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Sniper Ladies:Linda-058 vs Quiet

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Linda
Linda-058 Render
Powers and Stats

Tier: 9-B physically without her MJOLNIR armor, 8-C physically with the MJOLNIR armor and her sniper rifle

Name: Linda-058, Linda Pravdin, Sierra-058

Origin: Halo

Gender: Female

Age: 47 Years Old

Classification: Petty Officer Second Class in the UNSC Forces, SPARTAN-II Super Soldier

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Expert Hand-to-Hand Combatant, Forcefield Creation (Her MJOLNIR armor is equipped energy shielding that deflects all but the strongest of infantry weapons and recharges automatically while out of combat), Enhanced Senses (The eyesight of SPARTAN-IIs is so sharp that they can practically see in the dark. Is equipped with thermo-optic sensors, motion-capture radar, and a heads-up display that automatically keeps track of ammunition, enemy positions, potentially useful equipment, shielding status, and other useful information), Hacking (Her MJOLNIR armor is equipped with passive cyberintrusion software to easily infiltrate most security systems and access the information within), Regenerationn (Her armor has multiple self-repair systems to repair most damage), Healing (Her armor is equipped with biofoam injectors that disinfect and seal wounds to stop hemorrhaging and bleeding), Can survive in space for limited periods of time with her MJOLNIR armor

Attack Potency: Wall level physically without her MJOLNIR armor (Comparable to Master Chief, who is strong enough to easily kill an ODST, an elite UNSC marine, by accident while sparring with them), Building level with her MJOLNIR armor (Should be comparable to Master Chief in his Gen 2 Mjolnir armor), Building level+ with Nornfang (Her sniper rifle can instantly kill a fully shielded Spartan with a single shot to the torso or head)

Speed: SuperHuman (Can run at speeds of 55 km/h or 34.2 mph.) and Supersonic combat and reaction speeds (Can dodge bullets and plasma weaponry. Dispatched two separate targets so quickly that Master Chief could not tell which one she shot first)

Lifting Strength: Likely Class 5 without her MJOLNIR armor (Can lift at least three times her body weight, which is 110 kg, and is comparable to her fellow Spartans as an adult), At least Class 10 with her MJOLNIR armor (Can deadlift five tons and casually flipped a Warthog, which easily weighs at least three tons, with a single hand)

Striking Strength: Wall Class without her MJOLNIR armor (Can easily kill grown men with her bare hands at the age of 14), Building level with her MJOLNIR armor (Vastly improved compared to before and can beat other Spartans into submission)

Durability: Wall level physically, Building level with her MJOLNIR Armor, likely Building level+ with energy shielding (Should be comparable to Master Chief, who can take hits from Spartans comparable to Edward Buck, and up to two Splinter Grenade charges to his shields)

Stamina: Superhuman (Linda's Spartan augmentations make her body produce fewer fatigue toxins, allowing her to fight for far longer than any normal human can reasonably withstand)

Range: Standard melee range normally, at least several hundred meters with her magnum, 2.3 kilometers with her sniper rifle

Standard Equipment:

