distance as he has perfect spatial awareness and can perfectly calculate the approximate gap between him and his opponent. Meaning Riku will be hard-pressed to ever get into his range without taking a hyper-precise punch that's nearly twice as strong as him.
The first bolded part is the biggest counter to Riku so far. It kinda depends on if he can try to draw Jean into a corner by footwork as he's keeping his guard up at the same time to not get damaged too much.

The second part is not a problem for Riku at all. His AP were always lower than his opponents, due to him choosing the wrong weightclass at the start of his career. He has fought a guy who can crush his muscles through his guard with punches, a guy who can very likely knock him out in one clear punch etc.

He can also fight extremely well despite injuries.
 
The first bolded part wouldn't negate his blind spots at all. Even Hiragi, who's much less skilled than Riku, throws the Phantom Jabs right outside of his opponent's vision. This has no relevance to stances at all. In that scan, both of the guys there are in an Orthodox Stance, which is generally considered to be the best stance matchup when you wanna trade jabs with your opponent and Hiragi hit a jab despite that.

The second part doesn't have relevance to blind spots either. "Knowing his body down to the electrical signals in the nerves" wouldn't do anything as that's just enhanced touch, not enhanced vision. What you need to counter Natural Phantom Jabs is either: 1. Don't let the opponent use it. 2. Have Panoramic Vision. 3. Read the whole barrage of jabs and block them.
You missed the point completely. The point is Jean knows his own blind spots. Throwing a punch in one isn't going to do anything because he's already accounted for places he can't see, because he knows how his body works; meaning he also knows the limits of his vision. And even if it is thrown in a blind spot, he'll just slip the blow anyways.
I never really contested the fact that Jean's punch can hit Riku from further away than Riku can hit him with his own jabs. Riku can either just go into a closed guard and move 1 meter towards Jean than start spamming his own jabs, or drop his guard and fully focus on dodging Jean's jabs while closing the distance to his own range. Both of these options would work
Neither of these options would work. If he keeps up his guard he won't be able to effectively move forward because he's getting pelted with blows. If he drops his guard he still won't be able to dodge anyways because he has no feats of dealing with attacks that completely eclipse his range. You underestimate how heavy an advantage it is to have basically a spear for arms, it means there are no openings in which Riku can advance. And even if he does advance, Jean will just keep moving away. He's not going to just stand there.
The second part is not a problem for Riku at all. His AP were always lower than his opponents, due to him choosing the wrong weightclass at the start of his career. He has fought a guy who can crush his muscles through his guard with punches, a guy who can very likely knock him out in one clear punch etc.

He can also fight extremely well despite injuries.
Fight extremely well doesn't mean fight at full capacity. If he's human, he will fight worse the more stamina he uses, which will make it that much easier for Jean to keep him in check at a distance while he conserves his own energy.
 
You missed the point completely. The point is Jean knows his own blind spots. Throwing a punch in one isn't going to do anything because he's already accounted for places he can't see, because he knows how his body works; meaning he also knows the limits of his vision. And even if it is thrown in a blind spot, he'll just slip the blow anyways.
The point isn't him knowing the limits of his vision. Even normal humans do. A punch coming from your blindspot means that you can't see it coming till it hits you. No matter how much Jean knows where his blindspots are, he'd still not be able to see the blow coming. Assuming that he can "account for places that he can't see" off of that fact is weird. Tryna take his blindspots into account would basically mean that he'd either 1. have to go into an arm guard (basically a full on defensive guard) which would keep him from range spamming or 2. He'd have to constantly look around at the same time as he's range spamming, which would mess with his tempo.

Also, he doesn't have prior knowledge. He doesn't know that Riku has Phantom Jabs. He'd have no reason to take something he has never seen in his verse into account and try to protect his blind spots at the start of the fight.
If he keeps up his guard he won't be able to effectively move forward because he's getting pelted with blows.
That's true but he can also protect himself better from Jean's jabs. The ways I suggested both have advantages and disadvantages.
If he drops his guard he still won't be able to dodge anyways because he has no feats of dealing with attacks that completely eclipse his range.
He doesn't need extra feats to prove he can dodge punches lol. Sure, the punches have a lotta range but they're still punches in the end, not projectiles. The range would catch Riku off guard at the start but it doesn't mean that he'd be completely out of choices. I still got some dodging feats and some stuff that'd help him dodge punches though.

