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Last Hope of Humanity against Zombies?

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Due Haruto's time travel, he found the world which dominated by Zombie, and then later Haruto found something killing survived humans, he suddenly becomes to Wizard to stop him...

Kamen Rider Wizard vs Nemesis?

- Wizard in Base Styles and Hope Wizard Ring were restricted, he start off Flame Style

- Nemesis as RE3 Remake profile and start off his base

- Speed Equalized and both start from 5 meters

- Place, somewhere clearly in RE3 Remake world (Sry, I just see the spoiler)

- Win by death

Vote Count

>> Last Hope Magicia : 5 (Akreious,00potato,MagiSinbad,Jamesthetaker,NexusPFN)

>> Parasite Buster : 1 (Anttron224)

>> Incon :
 
"Win by K.O"

ONLY K.O? No kill? Alrighty then I guess

Nemesis is 281164800 Joules

Haruto's AP is all over the place but the one that's the most relevant is his Gun (Since he plays the ranged game all the time) which regularly vapes grunt monsters, or about 291982509 Joules. So pretty much equal to zombie man here.

Not sure why it isn't on the profile when it was generally all accepted. Gotta amend that but that's the AP for the gun, which is what will be the most important here.

So what would stop the Zombie Man from getting instantly ganked by a barrage of Self-Moving Magic Bullets?

Starting distance is 5 meters which feels like you're intentionally favouring Nemesis but whatever, meaning that Aruto has enough time to use the Connect Ring (Portal), Defend Ring (Barrier), Bind Ring (Binds the target, in this case, in flame chains), and that one Ring that lets him massively increase the size of a body part (Literally slapping away peer enemies) which any option would instantly create distance between himself and Nemesis.

Honestly Haruto is simply too versatile; he has counters to everything Nemesis has and there's little Nemesis can do to actually stop Haruto.
 
>Win by K.O

I doubt that Nemesis can even be knocked out by normal sense, the creature been blow up and tear apart many times and it haven't slow down for a bit.

Change it to win via death of opponent.
 
His regen should bear plenty of the tools and Binding won't work do to his LS assuming the profiles are accurate.
 
It isn't like the Nemesis lacks weapons of his own and will just infect him in CQC or if his enlarged body parts come close, so Soma can only win at range in which Nemesis can hold his own.
 
00potato said:
It isn't like the Nemesis lacks weapons of his own and will just infect him in CQC or if his enlarged body parts come close, so Soma can only win at range in which Nemesis can hold his own.
Would Duplication give Haruto any advantage ? Haruto can duplicate himself (skip to 2:34), and each of his duplications can uses the same power as him
 
"It isn't like the Nemesis lacks weapons of his own and will just infect him in CQC or if his enlarged body parts come close, so Soma can only win at range in which Nemesis can hold his own." Problem is Haruto's own guns outperforms Nemesis' weapons (The bullets can literally do 360s in the air if they want) and he opens battles by pretty much gunning down the enemy as fast as possible and even incorporates some gun katta in there for good measure. Nemesis CANNOT hold his own against ranged because he's fighting against a target with a 100% hit rate.

If Haruto does what MagiSinbad linked above then Nemesis is just ******. Completely.

Plus, again, there's the problem of Haruto's sheer versatility. Also 00potato, you're making it seem as if Nemesis can just lolinfect Haruto through literally magical armour. No, Nemesis can't. They have to breach the armour first which is easier said than done when you literally just got slapped away.

Haruto is able to just teleport away if he feels like he's being pressured, create pitfalls immediately under Nemesis to trip them up, Crush Nemesis into the ground via gravity and Intangibility with Water Form (Nemesis literally can't do anything about this) with each of these being easily accessible and happening in a moment's notice.

"His regen should bear plenty of the tools and Binding won't work do to his LS assuming the profiles are accurate."

That Athletic Lifting Strength is for haruto's casual kick, not the binding spell which is repeatedly shown to be able to bind much stronger opponents.

