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Atomizing through sheer AP?

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How much do you need to atomize a 7-C character through sheer AP, exactly?

Let's assume that 7-C character has an AP and Durability of 9.03 kilotons.
 
How much energy is needed to atomize a human? When we find that out, we can then scale the number up to tge kilotons to see how much more energy is required to do so.

As far as I know, vaporizing is small building but I'm not sure if that's exactly "atomizing". Any character that can manipulate or splice atoms should be able to atomize by pure hax and ability alone as well.
 
3 gigajoules (8-C AP) is apparently enough to atomize an ordinary human (which is around 10-B).

Vaporising is 9-A AP.
 
Durability of the character doesn't matter when it comes to calculating the energy required to vaporize or atomize someone. Instead, for vaporization, it's mass of the target, heat capacity of the target, and change in temperature till you reach boiling point. For Atomization, it's simply how many atoms are in their body; another thing that has more to do with mass rather than durability.
 
So, a 7-B character can get atomized by an 8-C attack by sheer AP because their mass is no different from an ordinary person's? Or that their atoms in their body are no different than an ordinary human's?
 
I should note that depends on the method because atomic destruction usually negates durability. But yes, atomizing a 70 kilogram human is 2.99 Gigajoules or 8-C. If the character has resistance to atomic destruction, that's a different story.
 
Okay...

What if that method involves sheer AP? I'm not talking about Matter Manipulation, I'm talking about sheer destructive potency. As in, a character atomizing an another much lower tier character with a punch because their AP is too much for the lower tier character.

How do we apply atomization on a 7-C character through sheer AP, or any other characters with much higher durability than 8-C?

In fiction, superhuman durability tends to not care about mass, so I'm not sure how to apply that logic you're speaking of, especially concerning atomization through AP alone.
 
Not what he means, Medeus. He's talking about specifically how much of an AP advantage is required to make atomization a byproduct of, say, an energy attack.
 
Well still, there is no official AP gap required to vaporize and/or atomize a character with high durability. There's nothing to really calc for those feats. Character A vaporizing/nuking character B with a KI blast for instance would just be a plain in simple Character A is stronger than Character B. There's no way to calc an exact AP difference alone.
 
So for now, we stick with atomization of superhuman characters as Matter Manipulation (while AP atomizing is unquantifiable)?
 
There is no exact value for it and applying ratios based on how much AP a normal human has and how much it would take to atomize/vaporize a normal human only ends up with very wanked values.
 
Okay.

So, vaporization and atomization through sheer AP should only apply if a character has feats of doing that to an another character, otherwise it's treated as unquantifiable?
 
Not quite, causing a nuclear explosion isn't quite matter manipulation. But yes, you can't really calc an AP gap to vaporize or atomize a target with high durability through sheer AP. Vaporizing/nuking at 7-C character through sheer AP will just be treated as are regular 7-C feat with a note that it could be higher.
 
So there's no way of telling, huh? That would make DB's assessmenta of characters with High-Mid durability or whatever it is wrong, then, or fundamentally flawed since the characters who wom jad no means of bypassing the loser's durability.

Oh well.
 
So, to clarify, punching someone hard enough that they get reduced to atoms— there's no version of that to be done by sheer force, kinetic energy, or anything that isn't just Atomic/Matter Manipulating Durability bull?
 
Amexim said:
So, to clarify, punching someone hard enough that they get reduced to atoms— there's no version of that to be done by sheer force, kinetic energy, or anything that isn't just Atomic/Matter Manipulating Durability bull?
No, it is perfectly achievable through raw AP, we just don't extapolate how much energy it would take to do it to a superhuman character.
 
How do you decide in a VS thread if someone has enough AP to overcome that level of Regenerationn then?
 
Case by case; yes Vs threads make it harder to decide. But then again, Vs threads aren't even the most important thing.
 
That's irrelevant, VS threads being less important than other things has nothing to do what standards they specifically are subjected to.
 
Well still, there's no way to 100% determine the AP gap required for character A to Atomize character B just by punching them. In fact, even the concept of atomizing someone just by punching them sounds like something weird but it does happen in fiction.
 
Entirely subjective, some people believe an AP gap in the 100s is enough for high mid regen to not matter given how no one disagrees with marvel 4-Bs curbing the likes of kid buu through sheer AP alone.
 
It's not a subjective thing at all tho, the energy needed to achieve a level of destruction isn't something that's determined by personal opinions

Maybe unknowable is what you mean?
 
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