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No More Heroes Stats Revision

ShiroyashaGinSan

VS Battles
Retired
7,165
1,066
AP

The ones who are currently 8-A's justification is currently weak. We should scale them to Letz Shake's earthquakes, which is able to nearly destroy the insides of the stadium and is stated to be deadly. That shouldn't far too below 5.5. Which is Low 7-C.

Travis Strikes Again key should be At least Low 7-C, possibly higher. Travis were in upper parts of the ship so he didn't tank all of it.

Speed
NMH2 high tiers will get Sub-Relativistic from this.
 
I'll also add abilities and stuff.

Players: Type 9 Immortality - Them in a death drive is merely a consciousness of their nervous system.

Players: Energy Absorption - They absorb their power from death drive.

Players: Empowerment - The more they kill, the more they do damage.

Players: Status Effect Inducement - With Psycho Chop, they can immobilize a target.

Travis and Badman: Resistance to Electricity - Can shrug off electricity from Electricity Tiger stage, albeit with some difficulty and can take electricity from Triple Star.

Travis: Instinctive Reaction and Resistance to Empathy - This also applies to previous NMH. Stated that when he fights assassins, he is fighting while his mind is completely blank. With this, he is closing his own emotions.

Players: Immersion - Due to entering a video game duh.

Travis: Earth Manipulation - Can move entire parts of the neighborhood as it were tiles.

Players: Resistance to Empathy, Fear and Mind: Death Drive gives extreme mental stress to person's nervous system, giving it extreme fear and rage. With possibility of frying the nerves of their brain.

Players: Non-Physical Interaction: Can literally hit the bugs in the data and the data themselves.

Travis and Badman: Resurrection Negation: Can kill Brain Buster Jr, who was unable to die because of the continue system.

Travis: Resistance to Time Manipulation: Able to do things normally in Yojohan while the place's time is moving backwards.

Travis: Vehicular Mastery: This also scales to NMH counterparts. Because he just really good at riding motorcycles.

Players: Information Manipulation, Teleportation, Space-Time Manipulation: Can connect the game world to the real world, causing the bugs to enter the real world. Can teleport by connecting the part of the real world to the game world.

Badman and Bad Girl: Instinctive Reaction and Awakened Power: Stated in the DLC that everything comes into instinct whenever they kill and both have some sort of awakening when put into near death.

Badman: Precognition: Can know the outcome of the fight by just looking at the opponent as seen in the DLC.

Shinobu: Enhanced Senses and 4th Wall Awareness: Sensed DaeDri's presence. Also foreshadowed No More Heroes 3.

Players: Resistance to Cold and Radiation: Can survive in space, though they need oxygen as seen in Silver Face DLC.

Players: Can walk on water: Because 4th level in Silver Face DLC.

Also Travis Strikes Again characters and their Lifting Strength should get upgraded. They should be Class M for Travis suplexing DeaDri's final form which dwarfs buildings.

Bad Girl also isn't included for the TSA keys for some reason.
 
Also Margaret's singing putting people into a coma didn't effect Travis so he should have a resistance to Status Effect Inducement as well.
 
Yeah that also.

Can we add this? I'm pretty sure I'm the only one who is in the knowledgeable list and in supporters that is active anyway.
 
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