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Team Fortress General Discussion

Additionally I might be blind but do we have any speed feats?
yeah i got some i did recently

spy saves miss pauling before getting hit by a plane (should be subsonic, supersonic at best)

One of the administrator's goons dodges a shotgun blast ( Supersonic+ btw weird nobody even mentioned this one)

Non speed feats but still impressive

SAXTON HALE!!!! kills an azstec god (small-building level, possibly city block level)

embargo payload explosion (building level)

soldier destroys a steel table (small-building level+)

Brazilium vaporizes/atomizes/atom disintegrates people and causes large earthquakes (small-building level/ Building level+/Large Town level and city-block+)
 
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Speed:
There's also Relativistic/SoL stuff via scaling to the Righteous Bison, and Pomson, the latter of which is said to fire high amplitude radiation (ie, light). Scout also has that supporting statement of being able to outpace light signals according to the Cross-Com Express

We also have this Class M Calc:
In the last tf2 comic Meggie dodged a laser beam feat
 
Just to be organized about this i created a blog with all the non calculated feats from the comics and some for the games

list of non calculated feats

if you calc something out of this list please cancel it out of the list by putting a line over the text
 
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Hate to be that Mann, but most, if not all of these feats are shaky, or just invalid.

You used the takeoff speed of giant commercial planes, as opposed to small private planes, which is what was depicted in the comic. Smaller aircraft can take off on speeds as low as 145 km/h from a quick google search.

I also don't see why you tried to "calc" the speed of the plane, since, well, you already have the speed... it's 245 km/h or 66.66667 m/s. The plane can't simultaneously be going 66.66667 m/s, and 533.3 m/s.
One of the administrator's goons dodges a shotgun blast ( Supersonic+ btw weird nobody even mentioned this one)
Aim-dodging.

SAXTON HALE!!!! kills an azstec god (small-building level, possibly city block level)
Nothing was disintegrated, given we can see large fragments flying out in all directions.

I think you put in the explosion's diameter instead of the radius for the formula. Using your measurements, I get 0.0396 Tons, which is 9-A.

Given that we see mostly large pieces of the table still intact, it's definitely not violent fragmentation.

Brazilium vaporizes/atomizes/atom disintegrates people and causes large earthquakes (small-building level/ Building level+/Large Town level and city-block+)
It's never shown that Engineer was vaporized on screen, so for all we know, nothing happened to his body. We also see him alive and well a few scenes later so there's that (Not necessarily a strong point against it, given respawning is canon, but the fact remains we don't actually see him getting disintegrated). There are also zero statements that this was either atomization, or sub-atomic disintegration, which are required.

There isn't nearly enough evidence that this was a Magnitude 9 Earthquake, given the lack of damage to buildings, and the only one that was destroyed was a tower, which was toppled over, instead of collapsing. You also used 500 meters as a radius without proper measurements, or justification. The only area that was affected was that small town square, which appears smaller than a kilometer in diameter.

In the last tf2 comic Meggie dodged a laser beam feat
We never see her move out of the beam's way as it's approaching her, so it wouldn't require speeds close to light to avoid.

i think we lack of a blog where it calcs the energy to fragmentate/violent fragmentate the mvm tank, i did already a blog about other tank related feats if it might help stuff i calc
The mercs taking no damage from the mvm tank explosion means it's probably game mechanics, given that you don't actually need to be close to the tank when it explodes, and the fact that the Mercs get one-shot by the bomb carried by the tank (ie, the same bomb that they supposedly "survive" in this calc)
 
Hate to be that Mann, but most, if not all of these feats are shaky, or just invalid.
nah don't worry, it's on me
You used the takeoff speed of giant commercial planes, as opposed to small private planes, which is what was depicted in the comic. Smaller aircraft can take off on speeds as low as 145 km/h from a quick google search.

I also don't see why you tried to "calc" the speed of the plane, since, well, you already have the speed... it's 245 km/h or 66.66667 m/s. The plane can't simultaneously be going 66.66667 m/s, and 533.3 m/s.

Aim-dodging.
valid
Nothing was disintegrated, given we can see large fragments flying out in all directions.
i wouldn't be sure about that considering we see just 2 pieces of the wall the pannel after so i think that would be pulverization
I think you put in the explosion's diameter instead of the radius for the formula. Using your measurements, I get 0.0396 Tons, which is 9-A.
my fault sorry
It's never shown that Engineer was vaporized on screen, so for all we know, nothing happened to his body. We also see him alive and well a few scenes later so there's that (Not necessarily a strong point against it, given respawning is canon, but the fact remains we don't actually see him getting disintegrated). There are also zero statements that this was either atomization, or sub-atomic disintegration, which are required.
i mostly based that on the fact that engeneer seemed to visually turn into green energy, but yeah we don't have enough evidence for that
We never see her move out of the beam's way as it's approaching her, so it wouldn't require speeds close to light to avoid.
fair
The mercs taking no damage from the mvm tank explosion means it's probably game mechanics, given that you don't actually need to be close to the tank when it explodes, and the fact that the Mercs get one-shot by the bomb carried by the tank (ie, the same bomb that they supposedly "survive" in this calc)
wouldn't the embargo explosion be on a similar case to this then?
 
