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If Captain had equipment or summons he'd neg diff even SK Yhwach most likely.
I'm not too familiar with them either tbh, but yeah, looking at the summons tab Yhwach doesn't stand a chance.lol i was planning to make it a low 2-C fight until i checked his summons tbh
he has summons in base key but idk the mechanics exactly or if thrs a restriction too what he can summon, just waiting for the granblue supporters then ill add your vote.
Well, Captain has Acausality Type 2 for starters, which already reduces Yhwach's chances of winning exponentially, add in all those summons etc and no, I don't think I could argue Yhwach winning.think you could argue it if i gave Yhwach the schrifts aswell?
RipEquipments are optional but he always has a go to
summons is always available with him at all times
Base keys he has still a lot but not most of haxier ones but that's not the problemis thr a distinction between his summons in base key and the with summons key?
how many creatures can he summon at once?Base keys he has still a lot but not most of haxier ones but that's not the problem
He has Bahamut at base key and it is his go-to when fighting to death/kill
thought based summoning and he can summon 1 at a time but can have multiple active at the same time by repeatedly summoninghow many creatures can he summon at once?
they do not restrict the summoning of a stronger entity unless that entity summoned itself on its own will and not from the characters actionthis is thr high 6-A keys, wouldn't summons that are way stronger be restricted?
how much does he use in canon/in character?thought based summoning and he can summon 1 at a time but can have multiple active at the same time by repeatedly summoning
can this match be added if i restrict summons that would ap stomp?they do not restrict the summoning of a stronger entity unless that entity summoned itself on its own will and not from the characters action
You mean Sternritter?anyway what does Yhwach Sternritter's Schrift do
yhwach starts by summoninganyway what does Yhwach Sternritter's Schrift do
One can restrict something if that thing make the character change tier, for example, Giorno (and in general most of stand user irrc) change of tier with Golden Experience, summoners like Ritsuka for example have their own tier (9-C, likely 9-B) and can get other tiers with summons (generally 6-C), Ash have his own tier (9-B) and with summons other tier (High 7-A to 6-C. In the case of Ash he even have this demostrated as separated key 'By Himself | Pokémon Team'). Since Bahamut is 4-A in his lowest key as far I see then it should be possible to restrict him, I think the profile of Captain have to be changed to reflect in the tier his/her summons like most of other summoners, something like: 'High 6-A by himself, Varies from High 6-A to 4-A with summons' or something along this lines.I'm not sure how some restricted match up works
but I know characters like Giorno can have their GER restricted and still be added as a match
if it can work with Captain having baha restricted and still be added maybe it could work. maybe ask some members who knows about match up rules
I'll consider that with the crt changes I'm proposing soon for primal beast. We have been thinking of changing Captain profile to be less of a cluster since it is hard to look at it and needs to be refinedOne can restrict something if that thing make the character change tier, for example, Giorno (and in general most of stand user irrc) change of tier with Golden Experience, summoners like Ritsuka for example have their own tier (9-C, likely 9-B) and can get other tiers with summons (generally 6-C), Ash have his own tier (9-B) and with summons other tier (High 7-A to 6-C. In the case of Ash he even have this demostrated as separated key 'By Himself | Pokémon Team'). Since Bahamut is 4-A in his lowest key as far I see then it should be possible to restrict him, I think the profile of Captain have to be changed to reflect in the tier his/her summons like most of other summoners, something like: 'High 6-A by himself, Varies from High 6-A to 4-A with summons' or something along this lines.
They can still remain even if captain is dead since summoning them is basically calling the primal beast and having them send an avatar of themselves to assist themDo you have a scan or clip for this?
