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Gardevoir vs Sigurd

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Well, i just realize i didn't make Servants matches recently, and due of the revision being delayed for forever unknown time, let's make a matches with my boi Siggy against the best pokemon all of time who beloved by all community (at this point i exeggerating XD), Gardevoir.

But if Gard stomp Sigurd i have alternative option.......Use this B***H!!

-Base Gardevoir is used

-Speed are equalized

-Both in character

-Place: Skandinavia

-Both have prep time (If this is bad i can remove this if you all needed)

-Range are 10 meters

-Win via K.O, Death, or Incapatitation!!!

Sigurd
Gardevoir2


VS


  • Sigurd: 4 (Anon, Jim, Enryu, Ia)
  • Inconclusive: 0
P.S: At first i wanna give Sigurd prep time only because the precog and clairvoyance Gard has, but i goes "FEK IT" and giving them prep time, so again if the prep time is bad thing, tell me to remove it.
 
Gardevoir has a msssice AP advantage to the point of one shotting.

Combine that with her psychic attacks and unless Sigurd brings out gran from the start he loses badly
 
I am giving this to Gardevoir for now

For the AP, i don't find any Saber calc, so i assume he is baseline, so clearly the AP advantage goes to Gardevoir, but i don't think it is enough to a OHKO. With that being said, Gadevoir still have alot of good hax that can be used, and sicne both have prep time, Gardevoir will know what hax to use first, since Saber is a meelee fighter (i think), Gard could use Charm to really put him in a huge disavantage, and if he come close, Gard can use teleport to be in a safe spot to use Charm, and she can use Calm Mind to give more boost to her attack, and apparently, Heal Pulse can heal the user, there is also Wish for a more slow recovery. There is also the fact that she can put Saber to Sleep and use Dream Eater, along with Disable that can make one of Saber's move unusable, or encore to make him work with only one move. The things that i think Saber have to help him is the Forcefield Creation, Soul Manipulation and Death Manupation, but if someone could elaborate more on the later 2, i would apreciate. Also, Gard have a pretty good precog to deal with some surprises that he can do. I would also apreciate what Saber would do with that prep time.


Overall, i give this to Gard, but i am willing to think if my questions are answered
 
Until revisions finish Sigurd scales from having the same stat as Herc who casually slapped a 385 megaton beam. Gardevoir scales from 530 ish and not being affected by a 300 smth attack.

Sigurd would have gotten slapped without it but prep time may actually let him win. First question is whether they have info on each other's abilities? Second is if MR works against moves since Gardevoir is basically a monstrous to phantasmal beast.

If yes to both, Sigurd already has his tracking runes in place, sets up a resurrection rune and Ath nGabla as a safety net, and proceeds to spam Gram (with a memory rune) Sieg-style until it lands and one/two shots Gardevoir. On the off chance it comes close enough that Gram isn't viable (unlikely but still), he is ready to carve death runes into the furry with a short sword. His MR will stop any of the moves from affecting him short of TK slamming him with something he can't tank.

If only yes to the first, Sigurd simply uses the same plan but Gardevoir has a chance to mindhax since he can't do anything to counter it anyways.

If only yes to the second, Sigurd won't use the tracking runes since he doesn't know of the teleportation. He will still give himself a rune of rez and have AnG to stop any retreat/backing off from his opponent so he can slap it with Gram spam. Gardevoir will lead with hax of some sort which gets neg'd by MR so unhappy time for it.
 
I don't remember Hercs feat being casual.

Also, Gardevoir is>>>>>>>>>Pupitar who is 531 Megatons
 
AnonymousBlank said:
Until revisions finish Sigurd scales from having the same stat as Herc who casually slapped a 385 megaton beam. Gardevoir scales from 530 ish and not being affected by a 300 smth attack.
Sigurd would have gotten slapped without it but prep time may actually let him win. First question is whether they have info on each other's abilities? Second is if MR works against moves since Gardevoir is basically a monstrous to phantasmal beast.

If yes to both, Sigurd already has his tracking runes in place, sets up a resurrection rune and Ath nGabla as a safety net, and proceeds to spam Gram (with a memory rune) Sieg-style until it lands and one/two shots Gardevoir. On the off chance it comes close enough that Gram isn't viable (unlikely but still), he is ready to carve death runes into the furry with a short sword. His MR will stop any of the moves from affecting him short of TK slamming him with something he can't tank.

If only yes to the first, Sigurd simply uses the same plan but Gardevoir has a chance to mindhax since he can't do anything to counter it anyways.