Speed:
There's also Relativistic/SoL stuff via scaling to the Righteous Bison, and Pomson, the latter of which is said to fire high amplitude radiation (ie, light). Scout also has that supporting statement of being able to outpace light signals according to the Cross-Com Express

We also have this Class M Calc:
Alright neat, we got subsonic movement and reaction atleast

Also for the direct hit speed, since Pyro could airblast it would it be possible to calculate that or would it just be Supersonic reaction if it gets accepted?

Also scout w bonk but hes already MHS
 
Alright so to figure out stats and scaling does this seem accurate going by feats

Physicals
Weapons
  • Vaporizing Robots (8-C+) (Mercs w laser weapons scale ap wise to this, Hale should scale to this aswell since he can tank stuff like this in the gamemode alongside the yeti he killed who Iirc has that statement
  • Manmelter Atomization (8-C) (Same level of scaling as the first one)

Calcs that could have some people debate against but we could potentially score with
  • Scout moves the ayer rock (Not evaluated yet, but if its accepted and the 8-A result is the best one then we do need more feats and calcs under the range of 8-B to 8-A to justify because there were times where verses got rejected for Ap upgrades due to only one feat in one tier and most are below. So I do want to get atleast one or two more in 8-B to 8-A to get there (Hale scales above via oneshotting scout so we could get the next feat in)
  • Subatomic Disintegration (Pomson/Manmelter) (7-B+) (Similar Issue to where we might need more feats to backup but if weapons can be a tier above the mercs physically we can use this since laser weapons do tend to scale higher, also saxton hale scales above since hes a boss)
  • Cow mangler inverse square law (A good supporting feat for this level of power but I think we should work more to get to that tier)

    Overall I do want to work with a CRT for the accepted feats in physicals in weapons since it is consistent and it should get the ball rolling. for the feats like the ayers rock, subatomic, etc I think we should add them to another CRT to further upgrade the verse, how does that sound guys?
Alright updated it to have the speed calc that was accepted

Has anyone gotten to calculating the speed at which Hale jumps around?
 
i wouldn't be sure about that considering we see just 2 pieces of the wall the pannel after so i think that would be pulverization
Pulverization is reducing most, if not all the affected material to dust. Since we still see several large fragments of the pillar, the very most you could really argue imo is violent fragmentation.

wouldn't the embargo explosion be on a similar case to this then?
Maybe? I haven't played Embargo, so I don't know the specifics of the feat
 
Speed:
There's also Relativistic/SoL stuff via scaling to the Righteous Bison, and Pomson, the latter of which is said to fire high amplitude radiation (ie, light). Scout also has that supporting statement of being able to outpace light signals according to the Cross-Com Express

We also have this Class M Calc:
By the way, forgot to say, all the calcs here are accepted
 
Pulverization is reducing most, if not all the affected material to dust. Since we still see several large fragments of the pillar, the very most you could really argue imo is violent fragmentation.
This is the aftermath of the bodyslam against the wall and we can only see 3 pieces of the wall remaining so i think pulverization should be good.
This counts aswell for the pillar .
Maybe? I haven't played Embargo, so I don't know the specifics of the feat
Ok, i think the tank explosion is not caused by the bomb but by the tank itself, because when the bomb is about to be deployed we can see an animation happening where the bomb is being activated, so they mercs can tank the explosion of the tank and also the payload from embargo (wich i think i complitly messed up the diameter and i'll have to recalculate it)

How have you not played embargo btw? it's because you don't like it or you straight up never played it?
 
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Hate to be that Mann, but most, if not all of these feats are shaky, or just invalid.


You used the takeoff speed of giant commercial planes, as opposed to small private planes, which is what was depicted in the comic. Smaller aircraft can take off on speeds as low as 145 km/h from a quick google search.

I also don't see why you tried to "calc" the speed of the plane, since, well, you already have the speed... it's 245 km/h or 66.66667 m/s. The plane can't simultaneously be going 66.66667 m/s, and 533.3 m/s.
Ok i think you kinda misunderstod here on the highball i assumed that 533.3 m/s wasn't the speed of the plane but of spy, i transformed the speed in km/h to m/s to have the time in seconds so i could then understand how fast was spy travelling between those 20 (highball) or 2,66 (lowball) meters.

But regardless of this i messed up the speed of the plane and i'll have to do the calc again, altho i think it still should be on the subsonic ranges.
 
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Ok i think you kinda misunderstod here on the highball i assumed that 533.3 m/s wasn't the speed of the plane but of spy, i transformed the speed in km/h to m/s to have the time in seconds so i could then understand how fast was spy travelling between those 20 (highball) or 2,66 (lowball) meters.