  • Nornfang: Linda's custom SRS99-S5 AM sniper rifle. Loaded with 14.5├ù114mm High-Explosive Armor-Piercing rounds, it can easily pierce through and destroy most armored units and can even kill a fully equipped and shielded Spartan with a single shot. In addition, its scope is modified to allow for her motion tracker to remain on her HUD even while scoped in.
  • M6H2 Magnum: Linda's sidearm for close to mid-range combat. It is a recoil-operated semi-automatic weapon with a twelve bullet magazine for precision fire.
  • ARGUS-class MJOLNIR GEN2 Armor: A variant of the latest MJOLNIR armor that's optimized for reconnaissance and information gathering as the most complex and sophisticated mobile information gathering device ever designed. It's equipped with passive cyberintrusion software, sensor cueing and filtering, a Battlenet control node to receive intel and real-time input and predictions from battlefront AI, and hardware-accelerated cyberlink connections to streamline the communication process. It is also equipped with all of the standard MJOLNIR armor specifications, including:
    • Biofoam: In case of significant injury, the MJOLNIR armor can apply biofoam, an artificial coagulant that disinfects the injury and temporarily stops hemorrhaging and bleeding, to the wound to keep Linda in the fight for a few more hours before needing to seek proper medical attention.
    • Energy Shielding: MJOLNIR armor is equipped with energy shielding that easily deflects small-arms fire and offers limited protection against high-powered weaponry and explosions. When depleted, Linda is much more vulnerable to damage, but it can be recharged over time by remaining unharmed and out of combat for a short period of time.
    • Force Multiplying Circuits: The armor is lined with circuits that greatly enhance Linda's reflexes and physical strength for improved accuracy and close-combat effectiveness. The sheer force produced by these implements can easily break a normal human's arm and potentially kill them from the shock, but Linda's augmentations allow her to fully utilize this feature safely.
    • Inner Skinsuit: A moisture-absorbing synthetic material with a neural interface that actively tracks Linda's temperature and controls the temperature of the armor while actively conforming to her body.
    • Magnetic Weapon Holder Strips: The MJOLNIR armor possesses powerful magnets that allow Linda to mount any weapon with magnetic properties on her back to leave her hands free for other tasks. In addition, the boots of the armor also possess magnetic properties that can be toggled on or off to allow her to maneuver along the side of magnetic surfaces even in zero gravity conditions.
    • Motion Tracker: The MJOLNIR armor is equipped with motion sensing radar that automatically tracks the position of Linda's allies and enemies relative to her position. However, it can be disabled if jammed with specialized equipment or submerged in saltwater.
    • Pressure Seal: The MJOLNIR armor is airtight, allowing Linda to operate in water-based environments and in a complete vacuum for a limited amount of time. However, it can be compromised if struck with a sufficiently strong force or if placed under extreme pressure.
    • Sprint Module: By overriding safety protocols, Linda can enhance her own running speed.
    • Titanium Nanocomposite Bodysuit: A thick, armored bodysuit sandwiched between the armor plating and the internal plating, it provides an additional layer of protection against ballistic attacks and is made from a heat-resistant material in order to disperse the heat from plasma weaponry. By linking to the MJOLNIR armor's fusion reactor, it can greatly enhance Linda's strength and agility.
    • VISR Database: The MJOLNIR armor is linked to the UNSC database that provides constant information updates to her heads-up display through her armor's neural interface, outlining allies in green and enemies in red to easily distinguish between them. In addition, important objectives and potentially useful objects and equipment are outlined in yellow. The VISR system also improves low-light vision and can provide constant updates on enemy positions.
Intelligence: A quiet "lone wolf" even as a young girl, Linda showed exceptional promise as a leader and intelligence agent, being singled out by the program for her superior mental and physical abilities as well as her initiative in setting up a makeshift "intelligence network" among her classmates to spy on her own teachers. She was then trained in all forms of military warfare, including hand-to-hand combat, firearms usage, stealth tactics, the operation of any number of military vehicles, and intelligence gathering. She is considered extraordinarily capable as a sniper even amongst her fellow Spartans, with the legendary hyper-lethal Master Chief commending her abilities as "art" for being able to easily assassinate two separate targets so quickly that he could not guess which one she killed first. She also managed to down several Banshees by hanging upside from a ledge and shooting their pilots with her rifle while firing one-handed, much to the awe of the other Spartans. As a member of Blue Team, she is also able to easily keep up with her allies in the heat of a firefight, proving to be a match alongside her squadmates for hundreds of Promethean Knights during the fireteam's raid on the Forerunner world Genesis while aiding Fireteam Osiris.

Weaknesses: After taking extensive fire, MJOLNIR armor energy shields must take time to recharge by remaining out of combat for a short period of time as additional fire will interrupt the recharging process, leaving Linda vulnerable. MJOLNIR shielding is also susceptible to blunt force attacks to the chest as well as electrical and plasma-based weaponry.
Quiet
162aa9a64db7c2fa3e286968b8283a73
Powers and Stats

Tier: 8-C

Name:
Quiet, Tixij

Origin: Metal Gear

Age: Unknown

Gender: Female

Classification: Human, Assassin, Mercenary

Powers and Abilities: Superhuman Physical Characteristics, Regenerationn (Mid-Low, Her Parasite allows her to regenerate from injuries such as being severely burned all over her body or being shot multiple times), Self-Sustenance (Type 2, Due to her photosynthetic she does not need to eat but she does need water), Enhanced Senses (Has highly enhanced perception), Stealth Mastery, Weapon Mastery (Skilled knife wielder and master sniper), Martial Arts (Skilled in hand to hand combat), Longevity, Invisibility, Limited Intangibility (Can turn her body into a partially gaseous state), Biological Manipulation (Her Parasite can grant her skin camouflage, cause markings on her face appear in response to strong emotions, and compensate for damaged and destroyed organs), Light Absorption (Has photosynthetic skin that can absorb natural sunlight to speed up her Regenerationn, serve as a limited means of sustenance, and resuscitate her from drowning/suffocating), Limited Flight (Abe to control the rate at which she falls), Sleep Manipulation (Via Guilty Butterfly), Resistance to Pai (Able to be relatively unfazed by being submerged in chlorine gas, electrocuted, being in a burning building, and shot repeatedly)

