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The purpose of this thread is to propose adding the same types we have in our Regenerationn page to the abilities mentioned in the title, with something different on the last power but we get into that later. Here are the reasons.
For Healing
So this should be the most self-explanatory, I've even seen threads where this was proposed and accepted but then no one kept commenting on them. Basically this would give a more precise indication of the degree of the Healing, and it would also prevent users for giving Regen to characters with Self-Healing, which would obviously have to be used manually. One example of a profile that does this is MCU Thanos, a very popular character.
For Resurrection
This would give a more precise indication of the degree of the healing or Regen used in the Resurrection. Some users think that a character with Resurrection can just, well, resurrect out of getting one-shotted by a character with a higher tier or AP, with this proposal it will be more easy so see if this is really the case or not.
Additionally, there are cases were a character's Regen only triggers when dead, which would be reflected better if indicated. One example of a profile that handles this well is Kirby, and one of a profile that should need a rewrite is Axl Ro. Both of which having that elaborated by me.
For Body Control
This one's tricky. Sometimes Body Control can give a character regen, however, on some of those cases the characters don't get harmed by a foe and then get their bodies altered by that, but instead they themselves alter their bodies. We sometimes allow this as regen and some times don't, this is due to the fact that the characters could have known the capabilities of their bodies and they were specifically doing things not harmful for themselves. In those cases this would also mean that the characters can't heal from something it would require a lower level of Regen than the one they were supposedly having.
However, this has some problems. The latter thing about "can't heal from something it would require a lower level of Regen" is something that can happen with characters with legit regen (especially around Mid Regen). And specifically have their bodies altered in non-harmful ways is something that could happen in combat, with that being something that gives most characters Regen.
So, what I propose is that we use the same types we use for Regen on Body Control, but that we specify that this is not necessarily Regen and that that depends on the feats and context.
To give an example, imagine a character who can remove his own head and put it where it belongs only due to using its own powers on himself, and wouldn't survive getting beheaded in the middle of combat, if taken by surprise at least. This proposal would help clarify the context of its situation.
For Healing
So this should be the most self-explanatory, I've even seen threads where this was proposed and accepted but then no one kept commenting on them. Basically this would give a more precise indication of the degree of the Healing, and it would also prevent users for giving Regen to characters with Self-Healing, which would obviously have to be used manually. One example of a profile that does this is MCU Thanos, a very popular character.
For Resurrection
This would give a more precise indication of the degree of the healing or Regen used in the Resurrection. Some users think that a character with Resurrection can just, well, resurrect out of getting one-shotted by a character with a higher tier or AP, with this proposal it will be more easy so see if this is really the case or not.
Additionally, there are cases were a character's Regen only triggers when dead, which would be reflected better if indicated. One example of a profile that handles this well is Kirby, and one of a profile that should need a rewrite is Axl Ro. Both of which having that elaborated by me.
For Body Control
This one's tricky. Sometimes Body Control can give a character regen, however, on some of those cases the characters don't get harmed by a foe and then get their bodies altered by that, but instead they themselves alter their bodies. We sometimes allow this as regen and some times don't, this is due to the fact that the characters could have known the capabilities of their bodies and they were specifically doing things not harmful for themselves. In those cases this would also mean that the characters can't heal from something it would require a lower level of Regen than the one they were supposedly having.
However, this has some problems. The latter thing about "can't heal from something it would require a lower level of Regen" is something that can happen with characters with legit regen (especially around Mid Regen). And specifically have their bodies altered in non-harmful ways is something that could happen in combat, with that being something that gives most characters Regen.
So, what I propose is that we use the same types we use for Regen on Body Control, but that we specify that this is not necessarily Regen and that that depends on the feats and context.
To give an example, imagine a character who can remove his own head and put it where it belongs only due to using its own powers on himself, and wouldn't survive getting beheaded in the middle of combat, if taken by surprise at least. This proposal would help clarify the context of its situation.