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Forces of Heaven and Hell in an endless skirmish. Round 1 Match 7. DoomSlayer vs Nacht Faust

Is he really going to be disqualified simply because he has very good abilities for a low to mid hax tournament.
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Yes
 
Not necessarily but, he uses it early. Like second to third move.
Then why bring it up? Because the existence of that spell makes him almost unbeatable

Unless we restrict it? I mean, it's not like this is getting added. We can do whatever we want
 
Then why bring it up? Because the existence of that spell makes him almost unbeatable

I- I’m uhh… trying to win the tournament… How is it my fault other people’s picks weren’t as good💀

the last mid hax tourney he was in he struggled. Give my man a break.
 
the last mid hax tourney he was in he struggled. Give my man a break.
Are you sure that's a mid-hax tourney? Also I said in the tourney's OP "No insta-kill, passives, or presence obscuring things like AE"

He basically has 2 out of 3 of those. All 3 in fact if I count his anti-magic
 
Are you sure that's a mid-hax tourney? Also I said in the tourney's OP "No insta-kill, passives, or presence obscuring things like AE"

He basically has 2 out of 3 of those. All 3 in fact if I count his anti-magic

He has no insta kill

No passives except magic nullification against far weaker opponents which won’t apply in a stats equalized match.

No presence obscuring things like AE💀

Nacht just has good defense.
 
He has no insta kill

No passives except magic nullification against far weaker opponents which won’t apply in a stats equalized match.

No presence obscuring things like AE💀

Nacht just has good defense.
then what with his magic nep type 1 that can attack from omnidirect way,not AE but still
 
Paralysis inducing spells that give him a win on-touch. Basically a one-shot

but it only paralysis it doesn’t kill and it can be dodged via flight or resistance to magical parahax or magic in general.


NEP Magic

These 2 would've been fine. But then you add that blinding spell that makes the one-shot attack impossible to dodge while also being impossible to defend from due to the NEP

if your LS is higher than Nacht then you can just ignore the shadow trying to restrain you. Invulnerability can help too. If you have sufficient skill you can dodge. That’s pretty much it, you need NPI to affect the shadows if you want to defend via anything else aside from all that.
 
but it only paralysis it doesn’t kill and it can be dodged via flight or resistance to magical parahax or magic in general.
not many have resist to that though,also being para and bfr to another realm is danger though
if your LS is higher than Nacht then you can just ignore the shadow trying to restrain you. Invulnerability can help too. If you have sufficient skill you can dodge. That’s pretty much it, you need NPI to affect the shadows if you want to defend via anything else aside from all that.
not any NPI you know,that freaking nep type 1,you think any guy have npi that can touch nep 💀 ,also doomguy have NPI and still can't touch the magic though,also not many have more Ls than nacht though,especially this is static equal tourney
 
Wack. Y’all fodder.

guess Nacht’s can be disqualified. I’ll take him where he’s needed.
 
fine then
Alright good, under the assumption that you've never said this
And is his enhanced senses and ESP layered because Mana Zone Dark Hunting Ground blocks out extrasensory perception and all other senses while also making the area have no light.
How does he respond to this
So, the Slayer is pretty experienced with getting ambushed. Very often you walk into a room and enemies appear, forcing you to immediately start moving, sometimes with platforms and environmental dangers, all while being chased down by large amounts of enemies, most of which have projectiles. Even then he's still capable of focusing down threats under these conditions like breaking totems, killing certain enemies, and dispersing spirits.
 
What if he gets hit? Because the Doomslayer can hit him with a grenade, Ice bomb, or Flamethrower automatically with his shoulder mounted launcher

It might undo it if it hits Nacht but Nacht would evade with Mana Zone. Mana Zone is a speed amp and it allows Nacht to move or jump on air. Doom slayer would only make Nacht more cautious. Typically He would use that Dark Hunting Ground that @Peppersalt43 has restricted. So now I’ll have to think of something else.

The next option is stealth. Nacht would go Canis Mode and summon a small army of shadow clones and he will go into hiding. The shadow clones can only be defeated unless Nacht is found and defeated for obvious reasons at this point.
 
How does he respond to this

So Nacht has a couple of amps. He fuses with mid devils to boost his power and perform spells that pertains to the devil he’s fused to. Equus gives him toughness thus boosting his AP and LS, Felis Mode gives him super speed and agility to dodge danmaku and attacks with large AOE, The Canis mode grants him the ability to create an Army of shadows that can only be defeated if you defeat Nacht for reasons you already know. You can block their attacks but can’t kill ‘em. The last mode allows Nacht to paralyze his enemy for a moment with a sound. Nacht uses this moment to attack or do whatever.

You know what Mana Zone is so there’s that. Nacht can combine two mid devils to give raise his magic power up to a supreme devils level. He gains the abilities of those two devils and theyre stronger than before. One of those abilities is to create two massive shadow dogs to restrain his opponent by biting their arms. I think that’s Nacht’s best restraining spell. Nacht also has armor with Equus mode for added protection. And he can take massive beatings. He has gotten burned and frozen and pierced through and so on. So he has a high endurance and he can fight for 2 days straight.
 
You simply need to punch something non-physical
Theres nothing about NEP lol

Wait wait wait… idk if you’re right, cuz I went to bring a scan but this is what it says

“He erased my magic, which lacks substance”

“A spell that doesn’t physically exist”

I may have mixed up both scans when talking to CloverDragon about it. So what type of NPI is needed to affect shadows?🤔
 
So Nacht has a couple of amps. He fuses with mid devils to boost his power and perform spells that pertains to the devil he’s fused to. Equus gives him toughness thus boosting his AP and LS, Felis Mode gives him super speed and agility to dodge danmaku and attacks with large AOE, The Canis mode grants him the ability to create an Army of shadows that can only be defeated if you defeat Nacht for reasons you already know. You can block their attacks but can’t kill ‘em. The last mode allows Nacht to paralyze his enemy for a moment with a sound. Nacht uses this moment to attack or do whatever.

You know what Mana Zone is so there’s that. Nacht can combine two mid devils to give raise his magic power up to a supreme devils level. He gains the abilities of those two devils and theyre stronger than before. One of those abilities is to create two massive shadow dogs to restrain his opponent by biting their arms. I think that’s Nacht’s best restraining spell. Nacht also has armor with Equus mode for added protection. And he can take massive beatings. He has gotten burned and frozen and pierced through and so on. So he has a high endurance and he can fight for 2 days straight.

Anyone?
 
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