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When The Revision Cries - Episode 3: Banquet of the New Tiering System

When Catz Cries — Answer Arcs: Episode 11/11/24.

A handful of my concerns regarding potential lore-based contradictions were already addressed on discord a few months ago, so no need to go down that rabbit-hole .

The 1-A is very self-evident. I agree.

Although, personally, I do think the game-master role warranting a higher layer is a bit sus — that is — the game-master transcending the meta beings of their domain.

It says the GM is on a “higher plane of existence” because they spin the tale (tale as in the gameboard), but the meta beings would be exclusive to that since they’re not a part of the gameboard.

I think the reason why the GM is described as being on a higher plane is because they actually write the game as opposed to the other meta beings who don’t write the tale but still transcend it.

I’m particularly inclined to think that cus we see GMs “fighting” against non-GMs, and when Battler became the GM, he said he would “invite” Erica to game 6, which leads me to consider the GM role as something akin to an event-host, and the meta-beings, the party go’ers — not that the GM is “writing” the other meta-beings.

It’s been a while since I’ve read this series though, so feel free to correct me if I misunderstood.

I’ll comment on the High-1A stuff another time since the thread probably won’t pass w/o @Ultima_Reality anyway.
 
When Catz Cries — Answer Arcs: Episode 11/11/24.

A handful of my concerns regarding potential lore-based contradictions were already addressed on discord a few months ago, so no need to go down that rabbit-hole .

The 1-A is very self-evident. I agree.

Although, personally, I do think the game-master role warranting a higher layer is a bit sus — that is — the game-master transcending the meta beings of their domain.

It says the GM is on a “higher plane of existence” because they spin the tale (tale as in the gameboard), but the meta beings would be exclusive to that since they’re not a part of the gameboard.

I think the reason why the GM is described as being on a higher plane is because they actually write the game as opposed to the other meta beings who don’t write the tale but still transcend it.

I’m particularly inclined to think that cus we see GMs “fighting” against non-GMs, and when Battler became the GM, he said he would “invite” Erica to game 6, which leads me to consider the GM role as something akin to an event-host, and the meta-beings, the party go’ers — not that the GM is “writing” the other meta-beings.

It’s been a while since I’ve read this series though, so feel free to correct me if I misunderstood.

I’ll comment on the High-1A stuff another time since the thread probably won’t pass w/o @Ultima_Reality anyway.
Meta beings can themselves be part of a higher gameboard.
 
I don't think the Erika example works that well considering she's a piece of Bernkastel, and not of Beato/Battler. She's not exactly part of their story, if you catch my drift.

On the other way, the GM has full authority over the characters that are part of their Catbox. We see this most explicitly in the epilogue of Last Note, where they talk about the characters that Beato created for her Catbox, but discarded later (like Virgilius).
 
When Catz Cries — Answer Arcs: Episode 11/11/24.
If you're saying "are the Game Master's transcendental to the visitors of the Game Board just because their existence is considered higher?" that's kind of a 'yes' and a 'no' question. In Confessions we see that the Game Master can view the totality of their Game Board/Cat Box even outside it, which show cases that they are indeed able to reach a 'higher layer of existence than all others' once in that position. If you're asking whether the meta beings in the gameboard are exclusive to that, well, that kinda depends on what you mean by exclusive? It's a layer they can't reach under normal circumstances within the Territory, but a Voyager could simply leave the Territory anyways and go beyond it. Any beings that are actually a part of the story are naturally under influence, Vergilius as an example was outright discarded as a character concept in Last Note as mentioned earlier.
 
When Catz Cries — Answer Arcs: Episode 11/11/24.

A handful of my concerns regarding potential lore-based contradictions were already addressed on discord a few months ago, so no need to go down that rabbit-hole .

The 1-A is very self-evident. I agree.

Although, personally, I do think the game-master role warranting a higher layer is a bit sus — that is — the game-master transcending the meta beings of their domain.

It says the GM is on a “higher plane of existence” because they spin the tale (tale as in the gameboard), but the meta beings would be exclusive to that since they’re not a part of the gameboard.

I think the reason why the GM is described as being on a higher plane is because they actually write the game as opposed to the other meta beings who don’t write the tale but still transcend it.

I’m particularly inclined to think that cus we see GMs “fighting” against non-GMs, and when Battler became the GM, he said he would “invite” Erica to game 6, which leads me to consider the GM role as something akin to an event-host, and the meta-beings, the party go’ers — not that the GM is “writing” the other meta-beings.

It’s been a while since I’ve read this series though, so feel free to correct me if I misunderstood.
Erika is not the best example to bring... since she is someone outside of Beatrice's territory and, even more, she's a piece of Bernkastel. She even lives with her, as shown in the end of Episode 8.
 
Could have just posted the quote too:
Satoko is called a “witch” in SOTSU. The word “witch” has many different connotations, but what do you think makes a character a “witch”? Also, what kind of influence do the “witch” characters in your work exert over the story and the other characters? Is that influence a positive or a negative?

“Witch” differs in its meaning from work to work, but in most cases, I think it indicates a person who doesn't occupy an individual's position but is instead a god-like figure that can see the world and the situation from above.

Writing stories is something like arranging the pieces on a large game board. They all move individually and birth stories by crashing into each other. I think of myself as someone who writes down what happens when the pieces collide. As a result, there are times when I find myself seeking the opinions and feelings of the “players” who can look down at the game board and at the game's situation with a birds-eye view. They do not have the opinions of a pawn, and they can move pawns around. I get the feeling that I've been assigning the name of “witch” to characters who occupy that kind of position.

In the same way a player's hand moves the pieces, the witch moves the other characters in a way that makes the story mysterious. In other words, the witches may be the tricksters of the Ryukishi07 world. Alternatively, they might be kaleidoscopes, which have a beautiful pattern that appears at random. There is no distinguishing good or evil in those individual shapes; they are neither a positive nor a negative. The witch simply turns the wheel out of a desire to see a beautiful moving pattern. Basically, the influence of a witch can perhaps be likened to “the whims of a god.”

Going forward, if I spot an interesting theme, I'd like a witch to observe it from above and turn it into the “seed” of a new story.
 
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