Also no, that regen isn't doing anything. Low-Mid means Nemesis will not survive the Toku Vaporization explosion that happens to beings that get killed by Toku Heroes, and even barring that if Haruto just guns Nemesis down then severe brain damage will be practically guaranteed; far above Nemesis' regen capabilities.
 
Just saying Binding works on stronger folks doesn't prove that it will work at all on Nemesis, especially when nothing on the profile suggests that it goes up to Class 10. So this has no weight to it.

Slapping him away isn't gonna do much since he can push back with more force or just lift him up. So infection is very much viable.

You have to realize that damaging Nemesis will only damage the limiter on him, making him mutate into a bigger threat.

Unless he can spend most of the fight in water form, he will just get infected when he turns back. (What would happen if the virus is placed in the water though?)
 
Akreious said:
"It isn't like the Nemesis lacks weapons of his own and will just infect him in CQC or if his enlarged body parts come close, so Soma can only win at range in which Nemesis can hold his own."
Problem is Haruto's own guns outperforms Nemesis' weapons (The bullets can literally do 360s in the air if they want) and he opens battles by pretty much gunning down the enemy as fast as possible and even incorporates some gun katta in there for good measure. Nemesis CANNOT hold his own against ranged because he's fighting against a target with a 100% hit rate.

If Haruto does what MagiSinbad linked above then Nemesis is just ******. Completely.

Plus, again, there's the problem of Haruto's sheer versatility. Also 00potato, you're making it seem as if Nemesis can just lolinfect Haruto through literally magical armour. No, Nemesis can't. They have to breach the armour first which is easier said than done when you literally just got slapped away.

Haruto is able to just teleport away if he feels like he's being pressured, create pitfalls immediately under Nemesis to trip them up, Crush Nemesis into the ground via gravity and Intangibility with Water Form (Nemesis literally can't do anything about this) with each of these being easily accessible and happening in a moment's notice.

"His regen should bear plenty of the tools and Binding won't work do to his LS assuming the profiles are accurate."

That Athletic Lifting Strength is for haruto's casual kick, not the binding spell which is repeatedly shown to be able to bind much stronger opponents.

Also no, that regen isn't doing anything. Low-Mid means Nemesis will not survive the Toku Vaporization explosion that happens to beings that get killed by Toku Heroes, and even barring that if Haruto just guns Nemesis down then severe brain damage will be practically guaranteed; far above Nemesis' regen capabilities.
Lots of things wrong here, so let's unpack them.

Nemesis isn't slowed down by gunfire, only explosions and electricity. Haruto's bullet AP is irrelevant because it is energy, not force, so unless his bullets create shockwaves similar to that of an explosion, their impact is just damage, and while a lot of them can severely damage Nemesis, it doesn't mean Nemesis will be unable to close the gap before he is destroyed.

According to his page, Haruto can't duplicate in his 9-A key.

Haruto's armor is only Wall level, so Nemesis should have no trouble piercing through it and injecting a parasite or the t-Virus into Haruto. Also Nemesis has a little over ten meters of range with tentacles, and at their starting distance he can easily grab Haruto and either infect him or start a combo on him. If Haruto does get away, Nemesis can simply leap in front of him or leap towards him to close the gap. The t-Virus can still infect via water, and this is even how most irregular mutants are created, so turning into water doesn't help either.

Unless it's binding strength scales vastly above Class 10, it is useless here.

He is using Flame Style according to the op, and you're listing abilities in his other styles.

Damaging Nemesis severely will allow him to grow much larger and significantly faster, likely turning the AP advantage over to Nemesis. If Nemesis is allowed to use his missile launcher then that gives him another advantage at the start before he even transforms.

Nemesis can't have brain damage because the parasite destroyed his nervous system and replaced it.

I'm voting for Nemesis.
 