Do they dissapear if captain dies?
you say they can be beaten down with enough forceThey can still remain even if captain is dead since summoning them is basically calling the primal beast and having them send an avatar of themselves to assist them
but like I said they are just avatar so they can disappear with enough beating
AE and immortality/regen are from their true selves anyway. what was summoned is simply their avatar or summoned versions of themselves that they can manifest whenever they want and has their powers and strengthyou say they can be beaten down with enough forcebut thr mid godly regen/AE/immortality kinda imply otherwise, well thr base forms don't have resistance to soul manip atleast which all the sternritters attack directly.
not sure but IIRC if the result of their powers/abilities/summoning would kill their enemy eventually within the same fight it would be inconwould it count as a win if captain is dead? or do they have to kill the summons aswell
do they have any undodgable skills/thought based/passives?not sure but IIRC if the result of their powers/abilities/summoning would kill their enemy eventually within the same fight it would be incon
not sure how we account for summons that have no profilelisting them all would be hard so I'll list some that have no profile and are notable.
Veselago who can not only copy abilities but the person itself in a shadowy figure
Behemoth who has EE
Marduk who madness manip anyone into attacking him and creates monsters that copy the appearance of enemies
Oneiros who can trap them into the gallery of dreams and can even put souls into sleep with just her stare
Sharom who has willpower manip
Yggdrassil/Colossus/Tiamat/Leviathan/Luminiera/Celeste has profile so you can just check their base forms for their abilities
while they are being summoned they don't really have regeneration available since they only summon an avatar of the primal beast's true selves and they can demanifest if they ran out of power/energy in the summoned avatar form. AKA you damaged them significantly
they stay summoned unless they willingly left or they fight. they don't really have a time limit of sortdo they have any undodgable skills/thought based/passives?
is thr a timer if the summoner dies or do they stay summoned indefinitely?
we mostly just take their abilities anyway which are listed if not available in captain profiles already and all of the scales to both Tiamat and ifrit who are all High 6-A by scalinggnot sure how we account for summons that have no profile
they don't which I plan to fix with a CRT soon but I don't think it will affect this match up anyway in my opinion at least
Tiamat Illusion and mirror image + veil usually makes them invulnerable to attacks that targets specifically and not AOE and she applies this to every allieshow do (atleast 4 i guess) summons stop a beam that dura negs/ignores space from one shotting captain?
the profile states its invulnerability to physical attacks and negative effects with veil. don't think her party buff will help against the haxes listedTiamat Illusion and mirror image + veil usually makes them invulnerable to attacks that targets specifically and not AOE and she applies this to every allies
her base only has resistance to sound/text manip, she gets one shot by lillie honestlyYggy has a passive that uses empathic manip to make enemies target her more than her allies
celeste seems like a problem tho, idk how fast she goes for powernull does it null multiple people at once?if Captain summons Celeste it will be much harder since Celeste steals the death of anyone and she can seal usage of abilities as well
yeah make sense but having yggy targetted first gives Captain time to realize what he is fighting against. if he knew or feel them with enhanced senses extrasensory and such he would probably go with celeste since Celeste is good against spiritual entities and soul lifeformsthe profile states its invulnerability to physical attacks and negative effects with veil. don't think her party buff will help against the haxes listed
her base only has resistance to sound/text manip, she gets one shot by lillie honestly
it nulls the entire party so yeah basically multiple people at onceceleste seems like a problem tho, idk how fast she goes for powernull does it null multiple people at once?
does everything in the fog get powernulled? can i get scan of how this fog works exactly?it nulls the entire party so yeah basically multiple people at once
it is part of her fog attacks which really does a lot. her strong EE against soul and spirit can be a wincon for captain
fog is pretty instant as well since it covered the entire island when she arrived
?while Yhwach is Lille undodgeable spactial attack before he realize he needs to summon celeste
Null void. Debuff works in granblue as something you cannot dodge unless you set up protection or veil against it or resistance to make it miss by the virtue of resisting itdoes everything in the fog get powernulled? can i get scan of how this fog works exactly?
yeah undodgeable and ignore conventional durability iirc so it will most likely 1 shot Captain if he isn't aware of its abilityjust to clarify Lille ability x axis spatial attack is undodgable in the sense it has no travel time, if you have some form of precog or skilled users with knowledge of his ability can kinda aimdodge.
if they don't have the resistance, it'd likely work on them tbh thr souls/spirits but besides invisibility/soul manip they operate just like humans its why thr barred from getting mid godly.also accompanied by other myriad of status affliction which I doubt affect quincy since they are soul/spirit anyway only the skill seal