Attack Potency: Building level+ (Overpowered Big Boss before she even received her Parasite, Revolver Ocelot stated that if Quiet wanted, she could have easily killed him, Venom Snake, and everyone on Mother Base)

Speed: Supersonic+ with Hypersonic combat speed (Able to constantly dodge gunfire, Comparable to Big Boss and Venom Snake)

Lifting Strength: Athletic Human (Was able to throw Big Boss across a room, Casually lifted two grown men with one hand each)

Striking Strength: Building Class+

Durability:
Building level+ (Comparable to Big Boss and Venom Snake, Was only knocked out after being hit by a 125mm shell from a TT77 NOSOROG)

Stamina: Very high

Range: Standard melee range, Hundreds of Meters with weaponry

Standard Equipment: Combat Knife, Sniper Rifles

  • Wicked Butterfly: A RENOV-ICKX sniper rifle fitted with a laser sight for improved accuracy.
  • Sinful Butterfly: A BRENNAN LRS-46 sniper rifle that uses special hand-loaded ammunition packed with the maximum amount of gunpowder for severe stopping power.
  • Guilty Butterfly: A RENOV-ICKX sniper rifle that fires tranquilizer rounds at subsonic speeds for improved accuracy.
Intelligence: High (Unlike most Parasite Units, Quiet's Parasite did not alter her mind, allowing her to combine her already lethal skills as an assassin with an array of supernatural abilities. Even before she had been given her Parasite she was a deadly assassin, able to infiltrate a hospital and kill a doctor and nurse without even alerting them beforehand. After receiving her Parasite she only became more skilled, her stealth improving to the point that she was able to fake escaping a helicopter by turning invisible inside the helicopter and remaining hidden for several hours without Venom Snake ever noticing until she actively revealed herself. Her Parasite also granted her vastly improved accuracy and perception, able to spot individual blades on a helicopter when they were at full speed, which could combine with her speed to allow her to shoot in between them, a feat which impressed even Revolver Ocelot, saying that both of her eyes were "master eyes" in terms of focusing on a target, or multiple targets. She has also been able to accurately shoot an unguided bullet with pinpoint accuracy to kill a fighter jet pilot at a great distance, compensating for bullet drop and wind speed while both the jet and the helicopter she was in were moving at mach speed and taking evasive action, respectively, as well as shoot mid-air grenades so as to make them ricochet without making them detonate and guide a helicopter through a zero-visibility sandstorm by reading their flight path and predicting the slight adjustments theyd need to make to get to her. Quiet is also highly skilled in hand to hand combat, able to easily kill a group of Russian Soldiers while her hands were bound, she was mostly clothed, and she had just regained consciousness from drowning)

Weaknesses: Wearing too much clothing will cause her to suffocate, gradually removing her powers as a result. Saltwater burns her. If she communicates in English her Parasite will become a lethal contagious form that will force her to carry out her mission of killing Big Boss regardless of her wishes.
In character, no prior knowledge or prep time, SPEED EQUALIZED. Who wins?

Linda - 0

Quiet - 7 (DarkDragon, lapitus, Numbersguy, Schnee, Cueio, Jacky, Jiryu)

Inconclusive - 0
 
Pretty good match up here.

Anyway, I'll start by comparing their powers and abilities. Linda is only Building level+ with Nornfang, and doesn't even get the "+" sign otherwise. Same with the energy shielding against projectiles. Where as Quiet is Building level+ all the way through, so she's physically stronger. Additionally, she maybe on the higher end of the 8-C plus spectrum given the power scaling chain. Higher stamina, pain tolerance, and Regenerationn also do elaborate better survivability.

Now they both have generally the same abilities; marksmanship, hand to hand combat, ect. But Quiet also has better regenerative capabilities, and is a tad more haxed thanks to sleep manipulation. Biology manipulation and light absorption both sound more like things used more so for improved Regenerationn. Limited flight also gives her a tad bit more versatility. There's also Invisibility and limited elemental intangibility; the latter could help her quite a bit.