Haruto can duplicate in any key. It's more like the Duplication is missing from his profile. Can only say this much. It's been a long time since the last time i watched Kamen Rider Wizard
 
Not really related to you guys but we are using Base Style form which include anything in the said keys. This video contain every form and finisher of Wizard.
 
Well then we should assume they also have Wall level durability, in which case Nemesis can destroy them with missile fire while closing the gap onto the real Haruto.
 
Haruto should win due to reasons above. He have to abilit to kite the hell out of nemesis and back, and dodging missles isn't something that Haruto hasn't done before.

He can goes into Hurrican and literally lunch off and start raining down bullets or repeatedly using Copies into Kick Strike, Drill for multi 9-A hit
 
"Nemesis isn't slowed down by gunfire, only explosions and electricity. Haruto's bullet AP is irrelevant because it is energy, not force, so unless his bullets create shockwaves similar to that of an explosion, their impact is just damage, and while a lot of them can severely damage Nemesis, it doesn't mean Nemesis will be unable to close the gap before he is destroyed."

This makes absolutely ZERO sense. Energy is indeed Force. They're literally the same thing under slightly different pretenses.

If you shoot me with a .50 cal, I will be sent flying backwards in addition to getting splattered. So no, Nemesis WILL be staggered back if he gets hit repeatedly by bullets and saying that Nemesis is ONLY slowed by Explosions and Electricity is textbook NLF.

"According to his page, Haruto can't duplicate in his 9-A key."

When you have a video of him DOING THAT EXACT THING? Yeah... no.

"Haruto's armor is only Wall level, so Nemesis should have no trouble piercing through it and injecting a parasite or the t-Virus into Haruto."

You know, doing your own research instead of going "lol profile" would be nice. Because Haruto scales to his own gun's pew pew. It's not my fault the page omits a crap ton of things, as the creator of the profile has already stated.

Also why in the **** would Haruto EVER allow a tentacle to get near him when he can Teleport, become literally water, create portals, create barriers, and influence gravity?

"Also Nemesis has a little over ten meters of range with tentacles, and at their starting distance he can easily grab Haruto and either infect him or start a combo on him."

Speed Equalized means Haruto using rings is going to be MUCH faster than Nemesis' tentacles. Also Bullets would home in and smash the tentacles into bits (because... bullets).

" If Haruto does get away, Nemesis can simply leap in front of him or leap towards him to close the gap."

No he can't. Speed Equalized; Nemesis can't fly. This AUTOMATICALLY means Nemesis will never be able to catch up to Haruto if he simply flies away since Nemesis' jumping speed is equalized to Haruto (or vice versa), AKA the Gap will NOT be closed.

"The t-Virus can still infect via water, and this is even how most irregular mutants are created, so turning into water doesn't help either."

Respectfully, absolute horseshit. You have zero idea how viruses work, do you? Because Viruses can infect via water because they're carried in the water. They don't LITERALLY infect the water like you're trying to imply here. Which doesn't matter either because Nemesis' tentacle wouldn't just go into the water; Nemesis is expecting to impale someone and as such would be going fast. This means the tentacle would go STRAIGHT through the intangible Haruto, leaving nothing to infect.

"Unless it's binding strength scales vastly above Class 10, it is useless here."

You do realize the binding spell doesn't have to be used to pin someone to the ground right? Binding spell to the leg, whoop you tripped and now you're on your ass. Unexpected Binding Spell on your tentacle, oh no you're wide open!

I REALLY don't like how narrow-minded you are when it comes to these spells.

"He is using Flame Style according to the op, and you're listing abilities in his other styles."

He can literally change forms in seconds and the spell circle that happens when he swaps forms smacks opponents away which are significantly stronger than Nemesis here. So you REALLY don't want to argue this point.

"Damaging Nemesis severely will allow him to grow much larger and significantly faster, likely turning the AP advantage over to Nemesis."