  • Has danger sense and dodges instinctively. Even if he can't read the punches (I'll get to that later), he can still dodge a lot of the punches with his instincts and ability to sense danger alone.
  • Outskills Hyodo who read and deflected an entire barrage of Phantom Jabs.
  • His movements were stated to have gotten a lot sharper after he lowered his guard aganist an opponent. The opponent in question was dominating Riku before due to stat difference and Riku was able to move in perfect sync as him without guard.
  • His acrobatic style makes his body feel so light as if gravity didn't exist anymore and allow him to dodge punches perfectly and counter from impossible angles.
  • He gets faster as the fight goes on.
You underestimate how heavy an advantage it is to have basically a spear for arms, it means there are no openings in which Riku can advance. And even if he does advance, Jean will just keep moving away. He's not going to just stand there.
Well there's a limit on how much he can move away. Riku can also notice him moving back and use footwork to try to trap him somewhere.


Also, I just noticed the fact that Jean doesn't even have neither anpr nor resistance to anpr on his profile (pretty sure it's a mistake) so Riku can like, on paper, perfectly and utterly read his every punch. Though if it's a mistake, the matchup would just be removed if Jean loses after one of the supporters make a CRT to fix it so this thread would just be a waste of time. Instead, just list his anpr and resistance to anpr feats so we can discuss if Riku can read his attacks and get past his anpr or not.
 
Also, I just noticed the fact that Jean doesn't even have neither anpr nor resistance to anpr on his profile (pretty sure it's a mistake) so Riku can like, on paper, perfectly and utterly read his every punch. Though if it's a mistake, the matchup would just be removed if Jean loses after one of the supporters make a CRT to fix it so this thread would just be a waste of time. Instead, just list his anpr and resistance to anpr feats so we can discuss if Riku can read his attacks and get past his anpr or not.
Eh, aside from Yu's, all The Boxer's profiles could use a rework.

I believe there was an accepted CRT that gave AnPr and resistance to it to everyone in the verse. It would put Jean above Siha in AnPr, Ryu in AnPr resistance. Jean is also described as having only "a few minor" habits (somewhat close to J, who completely lacks them). Jean also has his own tactic to resist analytical stuff by intentionally messing with the opponent's perception (feat I erroneously listed under the second key, one year ago or something, tho it was meant to be for both keys)
 
It would put Jean above Siha in AnPr, Ryu in AnPr resistance.
Siha's best on screen feat seems to be this:
Though this would realistically only work on fighters dumb enough to reveal all their patters, rhytms, timing and habits to the opponent really early in the fight. Riku's right jabs are so perfect (described as three dimensional) that they can hide crosses, uppercuts and hooks. This pretty much gives his most basic attack the ability to change every time he uses it, so he never uses the same attack. As far as I can see from Ryu's profile, Siha's anpr got bypassed by Ryu's unpredictable fighting style, which is extremely similar to another opponent Riku faced (Hyodo) and it's a stated fact that Riku surpassed him when he learnt how to use his acrobatic style. There's no way Siha can read Riku's acrobatic fighting style because of this.

Ryu has anpr resistance through this:
, was completely unreadable by Shia, who is capable of memorizing the attack patterns, rhythms, timing, and habits of his opponents, utilizing it all against them, meaning Ryu doesn't have constant attack patterns, rhythm and timing and can freely change them during the fight,
Riku can read attacks by looking at his opponents' micro movement, plus he has danger sense that makes him able to dodge Hyodo's attacks, who has the same fighting style as Ryu.
Jean is also described as having only "a few minor" habits (somewhat close to J, who completely lacks them).
This seems to be a negative thing rather than a positive though.
Jean also has his own tactic to resist analytical stuff by intentionally messing with the opponent's perception (feat I erroneously listed under the second key, one year ago or something, tho it was meant to be for both keys)
This is completely useless. The guy he is using this tactic aganist is so dumb he can't even think about moving in for a punch while Jean's switching stances. Even irl amateur boxers can do that. It's cool that Jean uses his reach to block his opponent's vision before changing his stance to overcome this (even tho it wouldn't be practical irl as the opponent can see his left fist going back and the right fist coming forward and time their counter, unless Jean can change his stance in blitzing speeds which I doubt is the case), but Riku doesn't always use his vision to dodge punches. He can use his instincts and danger sense to slip the punch in perfect sync and counter him from an "impossible angle" with his acrobatic style, then PP spam with bodily weaponry to drain Jean's stamina and win the fight.
 