Now intelligence is harder to decide; they're both skilled snipers even for their verse standards. Linda was known for her combat skill to the point where even Master Chief looked up to her, and thought of her as the most level headed Spartan due to her Loan Wolf personality. However, I'm still giving the edge to Quiet here. Her intellect is comparable to the likes of Naked Snake and Ocelot, who are in turn comparable to Solid Snake. Solid Snake has an IQ of 180 and is arguably more tactical than Master Chief given he's been on more stealth missions with far less back up; as well as better hand to hand combat feats via going toe to toe with Gray Fox.

Now as for their own feats to back up the statements, Quiet has plenty of sharpshooting sniper feats and has successfully taken out entire armies in hand to hand combat as well. Linda is easily an excellent sniper, not that many CQC feats are shown from her. While it's debatable who's more skilled or stronger from a distance, Quiet is easily the one who dominates when they get close. But Invisibility and limited Intangibility as mentioned above could still give Quite the edge in both ways of combat anyway.

So in conclusion, but vote is on Quiet.
 
I will vote for Quiet too due to having a slightly better AP all around, and having more feats with sniping in the game.
 
From what I understand it's literally just via pushing something? And also they scale to Big Boss who fought a pretty tough guy who hasn't like 10 million bolts running through him.

also Quiet fra
 
Okay for starters, that Narutofourms calc isn't even in the + range. In fact, it's not even 2x the Spartans AP.

And how does "10 million volts" justify 8-C+? To my knowledge Volts/=/ joules.
 
Well technically not 8-C plus, just normal 8-C. Also you can actually convert volts into joules if my quick google search is right.
 
Jackythejack said:
Well technically not 8-C plus, just normal 8-C. Also you can actually convert volts into joules if my quick google search is right.
The profiles all have a +

Also Naruto Fourms calcs tend to be messy, and have multiple results where one is not completely decided upon. It's much better for the verse if redone in a proper blog post.

I just tried that. Just 10 million volts is not enough. There's some other information needed to determine how much energy that current carries
 
Yeeeah I'm assuming someone had already done the work on that?You can bring it up as a content division or in a calc request thing if you really want.

Well, I mean, plus in the ap area yeah just not like in the actual tier but I get what you mean.
 
I don't think there ever was any calc for the 10 million volts thing in the first place. I think someone just looked at a number and said "Yeah that probably justifies Building level+"

Unless you know the Coulomb of the guy that produced that electric current, it's completely unquantifiable.
 
Jackythejack said:
Is it even possible to get that statistic?
Unless you know the Coulomb of the guy that produced the current, no.

I'm not fit to make a crt, as my knowledge on Metal Gear is limited
 
Metal Gear scales from the attack potency of Lightning, which is 5 Gigajoules at bare minimum. There are a ton of scientific properties to prove that it is real lightning. And like many other fictional characters (and unlike naturally occuring lightning bolts IRL), Colonel Volgin actually does harness it in a way where the characters legit do scale from the full attack potency of the bolt. And it is consistent with other things such as Naked Snake's Class M lifting strength.

However, I should note that Volgin's lightning was recalc'd at 8-B, so this thread might be and outdated stomp. And that feat is super consistent with a weakened Raiden performing an 8-B feat with ease among other things. And the fact that Snake and Gray Fox were able to someone go toe to toe with Liquid Snake piloting Rex.
 
DarkDragonMedeus said:
Metal Gear scales from the attack potency of Lightning, which is 5 Gigajoules at bare minimum. There are a ton of scientific properties to prove that it is real lightning. And like many other fictional characters (and unlike naturally occuring lightning bolts IRL), Colonel Volgin actually does harness it in a way where the characters legit do scale from the full attack potency of the bolt. And it is consistent with other things such as Naked Snake's Class M lifting strength.
However, I should note that Volgin's lightning was recalc'd at 8-B, so this thread might be and outdated stomp. And said Raiden is super consistent with a weakened Raiden performing an 8-B feat with ease among other things. And the fact that Snake and Gray Fox were able to someone go toe to toe with Liquid Snake piloting Rex.
If that's legit, then I think it may be crt worthy.
 
Sadly, the new calc was just accepted, so Quiet is about to be 8-B and this thread is very soon to be outdated. RIP.
 
Forgot to close this thread, but edits were applied, so I will do so now.
 
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