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Zeldris’s ominous nebula re-calc

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Recalculating the speed of ominous nebula for the most part, and the people who reacted to it would scale to there speed as well.

Zeldris Hight is the same as Meliodas’s which is 4ft 11in or 152cm = 86.822 pix and the diameter of ominous nebula is 596.164 = a 6.8x difference which = 33 feet 5.2in or a total of 401.2inches.

We know ominous nebula is spinning around Zeldris so the right distance is the circumference not diameter.

Circumference = pi (3.1416) x diameter 401.2 inches = 1,260.11inches or 105ft

Speed = distances (105 ft) % Time (1 nanosecond) = 106.7xftl or 71590900000 mph

Multiple that number by 2 since he doubled the speed so 212xftl which is MFTL speed

I used 1 nanosecond instead of 3 or 10 because ominous nebula is perception blitzing bare minimum light speed characters to the point they can’t even see darkness which ludoshel is bare minimum light speed due to his grace and how goddess’s light, uses light particles which are photons which baby celestial a can shoot out these light beams so light speed should be the bare minimum.

We also see base gilthunder and near noon escanor react to this altho gilthunder probably had a mental amp but that doesn’t change that someone as fodder as him can have these Mftl speeds.
 
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Calc stacking +wrong forum . Not even a blog created
lol it’s isn’t calc staking. Calc staking is when u stack Calcs on top of each other. What I did was use the multiplier given in the manga 🤦🏾‍♂️ like bruh what do I think multipliers are for
 
I used 1 nanosecond instead of 10 because ominous nebula is perception blitzing bare minimum light speed characters to the point they can’t even see darkness which ludoshel is bare minimum light speed due to his grace and how goddess’s light, uses light particles which are photons which baby celestial a can shoot out these light beams so light speed should be the bare minimum.

We also see base gilthunder and near noon escanor react to this altho gilthunder probably had a mental amp but that doesn’t change that someone as fodder as him can have these Mftl speeds.
Aren't you contradicting yourself? Ominous Nebula is able to be reacted to by Gilthunder and near-Noon Escanor but it is perception-blitzing the far faster Ludociel?
 
Aren't you contradicting yourself? Ominous Nebula is able to be reacted to by Gilthunder and near-Noon Escanor but it is perception-blitzing the far faster Ludociel?
No that’s not a contradiction because we see escanor is faster than ludoshel which he was blitzed multiple times unlike Near escanor and as for gilthunder like I said he probably had a mental amp to react to ominous nebula because he wanted to protect margret
 
Recalculating the speed of ominous nebula for the most part, and the people who reacted to it would scale to there speed as well.

Zeldris Hight is the same as Meliodas’s which is 4ft 11in or 152cm = 86.822 pix and the diameter of ominous nebula is 596.164 = a 6.8x difference which = 33 feet 5.2in or a total of 401.2inches.

We know ominous nebula is spinning around Zeldris so the right distance is the circumference not diameter.

Circumference = pi (3.1416) x diameter 401.2 inches = 1,260.11inches or 105ft

Speed = distances (105 ft) % Time (1 nanosecond) = 106.7xftl or 71590900000 mph

Multiple that number by 2 since he doubled the speed so 212xftl which is MFTL speed

I used 1 nanosecond instead of 10 because ominous nebula is perception blitzing bare minimum light speed characters to the point they can’t even see darkness which ludoshel is bare minimum light speed due to his grace and how goddess’s light, uses light particles which are photons which baby celestial a can shoot out these light beams so light speed should be the bare minimum.

We also see base gilthunder and near noon escanor react to this altho gilthunder probably had a mental amp but that doesn’t change that someone as fodder as him can have these Mftl speeds.
Base Gil didn’t react he just tanked for Ludeciel… he wouldn’t scale at all.

In fact only Zeldris would scale his attack speed.
 
lol it’s isn’t calc staking. Calc staking is when u stack Calcs on top of each other. What I did was use the multiplier given in the manga 🤦🏾‍♂️ like bruh what do I think multipliers are for
It's blatant calc stacking. You're taking a time frame from a stated speed which is calc stacking per wiki rules.
 
Bro base gil moved between ludoshel and ominous nebula before ludoshel got hit he to the attack but he had to be fast enough to get there before ominous nebula blitzes ludoshel again
 
It s not a calculated speed it’s a stated one it’s not hiding a calculation
Huh how is that calc staking when it’s just a time frame for light speed characters perception lol 😂
Both of you should read the thread. It's extremely annoying yes but rules are rules I guess
 
Both of you should read the thread. It's extremely annoying yes but rules are rules I guess
Bro it say u can use it for the most part. How else r u gonna scale speed if u cant use confirmed speed or time frames. Also not only did I use a low balled statement ie ludoshel being LS but I gave other evidence to support LS being bare minimum ie goddesses light which are light particles aka photons which babies can just shoot out as they see fit. So your argument doesn’t really apply here
 
Both of you should read the thread. It's extremely annoying yes but rules are rules I guess
I know this thread, in this case it does not apply:

Is affirmative evidence that they're going at their top speed needed?​


Yes: 2 (Agnaa, DontTalkDT)

Unclear: 3 (DMUA, Psychomaster35, DemonGodMitchAubin)

No: 7 (M3X_2.0, KLOL506, TheRustyOne, CloverDragon03, Flashlight237, SunDaGamer, Dalesean027)
  • It depends on the context of the speed statement, and the feat being calculated; the latter can't be more casual than the former: 3 (Flashlight237, SunDaGamer, Dalesean027)
His grace allows him to move at the speed of light he can’t be slower than that especially in a serious Life or death situation.

