I got some questions in regards to the criteria of smurf hax or lack thereof for anything that isn't 1-A.
- Mind manip isn't stronger for being able to hit a mind a timeline away, but if your mind is a timeline away, many characters will fail to reach it.
I don't exactly recall this ever being treated as a smurf hax in general unless there's a bunch of verses I'm unfamiliar with that treats affecting someone's mind in the future as a smurf hax. But what about having the ability to mindhax an entire timeline's worth of minds and being able to channel that power into a smaller source as a means to increase potency? Would that scenario count as being Smurf hax?
Being able to mindhax more individuals, and concentrate that potency on fewer individuals, has always and will continue to be treated as a stronger feat. But it's not like a character who is a living 8-dimensional multiverse would be immune to mindhax that functioned on an entire timeline's worth of minds (aside from the range issue, and some other stuff I get into at the end of this).
So yeah, stuff like that specifically is a stronger feat, but it doesn't work on the old general smurf principles. We don't have exact lines on how many numbers of minds correspond to what number of layers, or on which kinds of resistance feats would protect against which numbers of minds affected, that's a very case-by-case thing that should be argued in individual matches.
- If the hax interacts with reality itself (law manipulation, supernatural luck, reality warping, reality-wide concepts), there are no smurf abilities. Anyone that goes within reach of the ability will be affected, and anyone who can sidestep it (i.e. by destroying the reality without entering it) won't be.
What about fictional works that has higher layers of existence like the 5th dimension to 12th dimension and so on? Does affecting reality itself without much elaboration by default just have the range of these dimensions without any evidence? Because that feels like we'd be breaching into NLF territory in that sense.
It has the range it showed in the original work; if a character from a verse with 5 spatial dimensions changes a law of reality, a character from another verse who can displace their body across 20 dimensions would be able to leave the area which that law manipulation effects.
If you're simply asking about how we determine the range it effects, that hasn't changed from how it operated previously. We have traditionally given these abilities Range ratings regardless. We'd be as NLF-y as we always have.
- If the hax makes the target interact with themselves (subliminal messages, type 3 madness), there are no smurf abilities. Anyone who meets a criteria to affect themselves, and has no good reason to be inoculated against that, will be affected.
What exactly do you mean by this? Is this referring to some higher dimensional construct affecting itself with its own hax or someone with smurf resistance affecting themselves?
Neither. I'm talking about Type 3
Madness Manipulation.
3: Cognition: Those who possess this type drive others insane as a side-effect of the nature of their being, with the very act of looking at or attempting to perceive them being enough to send victims into a state of madness or terror. More extreme forms are capable of outright killing those who suffer from their effects.
The user of such is not sending out an ability. But whoever perceives them invariably causes some negative effect to themselves.
This has the usual caveats, where if a character can be reasoned to be unaffected by the character's specific appearance quirk, they won't be. But aside from that, there's nothing stopping it from working on, say, High 1-A characters.
- It's important to separate the case of Power or Potency from the case of Range or Area of Effect. A higher-dimensional character might be immune to regular mind manipulation due to being outside its range, but not due to their mind being fundamentally harder to affect. Of course, exceptions may apply if there are statements or feats that prove the opposite.
I know this part was technically there for a while but I want to better understand this. Shouldn't the fact that their existence operates in dimensions far beyond what our 3-D world is comprised of by default makes any part of their being like their mind harder to affect? I feel like this should be a given because they have some dimensional depth to them that we fundamentally lack or comprehend, so wouldn't their mind also by default be harder to affect?
That example is probably better to substitute with "information".
Mind Manipulation can both operate on a physical level (through biological, chemical, and electrical means), or on a non-physical level by affecting an abstract mind. That range thing for minds only applies to the abstract kind.
Our
Resistance page is clearer about this:
Abilities that just need range to work: These are fully durability circumventing abilities which target things that are not necessarily bound to physical size, such as the non-physical mind or the soul of a character. Note that depending on the fiction these could also be of the same dimension as the character in which case mind and soul manipulation would be of the 2nd Type instead.
In other words, this is only talking about metaphysical minds that lack any "dimensional depth".