The point isn't him knowing the limits of his vision. Even normal humans do. A punch coming from your blindspot means that you can't see it coming till it hits you. No matter how much Jean knows where his blindspots are, he'd still not be able to see the blow coming. Assuming that he can "account for places that he can't see" off of that fact is weird. Tryna take his blindspots into account would basically mean that he'd either 1. have to go into an arm guard (basically a full on defensive guard) which would keep him from range spamming or 2. He'd have to constantly look around at the same time as he's range spamming, which would mess with his tempo.
Idk why you're acting like Riku's fist is turning invisible or smth. Even attacks that come from your blind spots are still partially visible unless they come directly from the side or from behind you. Unless Riku is literally curving his fist around Jean, he's still somewhat going to see Riku's fist coming at him. This isn't even taking into account the fact that this won't even work unless Riku gets incredibly close to Jean, which wouldn't work because of the difference in reach.
Also, he doesn't have prior knowledge. He doesn't know that Riku has Phantom Jabs. He'd have no reason to take something he has never seen in his verse into account and try to protect his blind spots at the start of the fight.
A "phantom jab" is literally just punching where the opponent can't see. This isn't some rocket science ability dude, it's just a punch that goes in a different direction, which is something any fighter can account for.
That's true but he can also protect himself better from Jean's jabs. The ways I suggested both have advantages and disadvantages.
Then the strategy only works to basically delay the inevitable. If he keeps defending from Jean's jabs the damage is eventually going to accumulate which is going to effect his skills in the long-run, and he can't attack and defend at the same time.
Has danger sense and dodges instinctively. Even if he can't read the punches (I'll get to that later), he can still dodge a lot of the punches with his instincts and ability to sense danger alone.
Based on the profile I don't see why this would help him dodge Jean's punches. The danger sense just let's him know that he can't take Jean's blows head on, but that doesn't mean that will make him better at avoiding, it will just tell him that Jean's fist is dangerous, which he could have inferred anyways. And the instincts don't even show him cleanly evading punches or anything, it just allows him to counter rather than completely avoiding the damage, so either way he's still getting hit by Jean more often than not.
Outskills Hyodo who read and deflected an entire barrage of Phantom Jabs.
I've already explained why Phantom Jabs are not anything particularly special. They are just blows that go to your blindspot, you just need to glance around a bit to notice them unless the punch basically curves completely out of your vision.
a lot sharper after he lowered his guard aganist an opponent. The opponent in question was dominating Riku before due to stat difference and Riku was able to move in perfect sync as him without guard.
It wouldn't be possible to synchronize with Jean's attacks since he can freely shift his tempo and change stances at the drop of a hat, meaning dropping his guard is just going to lead into Riku getting hit in some other unpredictable pattern.
His acrobatic style makes his body feel so light as if gravity didn't exist anymore and allow him to dodge punches perfectly and counter from impossible angles.
Jean is already above other "genius" fighters like Ryu and Qasim, both of which have incredibly flexible and free-flowing styles that can launch attacks from anywhere without losing momentum, and inherently has the freedom of a genius which allows him to optimize the flow of his movements intuitively, so this wouldn't do much against him.
Well there's a limit on how much he can move away. Riku can also notice him moving back and use footwork to try to trap him somewhere.
Yeah, but there's a limit to how long Riku can fight and get hit while keeping his movements at full capacity. As the fight goes on Jean will continuously have a much easier time making distance from him the more he gets injured. Not to mention it will probably be a while before he even has to worry about his spacing with how heavy the range advantage is.

On the topic of Analytics, the profile is just outdated and Jean should have it in first key, but I'll still respond to some stuff.
Though this would realistically only work on fighters dumb enough to reveal all their patters, rhytms, timing and habits to the opponent really early in the fight. Riku's right jabs are so perfect (described as three dimensional) that they can hide crosses, uppercuts and hooks. This pretty much gives his most basic attack the ability to change every time he uses it, so he never uses the same attack. As far as I can see from Ryu's profile, Siha's anpr got bypassed by Ryu's unpredictable fighting style, which is extremely similar to another opponent Riku faced (Hyodo) and it's a stated fact that Riku surpassed him when he learnt how to use his acrobatic style. There's no way Siha can read Riku's acrobatic fighting style because of this.
It's impossible to hide your habits and your timing from your opponent unless Riku decides to just use some randomly different fighting style in the beginning that is completely different from how he normally fights. Siha also reads movements based on stuff like your blood flow, heartbeats and muscle movements, and can adapt his predictions to analyze stuff that could outmove him just a few moments prior.

