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Lightning feats CRT

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M3X_2.0

VS Battles
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Hi.

In this blog below, I explained a bit about how the lightning creation method works. Of course, several CGM gave suggestions for changes and opinions, this thread serves to discuss some points that were in doubt

https://vsbattles.fandom.com/wiki/User_blog:M3X/Lightning_creation_feats

The changes

  • Density for normal lightning is 9.54*10^7 A/m^2 instead of 955e+6 A/m^2
  • The volts value is 1e+8 instead of 1e+9
Here is some questions I would like to make

Why the max timeframe should be 1 second?

Why cloud to ground is the only lightning that can be calced like that? Even the lightning being from some natural source, we can't use? (Like some spell with enough criteria)


The timeframe was suggested to be 60-190 microseconds, but there is also some links showing 0.2 seconds for lightning. Also I would like to know if we can put this in the lightning feats page
 
The reason for .2 seconds is that that's the duration of the whole bolt, as pointed out here
 
Normally, lightning Bolts are an inch thick, and luminosity makes them appear far bigger

In their case, the current is several meters wide and leaves a blast to prove it
 
Not sure how to feel upgrading electric attacks of only few meters of wide to tectonic levels...

About timeframe, we always use 1 s for values expressed in power units, but if they last less than that, then use that value. I recall lightning strikes lasting around 10-70 us.
 
Again, consider that normal, 8-C electricity is an inch in diameter

Also if there's proof the current is as wide as shown and it's not just luminosity inflating the size it's fine
 
Is the density for electricity the same as lightning? Judt curious since this could influence electricity manipulation users.
 
And also, lightning doesn't normally fully scale to a character's durability due to how it spreads all over the place. And most people struck by lightning only absorb roughly Street levels of energy from the 8-C lightning bolt. Bending lightning bolts however are a different story.

Also, @Lightbuster, man made electricity usually has less voltage and watts than lightning does and would inherently be weaker.
 
Well I know that, but how much of a difference are we talking here? Because if we can find the density for manmade electricity we could probably do the same thing here. However, we wouldn't be able to apply it to durability right? Since they'd be grounded and all?
 
DarkDragonMedeus said:
And also, lightning doesn't normally fully scale to a character's durability due to how it spreads all over the place. And most people struck by lightning only absorb roughly Street levels of energy from the 8-C lightning bolt. Bending lightning bolts however are a different story.
Unless its being used as an attack
 
Characters who can trade blows by bending the entire lightning bolt and direct it to attack strike the enemy can qualify for Tier 8; though once again, there needs to be proof that it's still real lightning.
 
According to Ugarik: '''"Another thing to consider is that tanking a lightning mostly depends on the electrical resistance of a body rather than its actual durability"'''
 
Well if the franchise works this in a different way, ok. That's not something general, it would depend of some stuff Ugarik said
 
Technically lightning (or electricity in general) depends of current and voltage, covering more area should affect anything as the relationship still the same. Whatever you got above is better if you have the principle behind it, as I doubt it would work for broad current lines (as they do not exist, or are pretty uncommon)?
 
Not what this thread is for, also calc it yourself you nerds
 
DMUA said:
The reason for .2 seconds is that that's the duration of the whole bolt, as pointed out here
Thing is, we are using peak current and voltage, which is only sustained for a tiny fraction of the total lightning duration. Using .2 seconds would be an overestimation.
 
No, as lightning is not a blast, its a discharge. It works like a discharging capacitor.
 
But how does it gain more voltage and energy as it goes down, then?
 
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