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Yet another Fire Emblem revision. (Mostly skills)

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Abilities-

Marth-


Healing (10 HP)

Lucina-

Healing (20hp)

Chrom-

Healing (20hp)

Roy-

Healing (30 HP), Stat Augmentation (Defense and Resistance increase by 5 points), Weather Manipulation (If we consider Full powered SoS`s powers, he is able to create the equvalent of nuclear winter), Sealing. /(Can seal any evil being once defeated inside the Sword of Seals. (Ideen)), Fire Manipulation.

Isuki Aoi-

Regen (Random Small HP per turn) ((Only while fused with Chrom, Fused with Marth only increases SP)

Eirika, Eliwood, and Ephraim -

Power Augmentation in Master Lord form (http://fireemblem.wikia.com/wiki/Sieglinde and http://fireemblem.wikia.com/wiki/Siegmund increase both brother`s strenght by 5 points_)

Durandal Increases Strenght for Eliwood.

Skills-

Ly

Avoid+10

Vantage (Allows her to strike first.)

Astra (Attack multiple times in a single attack`s time, but half damage)

Swordfaire (+5 Strength while a Sword is equipped (+5 Magic if equipped with a Magic Sword)

Acrobat (Lets her fight in any terrain with less effort)

Marth-

Rightful King (All skills +10%)

Sol (Healis euqal to damage done)

Luna (Halves Enemy`s defense)

Aegis (Halves damage from Bows, Tomes and Dragon Stones)

Sword flaire (Explained before)


All Awakening and Fates Lord have no canon skills, so tough luck.
 
Well, Healing and Regenerationn is indeed an ability most lords have.


Vantage, if considered an actual skill is prettyy much guranteed victory against anyone who has a durability lower than Multi City Block Level.
 
Yeah, the healing skills could count as low end Regenerationn I suppose. Still a bit iffy on stuff like Vantage or Sword Fair though.
 
Is it through a skill or just gear? Because my knowledge on the older Fire Emblem games is a bit iffy. We give Pokemon stat amping for similar skills so I guess it be fine here a well.
 
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