On Hyodo's fighting style, does it it say that him being able to change his movements specifically makes him unreadable? There's a difference between just being fluid and being able to be completely unpredictable. Any "genius" in The Boxer has the freedom and flow to do this, not just Ryu. It was also said that Hyodo had to train from a young age and learn a bunch of techniques meanwhile Ryu just completely intuitively learned his fighting style and never had to train at all to become strong.
This is completely useless. The guy he is using this tactic aganist is so dumb he can't even think about moving in for a punch while Jean's switching stances. Even irl amateur boxers can do that.
He did try that, it just got shut down by Jean immediately because his stance changing is so seamless. He was also launching blows while he switched stances so that he could keep his opponent unable to counter. It's not that the guy was an idiot, Jean which was just keeping him in check.
He can use his instincts and danger sense to slip the punch in perfect sync and counter him from an "impossible angle" with his acrobatic style, then PP spam with bodily weaponry to drain Jean's stamina and win the fight.
Again, the danger stuff and instincts don't even let him completely avoid attacks, in the end he'll still be taking damage even if it ends up lessened. Not to mention it's not like he spends the entire fight in a constant state of instinctive action, he has to apply conscious thought to his movements at some point.
 
Yeah, I'm not sure why fighters who can't perfectly hide their habits are "dumb", as most of them are subconscious anyway; it would be highly superhuman imo. Most of the movements fighters do are through their procedural memory, i.e., the movements they kept repeating over and over for years to perfect them. So, having very few habits, a statement made by someone who watched and analyzed EVERY SINGLE match Jean has ever done over 10 years, is indeed impressive, and shows how calculative Jean is.

By flipping it, unless Riku can perfectly control each of the movements and his subconscious (which would slow him down compared to someone who fights following them), even Siha would pretty much be capable of reading him. Based on the profile, his panthom punch's the only form of AnPr and Info An resistance Riku has, so eh, it doesn't mention he surpassed Hyodo, but if it's true that Riku copied his fighting style... Tho, based on the AnPr's CRT for the boxer, Jean is accepted to be able to read Ryu, and being unreadable by him. So if your stance is that Hyodo/Riku = Ryu, then Jean is a "layer" above.
 
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Idk why you're acting like Riku's fist is turning invisible or smth. Even attacks that come from your blind spots are still partially visible unless they come directly from the side or from behind you. Unless Riku is literally curving his fist around Jean, he's still somewhat going to see Riku's fist coming at him. This isn't even taking into account the fact that this won't even work unless Riku gets incredibly close to Jean, which wouldn't work because of the difference in reach.
It very much appears to be invisible even though the punch doesn't hit the opponent from completely outside their vision.

About the difference in reach, Yanagi's jabs are stated to have 2 meter range I'm pretty sure, and Riku can also throw Phantom Jabs "worthy of Yanagi's". I'm not sure if this confirms that his has the same range as Yanagi's though.
A "phantom jab" is literally just punching where the opponent can't see. This isn't some rocket science ability dude, it's just a punch that goes in a different direction, which is something any fighter can account for.
This is just downplaying the technique shown. Of course, irl boxers can throw jabs outside of their opponent's vision but no irl boxer is throwing a series of fast jabs aimed at their opponent's blind spots. That's just dumb. It's also not something any fighter can account for, because you simply can't if you don't see it coming before.
Then the strategy only works to basically delay the inevitable. If he keeps defending from Jean's jabs the damage is eventually going to accumulate which is going to effect his skills in the long-run, and he can't attack and defend at the same time.
Yeah, sure.
The danger sense just let's him know that he can't take Jean's blows head on, but that doesn't mean that will make him better at avoiding, it will just tell him that Jean's fist is dangerous, which he could have inferred anyways.
His danger sense and instincts work together. His danger sense enables him to distinguish blows he can't take head on and his intincts enables him to block, evade and slip them.
And the instincts don't even show him cleanly evading punches or anything, it just allows him to counter rather than completely avoiding the damage, so either way he's still getting hit by Jean more often than not.
Dodged a complete surprise attack from a dude who's canonically an unpredictable fighter, slipped a barrage of punches from a dude much stronger than him while unconscious.
I've already explained why Phantom Jabs are not anything particularly special. They are just blows that go to your blindspot, you just need to glance around a bit to notice them unless the punch basically curves completely out of your vision.
You can't "glance around a bit" in a fight lmao. That'll just make you get hit by punches coming straight to you.
It wouldn't be possible to synchronize with Jean's attacks since he can freely shift his tempo and change stances at the drop of a hat, meaning dropping his guard is just going to lead into Riku getting hit in some other unpredictable pattern.
I just listed some attack evasion feats from Riku. Never said he'd drop his guard aganist Jean.
Jean is already above other "genius" fighters like Ryu and Qasim, both of which have incredibly flexible and free-flowing styles that can launch attacks from anywhere without losing momentum,
This doesn't mean he's above them in acrobatics and body control.

