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Official Calculations Discussion Thread

Hey, so I've been looking for some volunteers to calculate a few feats for a couple of Devilman threads that have been in limbo for quite a while. Does anyone here mind giving input in them and see if they can calculate some of the feats ir is this not the proper place to ask? Thanks!
 
Question, can we use GBE for character that was able moving stars?
Depends, if they move the star several body lengths in a very quick timeframe, then baseline 4-C it shall be (Moving a solar mass about roughly a solar diameter in 15 minutes 19 seconds or less wields the same energy level as the Sun's GBE, but since we're talking seconds, that could easily break FTL AKA violate KE rules, at which point you just go baseline 4-C, which is the GBE of our Sun)
 
Depends, if they move the star several body lengths in a very quick timeframe, then baseline 4-C it shall be (Moving a solar mass about roughly a solar diameter in 15 minutes 19 seconds or less wields the same energy level as the Sun's GBE, but since we're talking seconds, that could easily break FTL AKA violate KE rules, at which point you just go baseline 4-C, which is the GBE of our Sun)
So if they moving more than one star, just add two sun GBE?
 
How do we calculate the amount of radiation one has in their body over time?

Example: Guy stays on the surface of the Sun for hundreds of millions of years, I'm wondering if this can translate to energy stored or if it can show how great their resistance to radiation is.
 
Is there a method for calculating uprooting trees (or really anything with roots)? One that can be extrapolated to fictional comically large trees? Because uprooting them feels like it should be a very impressive feat, but I haven't seen any formula for it around.
 
Is there a method for calculating uprooting trees (or really anything with roots)? One that can be extrapolated to fictional comically large trees? Because uprooting them feels like it should be a very impressive feat, but I haven't seen any formula for it around.
Yeah I don't know a formula for it, but a method I think could be used is finding the roots size if they're shown adding that to the tree's trunk mass and then just calcing how fast it was pulled to get ke.
 
Yeah I don't know a formula for it, but a method I think could be used is finding the roots size if they're shown adding that to the tree's trunk mass and then just calcing how fast it was pulled to get ke.
I think that'd still be far inferior to the result of ripping it out by accounting for tensile strength and what-not. Normally that's okay tho, but there's some cases where trees are uprooted off-screen.
 

About the via an explosion method on constellations, what does it mean? And how do you calculate/replicate that?

Can't you instead use the energy of one exploding star and just multiply that by how many stars exploded?
 
QUESTION:
In a cloud splitting feat (in a manga), you can see the end of the split (i.e. the split is a triangular shape), so the split obviously slowed down to the point where it stopped, i.e. the speed of the split is not the same throughout the area.
How could I find that?
 

About the via an explosion method on constellations, what does it mean? And how do you calculate/replicate that?

Can't you instead use the energy of one exploding star and just multiply that by how many stars exploded?
No, you need to take into account the distance between the stars and rely on inverse-square law to find the power at the epicenter determined by how much power is left at the far edge.
 
No, you need to take into account the distance between the stars and rely on inverse-square law to find the power at the epicenter determined by how much power is left at the far edge.
Like this right?
Via using explosion method

0.6 x G(M^2)/R = 0.6 x (6.67 x 10^-11) x (1.9888x10^30)^2/(6.955x10^8) x 10 (10 stars shown destroyed) = 2.2759471^42 joules

Distance between stars = 5 light years (47303653885597800m)

Distance between 10 stars = 47303653885597800 x 10 = 473036540000000000m

473036540000000000/2 = 236518270000000000m

(2.2759471^42) x 4(π) x (2.3651827×10^17)/(6.955x10^8))^2 = 1.8330596e+49 (183305.96 Foe)

I see why I got different results now 🙉
 
Like this right?
Via using explosion method

0.6 x G(M^2)/R = 0.6 x (6.67 x 10^-11) x (1.9888x10^30)^2/(6.955x10^8) x 10 (10 stars shown destroyed) = 2.2759471^42 joules

Distance between stars = 5 light years (47303653885597800m)

Distance between 10 stars = 47303653885597800 x 10 = 473036540000000000m

473036540000000000/2 = 236518270000000000m

(2.2759471^42) x 4(π) x (2.3651827×10^17)/(6.955x10^8))^2 = 1.8330596e+49 (183305.96 Foe)

I see why I got different results now 🙉
Something somewhere the brackets got screwed up, because that's even lower than 4-A despite having a larger explosive radius. 🙉🙉🙉

Also, normally speaking we just assume the target body at the edge being destroyed is the Sun for the sake of a lowball.

Distance between one star being 5 light years or 4.73e+16 meters... times ten equals 4.73e+17 meters.

The Inverse-square formula works out like this:

4*U*(Er/Br)^2

U is the GBE of the Sun, Er is the Explosive Radius and Br is the radius of the body blown up at the edge.

U= 5.693e+41 joules

Er= (4.73e+17 / 2) = 2.365e+17 meters

Br= 6.957e+8 meters

Energy: 4 * 5.693e+41 * (2.365e+17/6.957e+8)^2 = 2.6315975e+59 J or 2.6316 petaFoe (4-A)
 
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and Br is the radius of the body blown up at the edge
radius of the sun right?
U= 5.693e+41 joules

Er= (4.73e+17 / 2) = 2.365e+17 meters

Br= 6.957e+8 meters

Energy: 4 * 5.693e+41 * (2.365e+17/6.957e+8)^2 = 2.6315975e+59 J or 2.6316 petaFoe (4-A)
Do you not need to account the other 10 stars that got destroyed?

2.6316 petaFoe (4-A)
Wait... Petafoe don't even exist in the tiering 👁️
 
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How can I calculate this feat?
Try to find the dimensions of that block if there are any other shots of it and work out the volume by pixel scaling and using a triangular prism as the shape then use the destruction value for melting concrete which is 4814.5 Joules per cm^3
 
Try to find the dimensions of that block if there are any other shots of it and work out the volume by pixel scaling and using a triangular prism as the shape then use the destruction value for melting concrete which is 4814.5 Joules per cm^3
I calculated the volume, but I didn't quite understand the triangle thing.
 
I calculated the volume, but I didn't quite understand the triangle thing.
The volume of a triangular prism is the area of the triangular face multiplied by the depth of the prism, this would get you roughly the volume of concrete that was melted through
 
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Question, what would your thoughts be on utilizing feats where it is stated in verse that they do not have to be obvious or visually clear to have devastating power?
 
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