If only yes to the second, Sigurd won't use the tracking runes since he doesn't know of the teleportation. He will still give himself a rune of rez and have AnG to stop any retreat/backing off from his opponent so he can slap it with Gram spam. Gardevoir will lead with hax of some sort which gets neg'd by MR so unhappy time for it.
Gard have Charm and Growl who can lower his attack, and can use encore to make he only use gram, or even disable gram with disable. Gard can use Teleport to either keep or gain distance against Saber to use said attacks
 
Schnee One said:
I don't remember Hercs feat being casual.

Also, Gardevoir is>>>>>>>>>Pupitar who is 531 Megatons
People love adding more > symbols don't they?

Honestly this just becomes stupid. We get it. The character is a lot stronger.

As for Pupitar, no, I wouldn't say Gardevior is insanely stronger than it. Pupitar is an extremely powerful middle stage of a pseudo-legend known for its destructive power. Gardevior is a normal final stage.
 
@Drite

Don't quote walls of text. Your points on those moves have already been taken into account. Either they get resisted by MR or they work but Gram still merks since Gard is only using one or two best case while Sigurd needs to swing his sword once. Due to prep Ath nGabla prevents the opponent from backing off from the fight meaning its gonna get a few dozen meters away at best and no more.

@Gar

This is pretty casual tbh.

The calc for Pupitar's thing says that it only scales to final evo mon so take it up with the calc, I am only repeating what I have found.
 
Well, neither disable or encore are Magic attacks, so i think they would work fine. Gotta check wish and Heal pulse
 
This is why I asked if they would be considered magical under verse equal since there are creatures in the Nasuverse that have similar abilities as Gardevoir which gets resisted by MR. Sentient monster is nothing new for Sigurd.
 
For verse equalization we should probably treat them like magic. One is manipulating the mind to make the opponent perform an irrational choice, that choice being performing the same move over and over.

The other is literally using power to prevent someone from using an attack.
 
And like, Gard already have Magic on her profile list, problaby because of Pixilate and Fairy moves, wich one is from Mega Gard, and the others is not that important for this battle
 
Verse equal automatically happens under SBA. The only matches that don't have it are when the OP specifies otherwise. SO Sigurd basically resists the boatload of attacks and swings Gram. Not the best fight tbh.
 
"Similar supernatural aspects of verses get equalized in a reasonable fashion. So a supernatural energy that almost everyone in a Verse has, which is necessary to fight the characters of said Verse, will be assumed to be the equivalent energy that the opponents use in their techniques so that a proper fight can happen.", this don't only say that this happen when the other fighter is untouchable without a specific power that everyone have in his verse?
 
Servants literally require 'mystery' to be harmed. Since it isn't a thing in pokemon we assume Gardevoir to have it since by Nasuverse standards, it would be the equivalent of a monstrous/phantasmal beast. In Nasuverse, there are plenty of abilities that do what Gardevoir's hax does. Examples would be Mystic Eyes of Binding/Enchantment etc for mind control, Cybele or Bounded Fields for stat reductions, Command Seals forcing a being to perform an action etc. So Sigurd resisting makes a lot of sense when it is essentially, Phantasmal Beast using hax on A rank MR.
 
<Blocks the Holy Sword that breaks the Ground

Nothing implies it was casual, just that he blocked it and the sheer force of him doing so broke the ground

If he casually reflected an attack much stronger then her physical strikes, him going all out swinging would have killed Saber when they first met.
 
What's the argument here?

@Assalt. Pupitar's relatively strong for a middle stage but its fodder for 90% of final stages, who scale to Tyranitar. I don't have to tell you the difference between Tyranitar and Pupitar.
 
I kinda find redudant to consider Gardevoir's attacks Magic, when she already use Magic, but then Gard wouldn't even hurt him
 
@Cal

Yeah I know but implying that Gardevior or any third stage is ludicrously stronger than Pupitar is just not accurate. They are stronger, and Tyranitsr by a decent margin, but we don't need to flood the scaling chain with >. It just looks juvenile.

If it is superior by an unknown margin just put Gardevior > Pupitar.

That said Tyranitsr > Gardevior as well, so directly scaling Gardevior to TTar may not be the best option.
 
For gard: Ap advantage, can lower his attack with Growl and Charm, while using teleport to maintain or gain distance, Heal Pulse and Wish for recovery, Calm Mind for self boost, Encore and disable to break some strategies and Precog can make him have a bad time.


Sigurd: I might have misinterpreted, but Sigurd will prepare the terrain, self boost himselg with Gram, have ressurection rune just in case thigns get bad, he will resist her attacks with verse equalized, and either one-hit or two-hit ko after the Gram boost
 
Gram isn't a boost but a beam sword that just deals far more damage. Sigurd does also have runes that amp his physicals so those will get slapped on as well.
 
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