Also, Riku's acrobatic style is much more than this. Another character who used Riku's style stated that they were so light as if gravity didn't exist for them anymore, and that their punches can come from anywhere.
and inherently has the freedom of a genius which allows him to optimize the flow of his movements intuitively
Explain to me how this makes him bypass Riku's acrobatics.
Yeah, but there's a limit to how long Riku can fight and get hit while keeping his movements at full capacity. As the fight goes on Jean will continuously have a much easier time making distance from him the more he gets injured. Not to mention it will probably be a while before he even has to worry about his spacing with how heavy the range advantage is.
Riku can fight a whole round with a fractured, later broken ribcage and even used that injury as bait to counter his opponent. Fought another dude while having a busted eardrum for multiple rounds. Continued fighting for multiple rounds despite having broken ribs, busted left eye, fractured fist and an injured foot. He also boxed for 3 hours aganist two boxers above his weightclass. If anyone's getting outlasted, it's definitely Jean.
It's impossible to hide your habits and your timing from your opponent unless Riku decides to just use some randomly different fighting style in the beginning that is completely different from how he normally fights.
It's been stated early on (in his second pro match to be exact) that Riku's punches have their own peciluar timing. Him having standard habits has never been stated to be a thing, so I assume that he doesn't have them either.

Riku can also partially change his fighting style. He can box with both southpaw and orthodox stances, fight as a counter puncher, outboxer and in fighter. He was stated to be just as dangerous up close as he is from middle range.
Siha also reads movements based on stuff like your blood flow, heartbeats and muscle movements, and can adapt his predictions to analyze stuff that could outmove him just a few moments prior.
This doesn't change the fact that his anpr got bypassed by Ryu though.
On Hyodo's fighting style, does it it say that him being able to change his movements specifically makes him unreadable? There's a difference between just being fluid and being able to be completely unpredictable.
Yes. Riku stated that he had too many attack variatons because of his fighting style and that he could only gain terrain with his jabs, which implies that he's unpredictable.
Any "genius" in The Boxer has the freedom and flow to do this, not just Ryu
Sure. On screen feats wise though, Ryu has the most so I'll obviously compare him to Hyodo rather than Jean who can supposedly do this but never showed that he does (at least I don't see it in his profile).
It was also said that Hyodo had to train from a young age and learn a bunch of techniques meanwhile Ryu just completely intuitively learned his fighting style and never had to train at all to become strong.
Hyodo having to train while Ryu never having to doesn't mean that Ryu's above Hyodo. Potential wise, sure, but just being gifted doesn't neccesarily mean he's above someone who isn't as "gifted" him.

