This is my earlier post.
Extrasensory Perception: This ability is demonstrated multiple times. Most clearly is the time in Drakengard 2 when Manah states that she senses the power of a key nearby, and her ability to always know when Caim is anywhere near her. This ability is also shown in Drakengard 1, most clearly in the prelude to endings 4 and 5 when Leonard states that he senses a powerful enemy nearby and realises it's Manah, and also when the Union wins the battle on the big field and Angelus warns Caim that something evil is coming. Legna also says early in Drakengard 2 that he senses a formidable foe when an undead knight appears. With this ability being so universal, an argument could easily be made for everyone who has magic possessing some form of it. Given that this ability is an answer to stealth, it's useful. It's probably part of where the pods get that ability to detect hostile machines nearby.
Resistance to Possession: In endings 2 and 3 in Drakengard 2, Manah is attacked by the Bone Casket which intends to possess her and use her, presumably something similar to the flower using the Intoners. Depending on how strong Manah is, she resists it to different extents. In ending 2 she gets possessed by it briefly and then succeeds in destroying it from within along with herself, after projecting her voice outwards to say her final words to Nowe and Legna. In ending 3 she straight up absorbs it, overpowering it.
Power Bestowal: In Drakengard 2, ending 3, Nowe states that he can sense Manah, and that her power is energising him.
Exorcism: Nowe is able to forcibly remove God's influence from Manah's mind without harming her. Caim and Angelus also removed its influence from her, but they achieved it far more violently. The creature possessing Manah is somewhat ambiguous, but the fact that it claims to "create and rule above all" indicates it is likely God himself. This meshes well with 2B's statement that she wonders if she'll ever be able to kill the God that cursed the world with such an existence.
Immersion: Nowe literally enters Manah's mind to banish the possessing entity. It is unknown if this was achieved using Nowe's power or Manah's or both, but it happened. Interestingly, one of the backgrounds looks like blood vessels, and Nowe says to her that he's sorry, and that it might hurt, but he has to do what he's doing, indicating a possible ability to physically harm her brain or mind from there.
Telekinesis: Manah uses her staff in battle by moving it around telekinetically. This ability is in her profile, but her use of it to control her weapon is not.
Resistance to Magic: Manah is able to walk through Yaha's trap room which contains magic lightning thundering through it. Nowe and Urick get hit over and over if they go through, whereas Manah doesn't. The game even states "only those with powerful magic" can go through.
Necromancy: Manah and other mages are able to resurrect undead to fight for them. Even Angelus seems to have this power, since in Drakengard 2 Nowe states that Angelus seems to be controlling the movements of an undead knight. Granted he might be wrong; those undead were likely Union soldiers who would of course protect Caim and Angelus. However, we do know that knights were guarding the same place earlier, and were bored because nothing was happening. What's more, Angelus sprayed fire through the whole castle when she woke up. This proves the undead weren't there until after that, indicating it was indeed Angelus who raised them.
Reactive Evolution (Dragons and Nowe): The dragons evolve into stronger forms when the situation becomes more dangerous. Nowe also demonstrates this ability when he turns into the New Breed, and when his powers keep growing the more he fights.
Accelerated Development (Nowe): Nowe is able to grow stronger in a matter of a day or so, going from fighting Gismor evenly to easily overwhelming him, likely due to fighting Caim, who is stronger than Gismor, in between the fights. Nowe literally seems to adapt to the strength of his enemy, having grown to match Caim and thus leaving Gismor outmatched. His first fight with Gismor (he was allied with Urick as well) and his fight with Caim (alone) happened mere hours apart. It should be noted that Nowe combines abilities from multiple sources; he was formed by the Bone Casket (God's power, similar to Intoners) out of a being who carried a Goddess seal (human magic to counter God) and another who was in a pact with a holy dragon (dragon and holy dragon powers). He and Caim also stand as the only two characters to have defeated some of the strongest dragons, a feat even Zero seemed incapable of. Interestingly, Caim and Angelus also defeated a Wyrm seemingly without too much trouble, something Zero and Mikhail needed to be rescued from.
Regeneration (Gismor): Gismor regrew or reattached his arm after Nowe cut it off. Gismor is a pact partner whose pact is annoyingly vague, but it doesn't seem as if he should have anything Nowe and others don't have. There is also the fact that Caim and Angelus were fatally wounded before they made their pact, but after the pact the wounds instantly heal.
Limited Resistance to Illusions: Yaha casts an illusion that makes his fortress seem to have a wall blocking the main passageway, and when Manah walks past the illusionary wall she says something isn't quite right about the fortress. In addition, Yaha is able to hypnotise people by looking into their eyes, and Urick is seemingly resistant to it.