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Yamato 1 shotting everyone questions

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Why do people automatically assume that wielders of Yamato can 1 shot literally everyone they are pitted against?

For example, Vergil apparantly beats SSGSSE Vegeta cause of yamato despite Vegeta having an AP advantage of possibly several thousands of times

I don't understand why this is the case
 
Durability Negation via Spatial Mqnipulation (specifically spatial cutting)

If you have high enough regen, resistance to spatial manipulation, or a myriad of other things, you are able to survive just fine. But without those, Vergil goes "slash" and you fall apart.
 
The point being?

If you think the match is wrong the go ahead and remake it, pretty sure it will end like the last time.

Not only that but DMC Low 2-Cs have more than enough AP to tango with DBS Low 2-Cs easily
 
Mickey1940 said:
Anyone with a high enough AP can 1 shot Vergil with just as much ease tho
Except they have to land a hit on a notoriously evasive and skilled character, whereas Vergil can use Judgement cut to attack them immediately from range where they stand.

And judgement cut is his start.

Using your example, if Vegeta could land a hit or two, he could deal noteworthy damage, but to do that he has to A. Immediately attack from Range, which is out of character for him, and B. Avoid being cut to bits by durability ignoring hax he dosen't resist.
 
Tony di bugalu said:
The point being?
If you think the match is wrong the go ahead and remake it, pretty sure it will end like the last time.

Not only that but DMC Low 2-Cs have more than enough AP to tango with DBS Low 2-Cs easily
DMC Vergil scales to Dante who calles the likes of Argosax, who is I think 2x Baseline, "dissapointing"

SSGSSE Vegeta casually stomps UIS1 Goku who stomps Infinite Zamasu who is Baseline


I'm pretty sure both have ways to 1 shot each other, Vergil using Yamato and Vegeta using literally anything via AP

Although I agree that it's a "whoever hits first wins" kind of scenario, what's stopping Vegeta from dodging the slash? I can't find any speed calcs about his long range slashes
 
2x basline

Did you ignore literally every other god tier in the verse? (Mundus, Argosax, Prime Sparda, Void Mundus etc.)

Also the act that Dante has been Low 2-C since DMC 2 and he gets stronger and stronger as the series goes on, as well as the fact Urizen oneshots a Low 2-C, then proceeds to get an amp that makes him far stronger than before.
 
AogiriKira said:
2x basline
Did you ignore literally every other god tier in the verse? (Mundus, Argosax, Prime Sparda, Void Mundus etc.)

Also the act that Dante has been Low 2-C since DMC 2 and he gets stronger and stronger as the series goes on, as well as the fact Urizen oneshots a Low 2-C, then proceeds to get an amp that makes him far stronger than before.
Argosax:

Attack Potency: Universe level, possibly Universe level+ (Passively maintained the distortions caused by the approach of the Demon World through his mere presence, which led to time and space being warped, including the past and the future, with time paradoxes occurring and connecting different points in time together as a result. Waged a great war against Mundus, who his power was said to be equal to, that split the Underworld in two different sides for each of them)

Splitting the Underworld is x2 Baseline, right?

Or am I missing something
 
You are missing the scaling.

The feat is actually forcing the underworld to consume the human world but yea it's x2 baseline (though it could be higher cause demon world > human world in size) but Dante, Vergil, Urizen and Nero scale so far beyond that feat that it isn't even funny.

That feat was from Argosax in a sealed state who later got stronger and got stomped by a base DMC2 Dante and pre-DMC2 base Dante stomped someone else who was stronger than Argosax. DMC 4 Dante is stronger than that and DMC5 base Dante could likely one-shot his DMC2 self many times over.
 
I had a scaling chain saved to clipboard on my old phone, but I've changed them since then. From memory its akin to:

DMC5 SDT Dante >>>>> DMC5 Post-Awakening DT Dante >>>>> DMC5 Post-Awakening Dante = DMC5 Vergil >> Post-Qliphoth Urizen >>> Post-Prologue Urizen ? (At least >) Prologue Urizen >>>>> DMC5 DT Dante >>>>> DMC5 Dante ? (At least >) DMC4 Dante ? (At least >) DMC2 Dante = Prime Sparda >>> Weakened Sparda = DMC1 Sparda DT Dante > Void Mundus > Mundus = The Despair Embodied > (Unquantifiable) Baseline Low 2-C

DT Dante >>>>> Base Dante, as a general rule
 
KnightOfSunlight said:
I had a scaling chain saved to clipboard on my old phone, but I've changed them since then. From memory its akin to:
DMC5 SDT Dante >>>>> DMC5 Post-Awakening DT Dante >>>>> DMC5 Post-Awakening Dante = DMC5 Vergil >> Post-Qliphoth Urizen >>> Post-Prologue Urizen ? (At least >) Prologue Urizen >>>>> DMC5 DT Dante >>>>> DMC5 Dante ? (At least >) DMC4 Dante ? (At least >) DMC2 Dante = Prime Sparda >>> Weakened Sparda = DMC1 Sparda DT Dante > Void Mundus > Mundus = The Despair Embodied > (Unquantifiable) Baseline Low 2-C

DT Dante >>>>> Base Dante, as a general rule
I stand corrected
 
In terms of gameplay it's obvious Yamato doesn't one shot everyone because that would ruin entire gameplay and would be too broken in-game, just imagine playing as Vergil in 4 and one shotting everything that stands on your way, or him one shotting you every time you have a duel with him

But by lore it's ignoring durability though because Yamato cuts through space itself, turning opponent to confetti with single Judgement Cut. But I believe Dante and Nero have resistance.
 
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