Also, Hyodo have also been stated to posses high intuition from birth. It's just that the techniques he learned from a young age added much more attack variations to his style, making him a more complete fighter.
Where's the rest of the scene? I wanna see how he got shut down.
Again, the danger stuff and instincts don't even let him completely avoid attacks, in the end he'll still be taking damage even if it ends up lessened.
I already explained this above so.
Not to mention it's not like he spends the entire fight in a constant state of instinctive action, he has to apply conscious thought to his movements at some point.
His instincts aren't a state he gets into. He has them from his past traumas. They're a part of his style.
Yeah, I'm not sure why fighters who can't perfectly hide their habits are "dumb", as most of them are subconscious anyway; it would be highly superhuman imo. Most of the movements fighters do are through their procedural memory, i.e., the movements they kept repeating over and over for years to perfect them. So, having very few habits, a statement made by someone who watched and analyzed EVERY SINGLE match Jean has ever done over 10 years, is indeed impressive, and shows how calculative Jean is.
This is correct. I didn't call Jean dumb though.
By flipping it, unless Riku can perfectly control each of the movements and his subconscious (which would slow him down compared to someone who fights following them), even Siha would pretty much be capable of reading him
He doesn't have to "control" his movements. Ryu didn't, and was still unreadable by Siha.
Based on the profile, his panthom punch's the only form of AnPr and Info An resistance Riku has, so eh, it doesn't mention he surpassed Hyodo,
Him surpassing Hyodo is in his intelligence section. His phantom punch and phantom jabs has res to anpr, tho he should also have them in his base.
but if it's true that Riku copied his fighting style...
He didn't copy Hyodo's style. He used a style above Hyodo's unpredictability and his anpr, so he pretty much surpassed him.
Tho, based on the AnPr's CRT for the boxer, Jean is accepted to be able to read Ryu, and being unreadable by him. So if your stance is that Hyodo/Riku = Ryu, then Jean is a "layer" above.
It's more like Riku > Hyodo/Ryu. Both Riku and Jean are a "layer" above Hyodo and Ryu.
 
It very much appears to be invisible even though the punch doesn't hit the opponent from completely outside their vision.
Yeah, because that's the manga's way of portraying how the jabs work, but it's impossible to actually turn your fist invisible just by attacking from a blind spot. That's just not how the human eye works. The attacks are difficult to deal with because dealing with stuff from your blind spot is difficult in general but they are not actually turning invisible to the naked eye.
This is just downplaying the technique shown. Of course, irl boxers can throw jabs outside of their opponent's vision but no irl boxer is throwing a series of fast jabs aimed at their opponent's blind spots. That's just dumb. It's also not something any fighter can account for, because you simply can't if you don't see it coming before.
So irl boxers can do it but they also can't? The Phantom Jab is just throwing blows outside of your opponent's vision, being able to throw them in succession doesn't make them a feat that's impossible to replicate or deal with in real life. Why would it be?
His danger sense and instincts work together. His danger sense enables him to distinguish blows he can't take head on and his intincts enables him to block, evade and slip them.
Then why mention them individually? On its own the danger sense does nothing.