Nemesis only has Low-Mid Regen. AKA a few bullets to his head and he's dead and if enough bullets gets impaled into Nemesis, he gets ******* vaporized. You're VASTLY overestimating his Regenerationn here.

"If Nemesis is allowed to use his missile launcher then that gives him another advantage at the start before he even transforms."

Which would casually get shot down because speed is equalized and Haruto has bullets that literally does 360 turns mid-air. So no, not an advantage at all.

"Nemesis can't have brain damage because the parasite destroyed his nervous system and replaced it."

I don't see any forms of Immortality to back this up. This sounds like grounds for Immortality Type 2 (Doesn't have a nervous system and will still remain fighting even after normally fatal wounds), which notably isn't there.

Also if the parasite replaced it, then RIP Parasite.

"The bullets won't do to much to him because of the regen."

Seriously, **** off with this regen nonsense. It's only Low-Mid, it is NOT allowing Nemesis to survive getting exploded, diced into pieces, or any other assortment of ways Haruto will finish nemesis off.
 
Akreious said:
"The t-Virus can still infect via water, and this is even how most irregular mutants are created, so turning into water doesn't help either."

Respectfully, absolute horseshit. You have zero idea how viruses work, do you? Because Viruses can infect via water because they're carried in the water. They don't LITERALLY infect the water like you're trying to imply here. Which doesn't matter either because Nemesis' tentacle wouldn't just go into the water; Nemesis is expecting to impale someone and as such would be going fast. This means the tentacle would go STRAIGHT through the intangible Haruto, leaving nothing to infect.
Wanted to address this first since you not only misrepresented my point, but you also decided to act condescending as if you were even in a position to do so. I said it could infect VIA water, you know, like any disease or illness transmitted through water ever. But I get it, it makes your point sound more valid if you insult the opposition, right? Oh wait, it just makes you look annoying. On to the second point you made, if you're saying that there is a state in which he is just intangible before becoming water, then sure, Nemesis would be striking at the place he used to be and hitting nothing. I agree with that, problem is, if Haruto became water in front of Nemesis, why wouldn't Nemesis try to attack the water as well? If he does, the water will have the virus in it (possibly some parasites too, but I can't confirm if it can survive long without a physical host), and when he transforms back into a physical form he would get infected, unless somehow transforming just deletes the virus from existence, but I don't think it works that way unless you have some kind of proof for this. You also assume Nemesis would go for a stab when he could just as easily widely smack it around, thus making it more likely to hit the water.

I meant the difference between explosive force and raw damage output, you know there are high caliber rounds that don't move the target all that much and just go through them, right? Also energy is not always equal to force.

Also you know I meant in the context of conventional weaponry, I didn't say anything about Nemesis being immune to hax or higher tier equipment, so way to either misrepresent or misunderstand my point.

Can't use something that isn't on the page, doesn't matter if it is incorrect or not, get a CRT done for it.

You're right about the style thing, I'll admit to that.

You can't trip someone stronger than you unless they aren't paying attention, have you ever tried to trip someone larger than you while they are aware? It doesn't work, especially not with that large a gap in strength. Also, Nemesis has tons of tentacles at his disposal, so one being pinned wouldn't matter, and he would just be able to pull out of it since he is stronger (Unless you have prove of it working on someone vastly superior to Class 10, or have proof that it ignores physical attributes)

The AP gap is so minuscule that Haruto would need to use a crap ton of bullets before he starts obliterating Nemesis' body parts. You're VASTLY overestimating Haruto's AP advantage. (See what I did there?) Also, his regen is pretty fast since he can remove bullets as soon as they hit him, unless they are reflected off of his armor coat.

He doesn't have immortality because the parasite is technically his new nervous system, but that can be debated. Also the parasite has the same durability and regen, so not RIP, at leas not as easily as you claim.

