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Her physical attacks can directly affect the soul, so I'm assuming she has passive soul hax.
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She might have pre cog but Zoro also does but she won't Fully understand how Shishi Sonson works and try to blockHer time dilation, from what I can see, is faster than Massively Hypersonic+
Zoro is only "higher" into High Hypersonic, so with time dilation, Taiga blitzes...haaard.
Zoro has precog with Analytical Prediction and Breathe of All Things... Zoro also has speed amp with Shishi SonsonDoesn't matter if Taiga blitzes.
She does not need to worry about blocking if her attack will land before Zoro can even move.
Also I'm not sure why it says Zoro is Mach 961.471. In the calc, Mach 721 is what was accepted.
So, Taiga would be nearly 1.78x faster in speed, that's not including time dilation.
Even with shishi sonson, Taiga would still outpace him, especially with time dilation.
His limited Durability Negation is labeled as "possible", but that doesn't mean it is confirmed that he has it.Well I’ll vote for Zoro because of Limited Durability negation with Shishi Sonson as well as a speed amp(Zoro has been show to start with this attack), Better precog maybe, better endurance, better aura probably, acrobatics, Reactive Power Level and Ranged attacks
Blitzing is above 5x.... Blitzing is moving faster then someone can reactThat helps a little, so I will say around a 2x modifier in speed, as 2x is nearly a complete blitz.
Well if I fight someone and he is 2x faster then me I would still be able to see him... Even if he was 3-4x I would still be able to react and predict some attacks... Also for Average Human speed or Athletic Human speed... Subsonic (Faster than the Eye) is 10x and above... them (Speed)How did you get 5x?
2x is a near blitz, and many agree that 3x to 4x is a "complete blitz", not 5x.
Blitzing for me is moving your whole body faster then someone can react like this which should be a minimum 5x even close rangeI actually made an entire thread regarding blitzing, and whether or not you can see something depends on the distance.
For example, you can easily see airplanes fly in the sky, however big commercial airplanes fly around 245.872 m/s to 259.283 m/s (Subsonic+)
Distance is important, and if you are in melee range, pretty sure you cannot react to something 3x to 4x faster that close, easily since you also need to take recovery into account. With every strike you take, you need to recover from it, and if they are fast enough, they can "stunlock" you as you cannot recover fast enough.
Blitzing via Movement not via punching or kicking... (combat speed or max 50M distances)Professional boxers can throw punches at 25mph (11.176 m/s) on average, with Ricky Hatton reaching over 32 mph (14.3053 m/s)
The fastest punch in the Guinness World Records is held by Keith Liddell, who can throw punches that clocked in at 45mph (20.1168)
I would say that in order to completely blitz a normal human, then a character would need to be faster than the fastest fighters in real life.
So, 15 m/s to 20 m/s (Or 3x to 4x faster)
Although Keith Liddell is not really a professional fighter, he still appears to be quite athletic, but I would say that Ricky Hatton is a better option since he is a professional boxer, so my decision on 3x speed for blitzing remains intact.
I already know... but I’m talking about combat speed... which is max 50 meters distances.. if you can blitz someone while moving your whole body on an arena then you would be moving minimum 5x fasterAgain, depends on distance.
Airplanes fly at around 250 m/s, but you are still able to perceive them.
You can even dodge a car moving at 60 m/s if it is far enough away, movement is not the issue here.