Being a different scene doesn’t disqualify and being a single step calc it’s okay to use.

That aside, I heavily disagree with Gilthunder Scaling to ON for obvious reasons it’s a PIS and should not hold any relevance.
 
I know this thread, in this case it does not apply:


His grace allows him to move at the speed of light he can’t be slower than that especially in a serious Life or death situation.

Being a different scene doesn’t disqualify and being a single step calc it’s okay to use.

That aside, I heavily disagree with Gilthunder Scaling to ON for obvious reasons it’s a PIS and should not hold any relevance.
Are all of you missing the glaring issue? I know he moves at light speed, I have no problem with that assumption, the issue is converting to time frame is a tricky thing. The time frame for light travelling a meter is 3 Pico seconds. Unless you're trying to imply the whole setting there is less than a meter then using 1pico seconds is just blatantly wrong..

At best you can use 3.33 Pico seconds and not 1
 
I know this thread, in this case it does not apply:


His grace allows him to move at the speed of light he can’t be slower than that especially in a serious Life or death situation.

Being a different scene doesn’t disqualify and being a single step calc it’s okay to use.

That aside, I heavily disagree with Gilthunder Scaling to ON for obvious reasons it’s a PIS and should not hold any relevance.
Bruh u do know mental amps is a thing right and gilthunder literally visual evidence is shown reacting it to protect margret ludoshel and we see that ludoshel was even shocked at that speed. Ludoshel grace making him move at light speed is a low ball but should be valid to use in this case.
 
Are all of you missing the glaring issue? I know he moves at light speed, I have no problem with that assumption, the issue is converting to time frame is a tricky thing. The time frame for light travelling a meter is 3 Pico seconds. Unless you're trying to imply the whole setting there is less than a meter then using 1pico seconds is just blatantly wrong..

At best you can use 3.33 Pico seconds and not 1
So the things isn’t Calc stacking it’s about the setting of the calc itself
 
Are all of you missing the glaring issue? I know he moves at light speed, I have no problem with that assumption, the issue is converting to time frame is a tricky thing. The time frame for light travelling a meter is 3 Pico seconds. Unless you're trying to imply the whole setting there is less than a meter then using 1pico seconds is just blatantly wrong..

At best you can use 3.33 Pico seconds and not 1
Bro I explained why I used 1 nanosecond which is due to bare minimum light speed characters unable to perceive the spin of dark matter
 
Yeah apologies for that, I thought it was calc stacking at first.


yeah the bare minimum is about 3.3 and not 1
No lol I’m saying since the bare minimum of these characters are light speed ie ludoshel yet he is getting perception blitzed it should be 1 nanosecond instead of 3 lol do u even know how many times something has to be in order for your perception to not even see it? That’s why I said it 1 nanosecond because the gap is to great. It’s not the difficult to understand
 
No lol I’m saying since the bare minimum of these characters are light speed ie ludoshel yet he is getting perception blitzed it should be 1 nanosecond instead of 3 lol do u even know how many times something has to be in order for your perception to not even see it? That’s why I said it 1 nanosecond because the gap is to great. It’s not the difficult to understand
I understand fully well what you're saying and I'm telling you it doesn't work like that. The blitzing scale can be as tall as mount Everest above light speed and you'd still have to use 3.3. any other value is arbitrary. We don't use blitzes to assume upscales. It's like saying this character is one shotting several characters so he should be at least 3 times stronger
 
I understand fully well what you're saying and I'm telling you it doesn't work like that. The blitzing scale can be as tall as mount Everest above light speed and you'd still have to use 3.3. any other value is arbitrary. We don't use blitzes to assume upscales. It's like saying this character is one shotting several characters so he should be at least 3 times stronger
There’s no logical reasoning for that to be the case as that would be a low ball lol. No thats false equivalence😭 that isnt the same thing a light speed character getting perception blitzed so of course u was have to go with a higher value specifically when I prove that babies have these lvls of speed and we already agree that that the demon marks amp your speed as well so I see my time frame as justified just being a not even 2x difference
 
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There’s no logical reasoning for that to be the case as that would be a low ball lol. No thats false equivalence😭 that isnt the same thing a light speed character getting perception blitzed so of course u was have to go with a higher value specifically when I prove that babies have these lvls of speed and we already agree that that the demon marks amp your speed as well so I see my time frame as justified just being a not even 2x difference
First of all babies don't have this level of speed, ludociel is the first confirmed sol character, Also even if atoms scale to that value, it will just be unquantifiably above that value so you still have to go back to use said value. You can keep arguing about it, calc staff would come and tell you the same thing. It's wiki rules.

