Ok. I kind of figured those were the current standards, but I wanted to be completely sure because, well, I really don't see how that makes any sense. Let's say you have a dimension which contains enough galaxies to be massively above baseline 3-B in size. It's ALMOST the size of our universe in fact. Now let's say that a character has a feat of creating of destroying every aspect of said dimension including its time. That would be 3-B feat by our standards, right? Ok, sure. But now, imagine that you increase the size of that 3-B dimension by tiny little bit. Just enough for it to be the same size as what's estimated for our universe. Suddenly, that feat would be upgraded to low 2-C?? It would jump two whole ranks just because we arbitrarily increased it's 3D volume when the 4D aspect of it is already infinitely larger anyway? Replace my hypothetical 3-B dimension with 4-B sized dimension and my point still stands. When a dimension is 4D, and someone creates or destroys it, why would it matter how large it is on a 3D scale? I understand why our standards are the way that they are, since changing them to what I'm suggesting would upgrade almost every single feat involving pocket dimensions to low 2-C (which means low 2-C Naruto, Mega Man X, base form Mario, Sonic, and pretty much 10% of the whole Wiki if not more lol). There's truly no way to make any sense of this, but do you get what I'm saying? Unless you can provide a more detailed explanation to all of this, then I've single-handedly proven that VS debating is conceptually broken, subjective to a ridiculous degree, and CANNOT make objective sense (unless we're using low tier characters, for the most part).