Why wouldn't speed equalization make his missiles faster as well? Also you say his leap isn't useful, but it is one of the fastest abilities in his arsenal, so with speed equalization it should work fine. His tentacles would be equalized as well, and they are also faster than his regular attacks.
 
But if we go by how you describe the fight, then this is a stomp and the thread should be closed, considering Nemesis doesn't have any hax potent enough to deal with all of Haruto's abilities.
 
Also, Nemesis is normally faster than Haruto in his 9-A key, so if speed equalization leads to Haruto having the speed advantage, then this is a mismatch in two ways.
 
Nemesis isn't slowed down by gunfire, only explosions and electricity. Haruto's bullet AP is irrelevant because it is energy, not force, so unless his bullets create shockwaves similar to that of an explosion, their impact is just damage, and while a lot of them can severely damage Nemesis, it doesn't mean Nemesis will be unable to close the gap before he is destroyed."

Huh, you know that Haruto can charge his weapon with magic, right? Is called the Slash/Shooting Strike. In Flame Style, he can shoot fireballs that cause explosions, and in Hurricane Style he can use the Thunder Wizard Ring to launch dragon-shaped electricity.

According to his page, Haruto can't duplicate in his 9-A key.

Huh... Yes it is. In his Base Styles Abilities it says that he has all of his general abilities, that including duplication.

Haruto's armor is only Wall level, so Nemesis should have no trouble piercing through it and injecting a parasite or the t-Virus into Haruto. Also Nemesis has a little over ten meters of range with tentacles, and at their starting distance he can easily grab Haruto and either infect him or start a combo on him. If Haruto does get away, Nemesis can simply leap in front of him or leap towards him to close the gap. The t-Virus can still infect via water, and this is even how most irregular mutants are created, so turning into water doesn't help either.

That if the tentacles could reach him. Haruto is pretty quick with his deets, and as a lot of ways to avoid them, like Defend and Connect Wizard Ring. Haruto can get away quicker that Nemesis thanks to Teleport Wizard Ring or with his Winger Machine (His Bike) that he can summon with Connect Wizard Ring. Yeah, ok, maybe Liquid can't be of help here, but what about Defend, Connect or Teleport?

Unless it's binding strength scales vastly above Class 10, it is useless here.

Bind can be used in more ways that only restraining. In Water Style for example, he can use them as aqua tentacles.

He is using Flame Style according to the op, and you're listing abilities in his other styles.

Haruto, like I say, is quick to analize the situation and change Styles according to the situation.

Damaging Nemesis severely will allow him to grow much larger and significantly faster, likely turning the AP advantage over to Nemesis. If Nemesis is allowed to use his missile launcher then that gives him another advantage at the start before he even transforms.

And Haruto could take it back with his Excite Wizard Ring. And in firepower, sorry but the missile launch is overpowered by WizardSwordGun, that gives him not only homing attacks, but also to extended the blade range with the Big Wizard Ring.
 
But thank you for having more constructive and less aggressive points.

Also I no longer believe Nemesis has any wincons because of Haruto's vastly superior array of hax abilities, and that this thread should be closed due to being a stomp.
 
Anttron224 said:
But if we go by how you describe the fight, then this is a stomp and the thread should be closed, considering Nemesis doesn't have any hax potent enough to deal with all of Haruto's abilities.
As I said here...

Anttron224 said:
Also, Nemesis is normally faster than Haruto in his 9-A key, so if speed equalization leads to Haruto having the speed advantage, then this is a mismatch in two ways.
...and here.
 
New to VS Battles but, Nemesis can knock Wizard out of tranformation easily which would be a quick win but Wizard is very mobile and creative. He is shown to have been heavy hitter before for example, the minotaur phantom. Its whether of not Nemesis can catch Haruto. Haruto might can run out of mana but that would be equivalent to Nemesis gassing out.

Another thing I want to bring up, Haruto has a ring which makes him tiny. He can use that to avoid Nemesis attack. Wizard can pull an ant-man.
 
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