Also another glaring issue in the calc. Why are you assuming the circumference is covered by one slash of darkness? What we're told is countless wips of darkness are spinning around very fast so they can't see it. So that particular circumference is caused several darkness spinning around and not one. To put it plainly the distance you got is the total circumference caused by several darkness rotating so the "speed" you calculated is inflated. The outer part of the sphere could be caused by for example 5 slashing spinning around closely following each other, they can each be moving individually at 5c and still have same effect.

We have an actual panel where the vortex is shown. Use that to calculate the speed each darkness slash moves at.
 
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This is calc stacking. You can't take a declared movement speed and turn it into reaction/perception speed.

Question: Would using values from the Perception Table based on statements (Like say, there is an in-verse lightspeed statement and we judge it to be 3.336e-9 seconds from the Perception Tables) be considered a calc, and in turn, would using that 3.336e-9 seconds in another calc to find speed be considered calc stacking?
Yes, because that assumes that they can react to an obstacle suddenly popping up at a distance of 1 meter. Really, to do things properly, we'd need to find out how distant of an obstacle they can react to while moving at that speed to know their perception speed.
This is on the third page of the thread
 
This is calc stacking. You can't take a declared movement speed and turn it into reaction/perception speed.



This is on the third page of the thread
This doesn’t just say « you can’t » it says that you have to make sure the character actually can react at these speeds not just move.

He can fight, dash at that speed while controlling his trajectory with 0 margin of error and react to attacks that match his own from close range (less than a meter) which is why we always considered him having LS reactions.
 
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This is calc stacking. You can't take a declared movement speed and turn it into reaction/perception speed.



This is on the third page of the thread
Thank you🙏🏾. This was what I was trying to point out before but thanks for organising my thoughts better than I could😭
 
Multiple that number by 2 since he doubled the speed so 212xftl which is MFTL speed
It already does this with its 2xamp version and dm3 does not have a specific amp.
We also see base gilthunder and near noon escanor react to this altho gilthunder probably had a mental amp but that doesn’t change that someone as fodder as him can have these Mftl speeds.
What you calculate is not the same as what they react to, one is the rotation speed of the condensed darkness, what they react to is the barrier-like thing that the darkness creates when it transforms at super speed, the speed here is the rotation speed of the darkness and the attack speed are different, so even if it is at this speed, it does not scale to anyone.

If you werent in such a hurry, Demonlord and Makai had already promised to me for make a crt with them to increase the speed of the verse after the AP development
 
It already does this with its 2xamp version and dm3 does not have a specific amp.

What you calculate is not the same as what they react to, one is the rotation speed of the condensed darkness, what they react to is the barrier-like thing that the darkness creates when it transforms at super speed, the speed here is the rotation speed of the darkness and the attack speed are different, so even if it is at this speed, it does not scale to anyone.

If you werent in such a hurry, Demonlord and Makai had already promised to me for make a crt with them to increase the speed of the verse after the AP development
It already does this with its 2xamp version and dm3 does not have a specific amp.

What you calculate is not the same as what they react to, one is the rotation speed of the condensed darkness, what they react to is the barrier-like thing that the darkness creates when it transforms at super speed, the speed here is the rotation speed of the darkness and the attack speed are different, so even if it is at this speed, it does not scale to anyone.

If you werent in such a hurry, Demonlord and Makai had already promised to me for make a crt with them to increase the speed of the verse after the AP development
U can’t take that into account and also it was doing this before the 2x amp ludoshel was still getting blitzed which is why I added the 2x amp cause we can’t calculate that only the bare minimum and the add the amp.

If that was the case then ludoshel would have been able to see the barrier but that isn’t the case merlin only noticed the barrier after rubble landed on it. The attack speed would be the same since it’s just Zeldris’s reversing the spin.

No one is stopping u to still do it I am allowed to make these threads an I also planned on making a thread about speed that takes everything into account which includes the agreed or factual multipliers
 
No one is stopping u to still do it I am allowed to make these threads an I also planned on making a thread about speed that takes everything into account which includes the agreed or factual multipliers
Ok then just do it actually nobody care about ON speed and also nobody scaling if u think like that just look up the old thread

Its better than rushing in and causing a mess…
 
Ok then just do it actually nobody care about ON speed and also nobody scaling if u think like that just look up the old thread

Its better than rushing in and causing a mess…
I have already seen the old threads when vsbw capped the verse at massively hypersonic+ and large island lvl speed. I don’t think I’m rushing since I don’t post that often
 
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