After doing some thinking & chatting, I'm going to provide some input while I await answers about how The X-Axis interacts with aiming.
Anyway, this match isn't so one-sided as I think some people -my former self included- may have thought. The first issue for Alakazam is Lille's durability:
Low-High: The ability to regenerate from a very small piece of your body, such as a puddle or drop of blood, or even something as small as a single cell.
Alakazam is a psychic type, but a lot of its offenses are telekinetic. Even the move Psychic's Japanese name translates to "Psychokinesis" & is described as a telekinetic attack. Likewise, Confusion is one, too. Alakazam's presence does cause headaches, though.
Sure, it's an
At Least 6-C vs a
7-A (With
Mountain Level+ AP & Durability), but 7-A's High End to Low End ratio is only 10 times, then comes High 7-A, THEN 6-C.
So let's suppose Lille is max
7-A, & Mega Alakazam is Minimum
6-C (Despite being
At Least 6-C.). In that case, Mega Alakazam is At Least 4.3x stronger.
If Lille's only about upper average
7-A (Let's say upper 50% for simplicity, because I'm bad at math.), then the 4.3 high-end to low-end difference of the High 7-A tier between him & Minimum
6-C becomes about 21.5x, if my math is right.
But since we know Mega Alakazam is
At Least 6-C. the difference is considerably higher.
Even if MA is only FIVE times is strong as regular Alakazam, that'd still amount to being over ONE-HUNDRED times as strong as Lille.
But can it actually kill him for a victory in spite of Lille's Low-High Regenerationn? It would likely know to do so for reasons to be detailed later in this post.
The second issue for Alakazam is its own durability. From the section of its durability statistic that corresponds to Mega Alakazam:
|
Unknow normally (All of the strength in his muscles was turned in to psychic energy). At least
Island level with psychic powers that are always active (Which aren't bypassed by Feint and the like)
When I say Mega Alakazam is weak, physically, without its psychic powers, I mean it is WEAK; Alakazam has LITTLE physical strength but tons of psychic power. Mega Alakazam has EVEN MORE psychic power, but NO physical strength. Quoting some Pokedex entries:
Emerald |
While it has strong psychic abilities and high intelligence, an Alakazam's muscles are very weak. It uses psychic power to move its body.
|
---|
Omega Ruby | Alakazam's brain continually grows, making its head far too heavy to support with its neck. This Pokémon holds its head up using its psychokinetic power instead. |
---|
Alakazam is so weak it uses psychic power to move around & can't even hold up its own head -admittedly, its brain never stops growing, so it has good reason to be heavy- & it doesn't even have that physical strength as a Mega.
This matters because of Lille's ability.
The X-Axis (õ©çþë®Þ▓½ÚÇÜ (Òé©Òâ╗ÒéñÒé»ÒéÁÒé»ÒéÀÒé╣),
Ji Ikusakushisu; Japanese for "Piercing Everything"): Lille's rifle can pierce anything he fires at with perfect accuracy. When Lille fires, the rifle does not release a bullet; rather, it simply pierces everything between the muzzle and the target,
leaving its power unable to be blocked by any barriers as a result.
Meaning Mega Alakazam is gonna get its usual psychic protection ignored & probably get some hurt if & when Lille shoots him with it. And since he starts in Jilliel, he's probably gonna be using that.
But that doesn't mean I think it's screwed. Far from it. Even if Alakazam does get shot, it may be able to heal with Recover. Even if its durability is ignored, it still has its psychic abilities & a Stamina rating of High. But more importantly....
Precognition (Can foresee all incoming attacks. A glance at someone gives it knowledge of the course of that person's life, from birth to death.)
Mega Alakazam looks at Lille, & probably gets a good idea about his abilities... which likely includes info about Lillie's powers. Besides this, it can still just read his mind.
There's also Mega Alakazam being able to copy Lille's ability via Trace &/or Role Play.
Assuming this copies Lille's intangibility, it makes it questionable if Lille will even be able to hit MA.
If it copies The X-Axis, Lillie's suddenly facing a higher tier opponent who's smarter than him with his durability negating shots & a lot more. And for what its worth, Mega Alakazam's base's PREVIOUS form Kadabra has this:
HeartGold | It possesses strong spiritual power. The more danger it faces, the stronger its psychic power. |
---|
So there's a good chance The X-Axis in the hands of Mega Alakazam is terrifyingly powerful.
But let's suppose it doesn't copy either of those & gets shot.... In that case, Mega Alakazam has ANOTHER trick:
Disable: Alakazam nullifies the use of the attack last used by the opponent.
If that ends up disabling Lille's X-Axis & Alakazam heals it off, what does he do now?
I don't even know if Trick will work -since the wings fire when Lille is Jilliel, apparently- nor if X-Axis being aim-dodgeable matters here.
In theory, since X-Axis pierces whatever's between the muzzle and the target, & being aim-dodgeable suggests there's time between aiming & firing -especially easy to determine if you're a 5000 IQ mind reader- Alakazam may be able to use teleportation to put Lille between his shot's starting point & his target, causing him to hit himself with his own durability negating attacks.
That's not even getting into how Telekinetically restraining Lille or redirecting his gun might mess with things. Or that Lille will have a headache just for being near Alakazam, which might make puppeting himself & just fighting in general a little harder. Or the possible Confusion status to inflict onto Lille, which could make him repeatedly hit himself more.
But I don't think the matter of aim matters that much when Alakazam knows Lille's life story from a glance, is smart enough to prepare a good counterplan ASAP -it calculates many things in battles, remembers everything, & outperforms supercomputers- will be reading his mind, likely copied his intangibility &/or X-Axis via Trace &/or Role Play, Disabled X-Axis, can Heal with Recover, & is well over 4.3x stronger than Lillie.
And it has a myriad of ways to amp its psychic power, like just closing its eyes.
Oh and the precognition. A glance gives it the course of your life from birth to DEATH, its pre-evolution Abra forseeing its attacks, MA foresees an opponent's every move, & it can actually use Future Sight.
Mega Alakazam's primary challenges here are:
1. Surviving long enough to use Disable to nullify The X-Axis, or Role Play to copy Lille's Intangibility. (Given the precognition, mind reading, & knowing Lille's life from birth to death, these will be the first moves.)(And this is without even knowing if it'll work to Telekinesis to re-aim the gun/wings, Teleporting to get Lille in the range of fire, or Trick to swap them with spoons/Twisted Spoon or rocks or something.)
2. Killing someone with Low-High Regenerationn.
After it gets around The X-Axis, it just has to heal with Recover or the passive Life Force, assault Lille, & maybe stat amp if necessary, then kill.
Voting Mega Alakazam.