Can't quote the next part on mobile cuz it's all blue text, but, he didn't completely evade the first blow, you can see on the second page the effects of the blow on his face. You can "evade" something without cleanly dodging it, not to mention the guy only says Riku only evaded it "pretty accurately." Slipping punches also only mitigates the damage, it's not like he was completely dodging the guy's blows, he was just moving with them to lessen the damage as much as possible and then countered. Even Jean can do this. In the end, Riku will still take some damage no matter what he does.
You can't "glance around a bit" in a fight lmao. That'll just make you get hit by punches coming straight to yoyou.
Jean has been in fights with multiple armed people at once, he can afford to split his vision while also avoiding attacks. Riku only has two arms to begin with, he has a limited number of attack variations he can throw that would require Jean to massively look away from him and get hit. Not to mention he would only ever need to split his vision if Riku spends the entire fight constantly throwing Phantom attacks.
I just listed some attack evasion feats from Riku. Never said he'd drop his guard aganist Jean.
You literally said he moved without a guard. The profile lists him being able to move better without a guard. What are you talking about? Those feats also, again, don't show him flawlessly evading attacks, he just mitigates the damage and counters.
This doesn't mean he's above them in acrobatics and body cocontrol.
He is definitely above them in terms of body control because his entire thing is that he trains body control, and K, one of the best boxing coaches in the world, considers people on Ryu and Qasim's level as "a dime a dozen" in comparison to people on Jean Pierre's level, despite having seen both of them and recognized their talent.
Also, Riku's acrobatic style is much more than this. Another character who used Riku's style stated that they were so light as if gravity didn't exist for them anymore, and that their punches can come from anywhere.
That's just an expression, and doesn't really sound any different from Ryu's stuff, which can also launch attacks from anywhere.
Explain to me how this makes him bypass Riku's acrobatics.
Because he would be able to move with more fluidity than Riku if he needed to. All geniuses in The Boxer have "freedom," and even people like Siha can pull off moves like Ryu's due to their talent, despite being far lower on the talent chain. Jean's level of genius and freedom surpassing Ryu's means he could replicate or counter moves like his relatively easily, especially since we know that people like him are merely big fish in a small pond in comparison to the real deal like Jean Pierre.
Riku can fight a whole round with a fractured, later broken ribcage and even used that injury as bait to counter his opponent. Fought another dude while having a busted eardrum for multiple rounds. Continued fighting for multiple rounds despite having broken ribs, busted left eye, fractured fist and an injured foot. He also boxed for 3 hours aganist two boxers above his weightclass. If anyone's getting outlasted, it's definitely Jean.
Unless Riku is getting particularly egregious hits against Jean, I really doubt he will go down before Riku, especially since he is nearly twice as strong and with his punching accuracy. Riku was also taking breaks between rounds and wearing head gear, so it's not the same as actually fighting 3 uninterrupted hours with your bare flesh. And even if he doesn't, Riku will still be the one worse off than Jean the more he gets injured, making it that much easier for him to continuously keep Riku in check the more injuries pile up. It's not like Riku fought for 3 hours but was still able to maintain full form, he was barely making it.
It's been stated early on (in his second pro match to be exact) that Riku's punches have their own peciluar timing. Him having standard habits has never been stated to be a thing, so I assume that he doesn't have them either.
What? Just because it's never said he has habits doesn't make him have none. Everyone has habits unless it's explicitly said they have none. And if Riku's punches have their own timing, then that is LITERALLY a peculiar habit of his that can be exploited and predicted.
Riku can also partially change his fighting style. He can box with both southpaw and orthodox stances, fight as a counter puncher, outboxer and in fighter. He was stated to be just as dangerous up close as he is from middle range.
Jean can also do this, and this still doesn't explain why Riku would have no habits simply because he can do something Jean can also do. Does Jean now have no habits?
This doesn't change the fact that his anpr got bypassed by Ryu though.
What's your point?
Not what that means. Having a lot of attack variations doesn't mean they are unpredictable, it's how you throw them out that matters. The fact that Riku can even specifically note out the changes in his rhythm and timing means he was reading them, he just didn't have the skill to respond at the time.
Sure. On screen feats wise though, Ryu has the most so I'll obviously compare him to Hyodo rather than Jean who can supposedly do this but never showed that he does (at least I don't see it in his profile).
The profile is old and bad, and Jean doesn't even specifically need to use this kind of fighting, he's a very technical out-boxer, it just gives him the know how required to predict and respond to it.
Hyodo having to train while Ryu never having to doesn't mean that Ryu's above Hyodo. Potential wise, sure, but just being gifted doesn't neccesarily mean he's above someone who isn't as "gifted" him.
It kinda does mean that, tho. If you achieve something through training and someone else achives it simply because they are born that good, then that difference is notable. Ryu's fighting style is like Hyodo's when he's playing around, and when he gets serious it can get a lot more unpredictable.

Where's the rest of the scene? I wanna see how he got shut down.
Just read chapter 25. Can't screenshot it all rn.

EDIT: Lied, got a chance to get the scans. He basically slips the blow, body shot, then switched stances and delivered a right.
I already explained this above so.
And as I explained in turn, you're still wrong.

His instincts aren't a state he gets into. He has them from his past traumas. They're a part of his style.
I meant that it's not like he's dodging every attack via instincts, he can still get normally hit or not respond completely intuitively to attacks all the time. Just like most characters with Instincts, unless they're really busted.
 
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He doesn't have to "control" his movements. Ryu didn't, and was still unreadable by Siha.
Either intuitively or consciously, Ryu was.
He didn't copy Hyodo's style. He used a style above Hyodo's unpredictability and his anpr, so he pretty much surpassed him.

It's more like Riku > Hyodo/Ryu. Both Riku and Jean are a "layer" above Hyodo and Ryu.
No, "above" doesn't mean much, while Jean is accepted to be both unreadable and able to read Ryu; "above" unquantifiably doesn't warrant the same.
 
Even if we ignore genius scaling, the author himself said that Ryu and Qasim could have a close fight with each other and Jean's canonically a world apart from Qasim even before his evolution with pure skill.
 
Been a bit so uh I think I'm gonna vote Jean solidly. A good fight.
 
My apologies for leaving this matchup unattended for so long. I wanted to take a lil bit of a break. I'm counting votes rn.
 
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