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Some fixing/upgrades for the current tf2 scaling

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Good evening gentleman.

So recently me and others had the pleasure to finally be able to upgrade the tf2 verse to 8-C (good job everyone), so to have some more consistency for the current scaling me and my estimated collegue Rex_Eckles have discussed about some other minor change regarding the verse, that would be:

TFC spy should get (limited) durability negation. (done)
As shown in the wiki.
Video of spy in action.

Pyro explosion rewording. (done)
Pyro's explosion feat should be reworded, it says he "possibly" survived the explosion despite there's no doubt he caused the explosion and he was standing within the building right next to its explosives, so it should just say he survived the explosion, no "possibly".

The scream forstress boesses should have 8-C possibly higher. (done)
(they will be splitted into 2 keys, gravel war - robot war\australium chase)
Tfc mercs lifting strenght thing. (done)

Ripping out a spine.

All the TFC mercenaries need split keys for 1930s and 1970s (done)
As shown in the comics the tfc mercs in the 70s (exept heavy) do not have enough durability to withstand none of the mercs attacks, examples:

  1. TFC spy getting oneshotted by Soldier
  2. TFC sniper getting killed by sniper
  3. TFC scout and soldier a moment before being killed by the now calculated 8-C explosion
  4. TFC demo after getting one tapped by Zathana
This downgrade does not apply to their ap considering they use the same weapons they used in the 1930's (that they were able to endure the ap).

Scout boosts with optional equipment (done)
The baby face's blaster gives duble the speed at max charge (it should give scout superhuman travel speed)

Putting a profile for these characters
  1. The other teams
Agree: Rex_Eckles , Emirp sumitpo (mod)

Disagree:
 
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if someone has something to bring to the table (or take) they are more than welcome to do so (considering it's a pretty boring ctr)
 
Obviously I agree.

For those who wonder why the Scream Fortress bosses upscale the second key mercenaries, Scream Fortress 7 establishes that past bosses return for the event, one of the previous events being Grave Matters, which took place at the beginning of the Robot War, so these bosses reappeared about 1 year into the Robot War.

Also, the specific exerpt for TFC Spy's knife is: "ignores armor, making it an instant kill"
bump (added the speed multiplier from the baby face's blaster)
 
Pyro explosion rewording.
Pyro's explosion feat should be reworded, it says he "possibly" survived the explosion despite there's no doubt he caused the explosion and he was standing within the building right next to its explosives, so it should just say he survived the explosion, no "possibly".
Didn't this feat get accepted as legit in the previous thread, why didn't y'all change the wording when adding the new calc? Fine
TFC spy should get durability negation.
As shown in the wiki.
Scans of this happening in-game would be nice (or a video of some youtuber who happens to play a 30 year old game and explains the mechanics). Either way, given it only ignores armor, I'd say it's limited Dura Neg or just a result of piercing damage.
The scream forstress boesses should have 8-C possibly higher.
They can kill the mercs easly
Another wiki scan for someone who already scales to the mercs. I'm also confused with this, how are they going to be 8-C if the Gravel War mercs are 9-A? Are you going to upgrade the Gravel War mercs to 8-C because of the already accepted Saxton Hale calc or what?
Tfc mercs lifting strenght thing.
-Most of the mercs should at least have Athletic human lifting strenght considering tfc engi can carry his sentry's pieces without no apparent struggle and also because their mercenary work would require them to stay fit.
-Base tfc heavy could get Class K lifting strenght as tfc heavy ripped off the immortality machine off Gray Mann (wich it's heavly implied to have been attached to Grey's spine as spy says that he had a hole on his back)

Ripping out a spine.
I mean, I'd argue it's possible for the TFC Mercs to scale to TF2 Mercs in their prime since they literally view them as the laughing stock in the mercenary world. Plus the TFC Engineer is shown to have tutored the TF2 Engineer in one of the updates, who has a calc for lifting his own dispensers, so they'd scale to that as a minimum as TFC Heavy would probably be aware of TFC Engi's connection.
All the TFC mercenaries need split keys for 1930s and 1970s
As shown in the comics the tfc mercs in the 70s (exept heavy) do not have enough durability to withstand none of the mercs attacks, examples:

-TFC spy getting oneshotted by Soldier

-TFC sniper getting killed by sniper
-TFC scout and soldier a moment before being killed by the now calculated 8-C explosion
-TFC demo after getting one tapped by Zathana
This downgrade does not apply to their ap tho.
So are they gonna be 8-C with only their weapons or what? Fine either way, I guess.
Scout boosts with optional equipment
The baby face's blaster gives double the speed at max charge (it should give scout superhuman travel speed)
Fine
The other teams implied to be able to kill soldier (gravel war)
In the comic WAR! the administrator says: "My associates will drive you to the nearest Gravel Pit... where they will kill you for your gross insubordination".
I do belive that she was referring to Team Ajax and not her TV men for 2 reasons:

  1. The administrators referrs to her TV men as messagers.
  2. The TV men have been killed multiple times by the mercs as the administrator says (wich already would be enough) and they have been showed to be terrible fighters by being killed by literall dogs
Guess i'll do a character profile later.
This needed to be in the CRT why? It's not like it was accepted that the TV Men were going to be the one's responsible for Soldier's death and you don't need CRTs to make profiles anyway. Plus the characters you're planning to make profiles for literally have 0 on-screen fights or feats so I don't why you're bothering anyway?
 
I'm also confused with this, how are they going to be 8-C if the Gravel War mercs are 9-A?
For those who wonder why the Scream Fortress bosses upscale the second key mercenaries, Scream Fortress 7 establishes that past bosses return for the event, one of the previous events being Grave Matters, which took place at the beginning of the Robot War, so these bosses reappeared about 1 year into the Robot War.

Additonally, for TFC Spy's limitted Durability Negation, there's this video.

I mean, I'd argue it's possible for the TFC Mercs to scale to TF2 Mercs in their prime since they literally view them as the laughing stock in the mercenary world. Plus the TFC Engineer is shown to have tutored the TF2 Engineer in one of the updates, who has a calc for lifting his own dispensers, so they'd scale to that as a minimum as TFC Heavy would probably be aware of TFC Engi's connection.
Good point.
 
Scans of this happening in-game would be nice (or a video of some youtuber who happens to play a 30 year old game and explains the mechanics). Either way, given it only ignores armor, I'd say it's limited Dura Neg or just a result of piercing damage.
Ok we can do that
Another wiki scan for someone who already scales to the mercs. I'm also confused with this, how are they going to be 8-C if the Gravel War mercs are 9-A? Are you going to upgrade the Gravel War mercs to 8-C because of the already accepted Saxton Hale calc or what?
I feel like the mercs could be also 8-C considering the black box is heavly implied to be capable of destroing tanks, so i guess the boesses being 8-C (to some extent) should give them enough proof for another change.
I mean, I'd argue it's possible for the TFC Mercs to scale to TF2 Mercs in their prime since they literally view them as the laughing stock in the mercenary world. Plus the TFC Engineer is shown to have tutored the TF2 Engineer in one of the updates, who has a calc for lifting his own dispensers, so they'd scale to that as a minimum as TFC Heavy would probably be aware of TFC Engi's connection.
Works for me, i'm pretty happy that we got a reason to add that calc.
So are they gonna be 8-C with only their weapons or what? Fine either way, I guess.
the young team should remain 8-C (as tfc heavy is from that tier while being old) while the 1930's team will have 9-A scaling (durability wise)
This needed to be in the CRT why? It's not like it was accepted that the TV Men were going to be the one's responsible for Soldier's death and you don't need CRTs to make profiles anyway.
Kinda the first time i do this, sorry.
Plus the characters you're planning to make profiles for literally have 0 on-screen fights or feats so I don't why you're bothering anyway?
I'm the only greatest team Ajax fan!
Also i think the tf2 lore gives enough implications for scaling both team Ajax and the original 1850 team.

With these things:

1850
  1. Abram Lincon being able to rocket jump (proof 1 , proof 2)
  2. The original demoman using dynamite
  3. The original mercs were considered the most powerfull mercs in the world (they would upscale the australians who were capable of killing bears (class 1 ls) and they were able of fighting kangaroos (they can reach speeds of 70 km/h))
Ajax
  1. They should upscale other common soldiers who were capable of surviving a caber explosion
  2. Soldiers in ww2 used to launch themself out of a plane and could actually survive with the use of their jacket to make air resistence (to be noted that the soldiers after the jump were provably injured)
  3. the soldier thing of before
I guess Rocket jumping should be used for both as rocket jumping was used by common people before the invention of stairs.

Regardless of this i can cancel the last thing on the thread, right?
 
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