But regardless of this i messed up the speed of the plane and i'll have to do the calc again, altho i think it still should be on the subsonic ranges.
Thankfuly i wasn't wrong
 
Is there? I didnt know there were but if there is then ig we can
Grey admits the administrator is smarter than him ( https://www.teamfortress.com/tf05_old_wounds/#f=53 )

The Administrator cracks a large window ( https://www.teamfortress.com/tf06_thenakedandthedead/?v=2#f=269 )

The Administrator destroys some wood planks ( https://www.teamfortress.com/tf07_thedayshavewornaway/#f=170 ) altho she might have used some utensil for this one

No speed feats tho, but provably supersonic attack speed with optional equipment ( https://www.teamfortress.com/war/soldier/06.htm ) considering she can have access to most to the mercs equipment
 
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Grey admits the administrator is smarter than him ( https://www.teamfortress.com/tf05_old_wounds/#f=53 )

The Administrator cracks a large window ( https://www.teamfortress.com/tf06_thenakedandthedead/?v=2#f=269 )

The Administrator destroys some wood planks ( https://www.teamfortress.com/tf07_thedayshavewornaway/#f=170 ) altho she might have used some utensil for this one
btw i'm kind of confused how cracking feats should be handled, you just use fragmentation or there's another metod?
 
btw i'm kind of confused how cracking feats should be handled, you just use fragmentation or there's another metod?
I think its simple fragmentation though it likely wont be much because its simple glass im guessing. Unless its like reinforced glass then idk
 
Alright so to figure out stats and scaling does this seem accurate going by feats

Physicals
Weapons
  • Vaporizing Robots (8-C+) (Mercs w laser weapons scale ap wise to this, Hale should scale to this aswell since he can tank stuff like this in the gamemode alongside the yeti he killed who Iirc has that statement
  • Manmelter Atomization (8-C) (Same level of scaling as the first one)

Calcs that could have some people debate against but we could potentially score with (Later CRT)
  • Scout moves the ayer rock (Not evaluated yet, but if its accepted and the 8-A result is the best one then we do need more feats and calcs under the range of 8-B to 8-A to justify because there were times where verses got rejected for Ap upgrades due to only one feat in one tier and most are below. So I do want to get atleast one or two more in 8-B to 8-A to get there (Hale scales above via oneshotting scout so we could get the next feat in)
  • Subatomic Disintegration (Pomson/Manmelter) (7-B+) (Similar Issue to where we might need more feats to backup but if weapons can be a tier above the mercs physically we can use this since laser weapons do tend to scale higher, also saxton hale scales above since hes a boss)
  • Cow mangler inverse square law (A good supporting feat for this level of power but I think we should work more to get to that tier)

    Overall I do want to work with a CRT for the accepted feats in physicals in weapons since it is consistent and it should get the ball rolling. for the feats like the ayers rock, subatomic, etc I think we should add them to another CRT to further upgrade the verse, how does that sound guys?
Alright Men, I will be getting to making that CRT for the seven calcs to get this started
 
he oneshots 7 out the 9 mercs and for the other two outside of heavy (whos at most taking two or 3) soldier is nearly dead since hes 200 hp base (Saxton hale deals 195 dmg) so potentially he could be considered a oneshot tier above the mercs
 

Alright Gentlemen, lets get the boat rowing
While this thread is moving, Imma do a calc
 
For the iceberg what map is it on?

Might get into tf2 just to check out the map
yeah it's a really good map (Patagonia, last stage), i think we might get some large building/city block level ap by the cart right?

Btw, merasmus moving his castle is a viable feat, right?
 
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yeah it's a really good map (Patagonia, last stage), i think we might get some large building/city block level ap by the cart right?

Btw, merasmus moving his castle is a viable feat, right?
I think for LS atleast probably

Not sure if applicable for ap since that feels like a feat that needs UES or an energy system thats good enough to make it ap
 
How do you all feel about the yeti statement?

Because tf2 has explosives capable to destroy large structures and nukes in verse
I think that yeti statement is less on like literal nukes than more of whatever Mann Co could throw

It seems plausible for the route of whatever the mercenaries throws it will be insufficient due to Iirc the yetis showing that they can smack around and make the entire team their *****(es)

To me I think we need a bit more to justify it being capable of tanking nukes but at the very minimum I think its applicable for saying the yeti can smack around the Mercenaries easily
 
I think for LS atleast probably

Not sure if applicable for ap since that feels like a feat that needs UES or an energy system thats good enough to make it ap
Maybe we could argue the bombinomicon pulverized the castle considering they are kind of different having different door types ( before - after) and the shape of the castle in general seems smaller than the original depiction ( here ), altho it could just be a printing error.
 
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he oneshots 7 out the 9 mercs and for the other two outside of heavy (whos at most taking two or 3) soldier is nearly dead since hes 200 hp base (Saxton hale deals 195 dmg) so potentially he could be considered a oneshot tier above the mercs
it should scale to the engeneer builings too
 
Maybe we could argue the bombinomicon pulverized the castle considering they are kind of different having different door types ( before - after) and the shape of the castle in general seems smaller than the original depiction ( here ), altho it could just be a printing error.
it very likely has multiple variables that would lead to a different castle I dont think we can simply say the bombinomicon pulverized the castle because it looks different. Merasmus could have simply moved or gotten a different castle or he remodeled it
 
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